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Popularity issue persisting after 0.5 release

#67
(10-26-2011, 02:13 AM)freefang Wrote: For the 1.0 release it could be a good tactic to try to contact TotalHalibut from youtube to do some coverage.

For those who never heard of him, he has quite a large following on youtube and has a series called "WTF is ...." in which he gives his first impressions on recent games, mainly indie and some big games.

His videos reach quite an audience, and in his latest video(around 14:35) he says he'd love "a deathmatch game that isn't quake", fast paced, secondary fire modes and more creative weapons. He'd be "extremely happy if an indy companny would pick up the license of an old engine and create a deathmatch style game like this".

I think I know a certain little game he might like...


THIS. This sounds like a good idea.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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Messages In This Thread
RE: Popularity issue persisting after 0.5 release - by Lee_Stricklin - 10-26-2011, 02:36 AM

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