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Videos of what you're doing.

#76
Awesome! How did you made this glowing floor?
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#77
With shitload of triggers, and func_doors with -1 speed Smile

[Image: dxxehafr4r2ogas6px5o_thumb.jpeg]

However, this might not be a good idea, as this generates network traffic. We'll see soon...
[Image: 561.png]
"One should strive to achieve; not sit in bitter regret."
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#78
Oh ok. But I know that this could also be done with shaders. There is a command which can switch between two textures when a trigger used the brush with this shader. So there won´t be func_doors anymore.
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#79
Quote:There is a command which can switch between two textures
Very intersting, can you tell more?
·Nekomimi·

:: q3map2 x64 for Windows
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#80
It's called func_wall, and iirc it'd require even more trigger commands (so even more trigger entities) just to change the texture, wait for X seconds, and change texture back again. It'd be too messy, and that won't help with the network traffic issue either (it might get worse in fact).
[Image: 561.png]
"One should strive to achieve; not sit in bitter regret."
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#81
No, I don´t mean func_walls. It´s a specific command IN the shader, I can´t remember it but I will try to find it out. Maybe I´m mistaken...
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#82
Some Freeze Tag reviving http://www.youtube.com/watch?v=p4cgd6zoz3Q and in low quality http://www.youtube.com/watch?v=Ya7rvewr9vE

Well spotted, I am yellow and the other teams / players are red / blue and pink.
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#83
http://www.youtube.com/watch?v=eMGyj5SBn14
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#84
Awesome Weapon Model Dude, definitely fits the mod better Big Grin

What will happen to the other machine gun model if this heavier version replaces it?
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#85
this is not going to be replacement, this weapon will be powerup, and you will enjoy it only for limited time Smile
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#86
this one plus strength and quad damage on a map with many players, will be a lot of fun >Big Grin
<Samual> I am the most unprofessional developer ever
<bluez> halogene, you make awesome music, but you have no clue about ctf.
<Halogene> I didn't know mappers include some mysterious waypoints so members of the BOT clan can navigate a map?
<divVerent> if you don't pay for a premium account, your movement speed is limited to 100qu/s
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#87
I think it will look better without the little scope on the top on the right hand side tbh! Then replace the MG model with this one Tongue
[Image: 542.png]

#deathmatchers @ irc.quakenet.org

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#88
that is not a scope. I'm not sure if it's just a handle or some kind of lever used in reloading, but i do know that it is on the actual gun.

I also can't help noticing that the gun is animated. what would it take to make other weapons animated as well?
Master of mysterious geometries

Imgur Gallery
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#89
For this video you really should have said decals time to 9999 Tongue
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#90
Video 
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#91
Hehe i like this model. It reminds me a bit of the rocketlauncher from Alien Arena. Good work!

But how do you change the weapons in the Overkill mod? Does this happen with collecting the strength-item or how?
The mind is like a parachute, it only works, if it is open!
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#92
Now that looks cool. Has some similarities to UT2k4/UT3's eightball gun minus everything I hated about it.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
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#93
The map Modern West Town - Version 2 that I working on, step by step I will finish this and.. the other projects I hope Smile)))


The Xonotic video capture

You can advice and give any feedbacks in PM(and how to solve the havy map without delete brushs, cruves, eintitys) Smile
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#94
Nice concept there, but you should have used the built in video recorder of Xonotic! (cl_capturevideo 0/1 in console).
[Image: 561.png]
"One should strive to achieve; not sit in bitter regret."
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#95
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#96
I created this map in 2009, the video recently Smile)))))))
http://www.youtube.com/watch?feature=pla...i4X4vFIYjs
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#97
this guy... didnt do vid tho


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#98
BRLOGENSHFEGLE (core dumped)

The Bot Orchestra is back! | Xoylent Easter Egg | 5bots1piano
My music on Google Play and SoundCloud
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#99
Oh god... I didn't play the original but this looks sick.
There was an Augenkrebs map in Nexuiz already, wasn't there?
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ok ... um ...
...
...
...
Can I get the .pk3 file?

box physics .... animated shaders ... so much valuable info in one little package...

unless ... is this some obscure git branch?
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