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[Q] Sandstorm map - Mechs

#1
Hi there,

I noticed the map called sandstrom where players would climb into Mechs! ( I have did not work out how to climb out of these, yet).

I have this set to DM on my server, but its pretty useless especially as the machine gun turrents kill all players within 5 seconds.

Does anyone know how this should work and in which game mode?

Cheers.
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#2
To get out, use the "use" key (I think it's called "drop flag" in the menu?). Kill the turrets from a distance, maybe use the vehicles to take them down.

I think it's meant to be played in CTF.
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#3
Cheers. I shall look to assign the key somewhere.

The DM server loads this map, which won't work in DM very well.

I looked in the server.cfg but did not see anything resembling g_dontloadthismap 'list of maps to ignore'

Map voting is enabled but sadly not ideal. Is there a way to exclude the map?
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#4
Remove it from the server? Put the .pk3 in a directory other than data. It can be a subdirectory of data, doesn't matter. Or rename the pk3 to change its extension.
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#5
Shame, because the server instances all share the same data directory.
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#6
You can set your g_maplist correctly but I'm not sure that prevents maps from being voted.
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#7
or edit its .mapinfo to exclude dm
change

sandstorm.mapinfo Wrote:title Sandstorm
description Test Map for Vehicles
author Pow!
has weapons
gametype dm
gametype ctf
gametype lms
gametype arena
gametype tdm
gametype ca
gametype freezetag
gametype rune
gametype keepaway
cdtrack 5

to

Quote:title Sandstorm
description Test Map for Vehicles
author Pow!
has weapons
gametype ctf
cdtrack 5

in maps/ inside sandstorm.pk3
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#8
I've always thought a command to change map directories would be awesome. Something like g_mapfolder or g_mapdir.
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#9
Maps have nothing special compared to other pk3s.

There's a command, gamedir, that changes the game directory, but it doesn't seem to work for me. I succeeded in separating my files in server files and client files in Nexuiz, but I can't get it to work with Xonotic.

Actually I get an alloc error with it. I submitted a bug report.
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