Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
What is needed to get started mapping?

#1
I would like to try mapping and was wondering where to get started. What is the best editor to use? Netradiant, GtkRadiant? Is there easy configuration for Xonotic in the editor?

Thanks!
Reply

#2
You need Netradiant and mappingsupport package for Xonotic that includes textures, models and whatnot.

Here I think are both: http://dl.xonotic.org/xonotic-0.8.1-mappingsupport.zip

^Create a "mapping" folder inside Xonotic main directory and put everything from this zip in there. If you're on Linux you will have to compile it from source, which is also in the package.

Here's some tutorials covering the basics: https://www.youtube.com/playlist?list=PL...AWXjo7z0s8

You can also alternatively look up GTKradiant tutorials on certain functions as it's essentially the same program.
Reply

#3
Thank you very much!
Reply

#4
What platform do you want to map on? If it's a recent version of Windows, NetRadiant that is supplied with Xonotic might give you issues. Check this post in a thread I made on that subject for what is in my opinion the best build to map on for Windows at this point.
"Yes, there was a spambot some time ago on these forums." - aa
Reply

#5
I'm on windows. Thanks! I will use the custom build version. I'm surprised there isn't a way to work with the latest GtkRadiant.

Update. This custom version is very cool!
Reply

#6
I'm curious, is there any way to find or get an FGD file for xonotic?
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Can't get netradiant to work with Xonotic NoClue 2 2,862 06-14-2022, 01:25 PM
Last Post: NoClue
  Help, how I create a new texture for mapping? derrant 9 6,450 09-02-2021, 05:08 PM
Last Post: ballerburg9005
Brick trying to get into mapping, HAALP TheSmasher1992 21 10,189 06-14-2018, 02:04 PM
Last Post: Julius
  Mapping tutorials tZork 38 54,305 09-05-2015, 02:40 AM
Last Post: darkhog
  How to get rid of the line on edge of warpzone? Penguinum-tea 6 6,981 03-25-2015, 02:56 PM
Last Post: Penguinum-tea
  Draconi player model (and modeler help needed!) MirceaKitsune 31 44,704 05-20-2014, 12:11 AM
Last Post: Lee_Stricklin
  Icon/small graphics artist needed Antibody 40 39,219 10-11-2013, 09:25 AM
Last Post: Antibody
  qer_normalImage texture: sets the normal map for bump mapping kristus 2 6,005 07-20-2013, 12:50 PM
Last Post: kristus
  How do I get enemies in my map? top_cat 4 4,204 10-15-2012, 12:23 AM
Last Post: Mr. Bougo
  Normal mapping in blender anark10n 4 8,583 06-25-2012, 04:34 AM
Last Post: poVoq

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-