Create an account


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SUGGESTION] Ping Mod

#1
I've been thinking about something lately... a mod which would be votable and it would do one thing - reduce player's weapon switch time (combing).

example: 

1st player 50 ping
2nd player 150 ping - by some calculation by the game, this player will have the switch time reduced to the 50 ping player..


hm? Smile
Reply

#2
It doesn't work that way.
The high ping player's actions still happen as normal, but in the past from their view (including prediction calculations). Giving them a shorter delay wouldn't help their perceived view of the attack, it would only mess with their timing.
[Image: 230.png]
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [SUGGESTION] DodgeBall Mod [video] gruuvin 5 4,450 04-02-2019, 03:13 PM
Last Post: Snowball
Heart [SUGGESTION] Mod API for Xonotic intenscia 21 13,452 12-11-2017, 10:52 PM
Last Post: intenscia
  [SUGGESTION] "Xonotic-for-Kids" Mod silvers 46 41,331 07-13-2015, 08:14 PM
Last Post: acerspyro
  [SUGGESTION] Overkill mod: Nex balance issues unfa 12 12,407 06-16-2014, 11:11 AM
Last Post: tZork
  [SUGGESTION] **Trollnotic - Xonotic Mod** K__ 6 14,129 05-20-2012, 04:04 AM
Last Post: K__
  [SUGGESTION] A like Zombie Mod? Max98 4 4,216 04-17-2012, 12:44 PM
Last Post: Mr. Bougo
  [SUGGESTION] Fix high-ping strobe light effect? Dokujisan 5 6,106 02-05-2011, 04:14 AM
Last Post: chooksta
  [SUGGESTION] Gravity gun fight mod thingy Nesquick 2 4,032 01-04-2011, 03:17 PM
Last Post: jaykay

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-