Create an account

Poll: Good feature?
You do not have permission to vote in this poll.
5 71.43%
2 28.57%
0 0%
Total 7 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A new feature for singleplayer campaign

Note: By "singleplayer campaign" I mean the current Nexuiz singleplayer mode.

I've coded a small feature for singleplayer: a countdown timer. This would hopefully add a fun little element to singleplayer gameplay. Players will have to play against the clock to complete a certain task e.g. 10 frags within 5 minutes, automatically failing the level once the timer hits 0:00. Not all levels will have a time limit, and the ones that do need one can be specified in the campaign text file.

This feature can be found on the branch ThePWTULN/campaigntimer, by running the following commands (you'll need a git clone):

./all checkout ThePWTULN/campaigntimer
./all compile

The branch contains a sample campaign file, with one timed level and one untimed level.

Please tell me if something isn't working correctly!
[Image: 370.png] AKA [~] John Smith on Nexuiz

Also, to come back to the main branch,
./all checkout

Looks cool to me ^-^. I always thought that bot fights could be a little long anyway.

Could use this in a challenge mode or something that is in the campaign selection screen.

Oh wait.

Could someone confirm that they can get this to work from the repositories?

Thanks in advance Big Grin
[Image: 370.png] AKA [~] John Smith on Nexuiz

It's working for me.

Ok, great!

Thanks a lot Smile
[Image: 370.png] AKA [~] John Smith on Nexuiz

Possibly Related Threads…
Thread Author Replies Views Last Post
Star Some singleplayer campaigns I created (VERSION 2!) Wuzzy 2 3,358 11-09-2019, 10:11 PM
Last Post: Wuzzy
  Duel Campaign Snowmane 0 2,429 03-03-2018, 11:25 AM
Last Post: Snowmane
  Singleplayer kaadmy 23 12,281 07-13-2016, 01:39 PM
Last Post: Beagle
  New feature review/test: Private Server List BuddyFriendGuy 17 15,265 01-07-2016, 08:05 AM
Last Post: BuddyFriendGuy
  What is the general consensus on "dodging"? (UT's greatest feature IMO) ambition 7 6,257 01-26-2013, 02:42 PM
Last Post: lda17h
  Tutorial Campaign - level brainstorming PinkRobot 7 7,562 01-13-2013, 04:06 PM
Last Post: edh
  Tutorial campaign - general discussion PinkRobot 5 5,762 01-13-2013, 09:22 AM
Last Post: Halogene
Brick Weapons defined in text files / de-harding weapons [feature debate] MirceaKitsune 41 39,690 10-10-2012, 03:59 PM
Last Post: hutty
  Bone based damage system (feature vote and debate) MirceaKitsune 42 40,748 05-17-2012, 01:29 AM
Last Post: CuBe0wL
Star Singleplayer Level14 Laser only is... Harmata 1 3,133 12-01-2011, 03:13 AM
Last Post: divVerent

Forum Jump:

Users browsing this thread:
1 Guest(s)

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-