Create an account


Thread Rating:
  • 1 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SUGGESTION] Let's talk weapons!

#26
One oddball idea I have for a lightning gun is that its secondary mode should work in a way that has no comparison that I know of, except Pikachu's attack in the Super Smash Bros. series.

That is, it should fire a somewhat slow-moving projectile that, upon hitting a surface, creates a bouncing arc of electricity that hugs the surface and travels for a certain distance before disappearing. The direction it travels would of course depend on the angle at which the projectile hits the surface, so maybe something special can happen if it hits perpendicularly or close enough. For example, some kind of stationary arc effect that lasts a few seconds.

Maybe you could have a combo effect if you manage to fire a primary shot into the secondary shot, either a small area-effect lightning storm if you hit the projectile before it discharges, or just a damage boost if you fire through a traveling or stationary arc.
Reply

#27
I was looking for a thread to post a few wep ideas
1:NEEDS a weapon with a continuous beam of something, for example, the Lightning Gun from Quake Live. Make it make about the damage of a laser each half second it continuously hits someone. A good secondary fire could be a non-continuous beam, that does high damage.
2:A good wep might be a minigun. Like in quake live, it had the machine gun and then it had the minigun. The more someone holds the mouse button, the more the bullets come out of the minigun per second. A good secondary fire for it could be a slower speed hail of bullets that is more inaccurate but does more damage.
3:There could be a weapon like the electro just that it had less push, less damage, but a lot faster fire speed. Good secondary fire: i dunno bout this one, someone might reccomend one if they like.
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [SUGGESTION] Limited weapon slots & customizable spawn weapons MirceaKitsune 38 34,561 09-14-2014, 04:19 AM
Last Post: end user
  [SUGGESTION] Community Design Workshop: singleplayer weapons tutorial s1lence 4 7,598 07-03-2013, 07:43 PM
Last Post: Mirio
  [SUGGESTION] Real Weapons Miguel 27 26,919 11-16-2012, 09:55 PM
Last Post: HellYeah
Star [SUGGESTION] New ammo type for hitscan weapons s1lence 18 19,463 10-04-2012, 12:53 PM
Last Post: Mr. Bougo
  [SUGGESTION] Anti Vehicles Weapons philosphy Majki 10 10,272 04-14-2012, 02:05 PM
Last Post: freefang
  [SUGGESTION] Cut down on the number of weapons poVoq 109 93,737 02-04-2012, 01:44 PM
Last Post: s1lence
  [SUGGESTION] Decrease amount of carryable weapons? Sarge999 38 38,032 11-24-2011, 12:32 PM
Last Post: Sarge999
  [SUGGESTION] 5 secs respawn for weapons as default lda17h 15 15,824 11-22-2011, 11:06 AM
Last Post: Lee_Stricklin
  [SUGGESTION] Make 'em talk [BOT] WE NEED A CODER! unfa 22 19,746 09-15-2011, 04:20 PM
Last Post: unfa
  [SUGGESTION] Weapons function tZork 208 227,746 06-30-2011, 08:11 AM
Last Post: Mirio

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-