Create an account


Thread Rating:
  • 4 Vote(s) - 4.75 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Weapon Model: Xon Rifle

#26
OMFG! didn't expect it would look that good ingame!!

could use a little bit more gloss though. (or it is just the screenshot (the last one))
Reply

#27
OMFG, this is friggin' awesome.

[Image: dm-012760585622.png]

P.S. this image is not mine, I've found it wandering in img.xonotic.org
Reply

#28
o.O very impressive indeed.
[Image: 249.png] Latest track on soundcloud: Farewell - to a better Place (piano improvisation)
New to Xonotic? Check out my Newbie Corner!
<ZeRoQL> i think i got 1 proper quad and that cunt halogen fuck me over with a laser
Reply

#29
H O L Y S H I T ! ! !
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
Reply

#30
more glow would be nice, that would give it a more energetic look Smile

but it is fantastic, really.
Reply

#31
Does it have a firing animation yet? Because if not, a rotating barrel would elevate it to new levels of "OMFG YES".
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?

[Image: di-712770583645.png]
Reply

#32
Woah... Eyeboner!
Reply

#33
Damn. If that's the WIP, I can't wait for the final version!
Humans... Dodgy

"There is no problem that cannot be solved by a judicious application of carnivorous dinosaurs." -JayIsGames.com
Reply

#34
(06-09-2010, 10:13 AM)Roanoke Wrote: Does it have a firing animation yet? Because if not, a rotating barrel would elevate it to new levels of "OMFG YES".

rotating barrel !!, I don't think that fits the concept of the nex at all, maybe for the mortar that would be great
Reply

#35
I suggested a rotating barrel not only as loading mechanism, but also it seems in all pop culture of the rail gun it leaves a spiral trail through the air http://www.youtube.com/watch?v=aHoIMBXKSos

so a rotating barrel would add a nice axial force to the magnetic pulse Smile Tongue
There's nothing better than getting off you butt and contributing to a community. There is no excuse when it comes to computers. Spend a little of you playing time, giving back Smile
Reply

#36
(06-09-2010, 11:33 PM)XV22 Wrote: rotating barrel !!, I don't think that fits the concept of the nex at all, maybe for the mortar that would be great

It spins to cool off the central core, like a gatling gun, otherwise the weapon would have a longer reload Tongue
Honestly, who knows by what black magic the nex works?
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?

[Image: di-712770583645.png]
Reply

#37
(06-09-2010, 11:59 PM)Roanoke Wrote:
(06-09-2010, 11:33 PM)XV22 Wrote: rotating barrel !!, I don't think that fits the concept of the nex at all, maybe for the mortar that would be great

It spins to cool off the central core, like a gatling gun, otherwise the weapon would have a longer reload Tongue
Honestly, who knows by what black magic the nex works?

Uses high-power magnets to send an electrically charged rail flying at an alarming velocity.
ECKZBAWKZ HUGE LIST OF ACHIEVEMENTS GOES HERE....


Oh wait.
Reply

#38
ok looks great but it's way too big.

rotating barrel? with 1 cell per shot, it would make sens. And yes, those to strange things at the end of the gun may suggest it's a railgun Smile
Reply

#39
well, the idea of rotating to cool down the core is very nice.
We have no "morphing" weapon models currently, but Diabolik told me it's possible, I hope to see it Smile
Reply

#40
wow. that is awesome oblivion. great work Smile

and if the barrel rotating was to be implemented, it would require some changes to the model. atm there is no mechanism for the barrel to rotate on. I can make the necessary changes, but it would mean oblivion would have to redo some parts of the texture as well. are you ok with that, oblivion?
Master of mysterious geometries

Imgur Gallery
Reply

#41
a rotating barrel dont make any sense for a rifle which should be precise and not fast. any moving parts in a rifle add inaccuracy.

make the shotgun rotating, or the mortar... but not the ___ rifle (replace with your name for this weapon Smile )
Reply

#42
(06-12-2010, 06:26 AM)jaykay Wrote: any moving parts in a rifle add inaccuracy.

