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Poll: You likey or not?
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Yap
29.63%
8 29.63%
Nope
25.93%
7 25.93%
Don't care
44.44%
12 44.44%
Total 27 vote(s) 100%
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[SUGGESTION] 1st person, BOOOM DEATH SHOT 3rd person, SPAWN 1st person

#26
Yeah, I agree with Lee. If such a thing is implemented, it must not interfere with speedy respawning. It can fit in the window between getting shot and respawning, though.
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#27
Oops, yeah sorry for that spam message Blush

I didn't mean it like that, I just got a little annoyed when people constantly said "replays" Tongue
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#28
Solution is really simple: make it optional.
Those who like to watch their insides fly around having fun with ech other will use it - those who die 5 times in a single second in minstagib game - won't. Simple.
I'm making Liblast - a FOSS online FPS game made with Godot 4 and a 100% open-source toolchain
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#29
As soon as the player hits jump or whatever key is used to rejoin, stop the gib parade and let him join again. No need for an extra cvar or something to control it..
He can talk the talk, but can he caulk the caulk?
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#30
Agree with lda17h. This is what I proposed, basically.
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