08-18-2010, 10:54 PM
I want this game mode, it was fun in Tactical Ops and called "Monster Attack" there.
The difference to assault is that this works on ANY sufficiently large map, and has no fixed "game flow". Instead, waves of increasingly strong monsters spawn, and must get killed for the next wave to spawn. There is also "bonus money" for killing monsters that allows you to get more powerful weapons, and you lose all weapons (no dropping) when you die.
Instead of this, one could simply have the monsters drop guns at a random probability so we don't need a "buy screen".
The difference to assault is that this works on ANY sufficiently large map, and has no fixed "game flow". Instead, waves of increasingly strong monsters spawn, and must get killed for the next wave to spawn. There is also "bonus money" for killing monsters that allows you to get more powerful weapons, and you lose all weapons (no dropping) when you die.
Instead of this, one could simply have the monsters drop guns at a random probability so we don't need a "buy screen".
BRLOGENSHFEGLE (core dumped)
The Bot Orchestra is back! | Xoylent Easter Egg | 5bots1piano
My music on Google Play and SoundCloud
The Bot Orchestra is back! | Xoylent Easter Egg | 5bots1piano
My music on Google Play and SoundCloud