Gyroscopes?
(04-01-2010, 11:21 AM)Roanoke Wrote: Yes, beveled edges are more futuristic. Like BSG and their beveled paper.
But only on one edge.
Reply

#43
(06-12-2010, 10:20 AM)Flying Steel Wrote:
(06-12-2010, 06:26 AM)jaykay Wrote: any moving parts in a rifle add inaccuracy.

Gyroscopes?

complete sentence? Big Grin

are gyroscopes used in weapons? and is a rotating barrel a gyroscope when it rotates slowly?

additionally, i think such ordinary things like rotating barrels just dont fit to a complex high energy hightech weapon, but to a shotgun or grenade launcher, which are simple weapons.
Reply

#44
Someone really needs to rethink the naming policy... /sigh

Model looks great.
[Image: optsig.png]
Reply

#45
Read the first post. Xon is not the name. Its just something temporary we used to not call it nex.
Reply

#46
Diabolic is correct, "Xon" was just the working title, the weapon will appear in game as the 'F.A.L.U.S.'.

No further naming suggestions will be considered until after the premiere 1.0 release.
(04-01-2010, 11:21 AM)Roanoke Wrote: Yes, beveled edges are more futuristic. Like BSG and their beveled paper.
But only on one edge.
Reply

#47
Frighteningly Accurate Lithium-Uranium Scorcher.
(07-18-2010, 10:59 AM)Flying Steel Wrote: How could anyone with ADHD tell its a high damage weapon if it wasn't a gigantic metal cock fucking the map whenever a player gets within 3 meters of a wall?

[Image: di-712770583645.png]
Reply

#48
(06-13-2010, 11:39 PM)Flying Steel Wrote: Diabolic is correct, "Xon" was just the working title, the weapon will appear in game as the 'F.A.L.U.S.'.
(06-13-2010, 11:47 PM)Roanoke Wrote: Frighteningly Accurate Lithium-Uranium Scorcher.

Teh f*? How can Lithium-Uranium be so fast unless on fire?
And if I may be bold, just to put emphasis on the accuracy:

Precision Hit Accurately Lit Lithium-Uranium Scorcher. P.H.A.L.L.U.S.
Did you notice the hit-lit choice of words?
Reply

#49
yea, that would be a perfect name, weapon of real men Big Grin
no, i really hope those guys are joking...
<Halogene> ok "n1" means "nice one"
<Halogene> "gl" means "good luck"
<Halogene> "fu" means "wow that was wickedly nice that frag"
Screenshot Gallery
Frogg on Instagram
Reply

#50
Of course, a name like that would be discriminatory against female players. That's why I propose C.R.O.T.C.H. as a better name. And yes, it is/was a joke.



Back on topic.

I don't mean to be rude or anything, but I'd like Oblivion and the other contributors to focus on remaking other models right now (if possible), than to make a perfect one (animation included) now. And still I feel this one is just right as it is.

Not to mention I too would prefer some animations on gun models, but they do make much more sense on other weaponry.
Reply



Possibly Related Threads...
Thread Author Replies Views Last Post
  [NEED HELP] NetRadiant Weapon Respawn 3agle427 3 831 01-05-2019, 06:22 PM
Last Post: 3agle427
  Texture and Player Model Creation Help Molnija 5 1,577 09-30-2018, 12:04 PM
Last Post: Molnija
  Per Weapon Effect Brushes? Antares* 2 1,464 10-15-2017, 07:22 AM
Last Post: Julius
  Player model links end user 1 1,633 09-13-2017, 07:35 AM
Last Post: Julius
  Fox player model MirceaKitsune 8 11,845 01-19-2016, 04:00 PM
Last Post: MirceaKitsune
  Mega Nyx New Model? Beagle 2 2,522 01-14-2016, 06:17 PM
Last Post: Beagle
  Vixen player model for Xonotic MirceaKitsune 7 11,003 01-12-2016, 04:59 PM
Last Post: SnowblindPariah
  Uploaded 21 models - Model repo end user 4 4,472 11-19-2015, 01:51 PM
Last Post: end user
  Xonotic work light model zlsa 3 2,507 04-03-2015, 05:25 PM
Last Post: Mario
  Draconi player model (and modeler help needed!) MirceaKitsune 31 32,141 05-20-2014, 12:11 AM
Last Post: Lee_Stricklin

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-