Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SUGGESTION] gibs/corpses that dissappear on player respawn and subtle disappearing decals

#1
Corpses/Gibs
An interesting idea that I got while playing Unreal Championship 2. In UC2 every time a player is fragged, there corpse and gibs are teleported out of the arena, pieced back together, and teleported back in (in other words the combatants are put back together before actually dying and thrown back into the arena). That would better explain how players keep coming back for more after supposedly getting killed and at the same time keep the performance desirable by clearing the excessive gibs off the arena. A cheap way to imitate this effect on Nexuiz is to just tweak the gib time, but I haven't found any similar options for corpses.

Decals
I always found it annoying to see decals instantly disappear from the arena in my Nexuiz game, so I always changed the advanced options to allow them to fade away as opposed to just dissappearing. I find that better as far as aesthetics are concerned. Also many other Quake-based games have the option to set a limit on decals, I have not seen such option in Nexuiz and I think including one on Xonotic would be a good idea for increasing performance.
Reply

#2
Sorry for the delay in replying, but I totally agree with you.

[Image: necropost.jpg]

Uploaded with ImageShack.us
Reply



Possibly Related Threads...
Thread Author Replies Views Last Post
  [SUGGESTION] Input from a fairly new player fool 7 1,915 03-22-2016, 02:52 PM
Last Post: Lee_Stricklin
  [SUGGESTION] Player join notification end user 0 1,067 11-25-2015, 08:50 PM
Last Post: end user
  [SUGGESTION] New Player Models and Sizes Beagle 8 2,518 11-15-2015, 02:45 PM
Last Post: Smilecythe
  [SUGGESTION] Loading only one player model when forcing cccxd 1 842 08-28-2015, 12:43 PM
Last Post: Mirio
  [SUGGESTION] Player model descriptions removed nilyt 6 2,907 11-22-2014, 03:14 AM
Last Post: CuBe0wL
  [SUGGESTION] Some unique ideas about single player level design zwz 0 1,729 05-09-2014, 12:24 PM
Last Post: zwz
  [SUGGESTION] Some unique ideas about single player level design zwz 0 1,553 05-06-2014, 04:47 PM
Last Post: zwz
  [SUGGESTION] Single player update Karamel 0 1,603 05-01-2014, 03:29 PM
Last Post: Karamel
  [SUGGESTION] Tool to manage player ID keys Mr. Bougo 27 13,596 02-16-2014, 04:29 AM
Last Post: Cyber Killer
Smile [SUGGESTION] Idea: Player-centric Xonotic lamefun 16 7,316 12-18-2013, 01:13 AM
Last Post: Mr. Bougo

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-