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[DM] Kota Diablo

#1
The design is similar to Diablo's design
Diablo: Go read this!
Has fire, that heals health to 115  Exclamation
Exclamation There are also special first aids that heal to about 120-150 and there are syringers that heal health to 170 Exclamation
Has 3 stands of weapons (and other places): Machinegun(lost + inbase), Electro(found in water), Devastator(for 120 xoncoins + in the castle), HLAC(for 55 xoncoins + near a tree), Fireball (for 15000 xoncoins, can't be bought)
 (NEED HELP: HOW TO MAKE WEAPON'S MODEL VISIBLE? SOLVED ITSELF)
Xoncoins is a Xonotic value, which don't need to find.
Has many armors, Has special first aids.
OLD:It looks better than my first maps
MODERN:It looks much better than the old good Kota-diablo(compare screenshots yourself), has sun light.
Has waypoints
OLD:Thanks to SirRanjid's advices for design.   Smile
MODERN:
Quote:evit wrote:
    Looks awesome! Any plans for a CTF version?
Now it supports CTF, but the map isn't recommended for CTF.
DOWNLOAD: Kota-diablo
Video: look below
Screenshots:
[Image: 6d03cd9358229a668e493627ab21803b.jpg]
[Image: 08124a03c285098e1df12323a586c9ef.jpg]
[Image: 1c56903095684c2810a4b526151eae0a.jpg]
[Image: 75fc0fccc0cb8c0961d5d6a1d8d9b264.png][Image: 2d28ac1d96fee3bcfd759449b2f00707.png][Image: 729fb2a25f8273092b23bbdcfdafce44.png][Image: 5bc168f54d92aea9495b4bc23acc4aa8.png][Image: 94eed78f82eb80e9c1085ee5323e6f10.png][Image: a75dbd3eb9e930557dbac07a7808546a.png][Image: accf2c79da44560695c8bea5e68860d2.png]
[Image: 90e11e072427d9ed0ddfcc4c71465430.jpg]
Old screenshots: (for comparing)
[Image: e332533cb0eec5e5d206e96393d7909f.jpg]


Attached Files Thumbnail(s)
               
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Last man standing remix (ctf);
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
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#2
Looks quite simple, small, but there is a lot of sharp corners, maybe better to add more smoothness. And for buildings make them more stable in construction with adding to them some towers on corner sides, like on example here.
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#3
The link was updated: added waypoints to zip
I just forget to put them, now they're avaliable
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Last man standing remix (ctf);
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply

#4
Looks awesome! Any plans for a CTF version?
Reply

#5
Star 
(03-31-2021, 08:31 AM)evit Wrote: Looks awesome! Any plans for a CTF version?

Now the map supports CTF, enjoy!  Big Grin
And thanks for the suggestion



By the way, I updated the map, there was improved (a lot) design and light and the map is bigger now thanks to electro's new place
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Last man standing remix (ctf);
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply

#6
Thanks to the admin from "Archlinux club" for adding my map!
Here's a video:

If you need this version, download the map below


Attached Files
.pk3   kota-diablo.pk3 (Size: 15.13 MB / Downloads: 0)
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Last man standing remix (ctf);
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply

#7
UPDATE: fixed all rocks, now you walk by default, remade light, so it looks a bit darker, added more places for the weapons, fixed all trees, fixed fire.
enjoy new update


P.S. : Thanks to Julius for the dropbox's trick and thanks AriosJentu for the idea about small screenshots.
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Last man standing remix (ctf);
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply



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