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[DM, COOP] Kota-dooM4

#1
For Kota-dooM4-2, see 3rd reply.
Kota-dooM4 is the first map that has a coop mode.
Weapons: Supershotgun (from moonterror)(3), machinegun(3), electro(2), hagar(3).
Has about 4 buttons that work either traps or an instument.
Has two powerups: 2 shields, and they're hidden in traps.
Has lava, so be careful!
Has a special function: you can kill your enemies from above, and they can kill you from botton. Only works with buildings (thought a little buggy), stairs do not work.
To enable the coop mode, you need to type in console:
Code:
scratch1 1
and restart if you're in game. And enjoy the singleplayer map!
Coop mode only adds monsters (54) and some walls that won't let you go so easily. The traps are a bit reworked too. And removes the special function because it's useless for the coop mode. Also,  you only spawn at the only 1 spawnpoint.
Bots work so-so, they always get stuck at walls...
Thanks to Xord for his testing and analyze!
Includes a track called "DOOM" by Bobby Prince
License: GPLv2.
Download:Kota-dooM4_r1.pk3
Screenshots:[Image: b4fb328d296dd090acf074ae8f4070bc.jpg]
[Image: 9c08a286843b296a1e1132ea851412c5.png][Image: 33ce059dff26f5b0fa9c4a0c28da9a2d.png][Image: d2e81d7859d51b4a86f5920ec744d55f.png][Image: 3fb933f4399ac8a06aaae414a360025c.png][Image: a9dc4cad51416b3496859c4871e6ea60.png][Image: 3d8040a22ee566d01036c96889e2beaa.png][Image: ebcf68d15a995454c1250a2bd49fa34e.png]
No screenshots for coop mode because the view is not really changed, though there are some more items and monsters.
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Landing hedge;
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
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#2
Tried it, it's kinda neat and the Doom music always make me laugh a little.
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#3
Kota-dooM4-2 (or zone 42)

This time, I decided to port this map for xonotic physics (you can look up/down, jump),
but I thought it would be a good idea to make it at least fit xonotic's gameplay.
If so, I made all roofs reachable ("legal") by any ways you can find (+hidden ramps).
+I added vortex, devastator and mortar, I kept supershotgun. 
I thought it would be a good idea to add a vehicle here (spiderbot). 
It's too op, so it spawns only every 10 minutes after death, maybe in future its damage will be nerfed.
Elevators now move two times faster. +there's a new elevator
Lava is no longer a brush, but usual lava.
Bots work better than in original map.
The main concept is kept.

Download: Kota-dooM4-2_r1.pk3
Screenshots:
[Image: 2286fa96525c0391bd060845049951f6.jpg]
[Image: 262a8f481015228a1839bc66342b454d.png][Image: 1ae68ae73d177d6dd304c620287fb728.png][Image: 58a9ad23c88b481c4a39a2fe67862fca.png][Image: e14c2149bb12a76f60a39b73c0c8b243.png][Image: a75eab319944a69dd9bb9edd8d22d3ac.png][Image: d3b2b1266332a29b200ca33c20734c51.png][Image: a0db890bfd030bf2ab4fa746d5041607.png][Image: 44c82c0bc76aeb0ef1b1c7eeae8ad10d.png][Image: 1e5ff356436b6a77e3d2820a622db9e4.png][Image: 2eebda377c3031cdd61bf4302571cb26.png][Image: 032b308cade34cd1c9951575b6154dfd.png][Image: 6d4eda0071b93ac4f9576f769b117f10.png][Image: 76187ed8242526dddc5413c100615fcc.png][Image: 52ed3ca370c13588a47f74d12b91ed5e.png][Image: 8bd5e8135d1b598606dab8934b917e25.png][Image: 2ef79a0e946826467da807be36db2244.png][Image: dab3625fdf7fb815867533c590faf58d.png][Image: 9e561dca9e01138963fc4f6a08d4eb4b.png][Image: 4ebebd485b38957c342f75939bf6eb00.png][Image: 734e32018679c4bea591ac62e2a1387e.png][Image: da87bac612132e43e6017e39a81fa366.png][Image: 46980cd7dc24e3e139423679ff798ebe.png][Image: 8b3fb1f0767265cbf388be3a4a03ed6d.png][Image: 46f06a29c28b9d6ad92ed8e91653ffcc.png]
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Landing hedge;
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply



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