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		<title><![CDATA[Xonotic Forums - Xonotic - Community Contests]]></title>
		<link>https://forums.xonotic.org/</link>
		<description><![CDATA[Xonotic Forums - https://forums.xonotic.org]]></description>
		<pubDate>Sun, 12 Apr 2026 05:28:44 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Urban Jam?]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=10033</link>
			<pubDate>Mon, 02 Jun 2025 14:56:54 +0000</pubDate>
			<dc:creator><![CDATA[SpronyvanJohnson]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=10033</guid>
			<description><![CDATA[Over a decade ago I was allowed to post our Quake 15th Anniversary contest here and you made a wondefull contribution to that contest. Recently we released our 25th Anniversary pack (which was a jam, not a contest available here: <a href="https://lvlworld.com/media/id:2546" target="_blank" rel="noopener" class="mycode_url">https://lvlworld.com/media/id:2546</a>) and now we're running an Urban Jam. I figured I would post this here as well, because some of your maps would make for excellent ports that fit the theme well. If I'm breaking any rules, please let me know. I'm not here to spam, as you can see in my profile, this is legit. This is the summary:<br />
<br />
<span style="font-style: italic;" class="mycode_i">In Quake 3 we've seen players fight each other in all sorts of settings, but for this Urban Jam, we're bringing deathmatch to the city. You can create anything relating to or having characteristics of a town or city. Think of factories, warehouses, shipyards, construction sites, city streets, sewers, etc. If you prefer examples from other games: City 17 from Half-Life 2, Counter-Strike maps such as Overpass, almost any map from Kingpin and if you're looking closer to home, most of Urban Terror for Quake 3. The Quake 3 Urban Jam starts Friday May 30th and ends Sunday July 13th, followed by a public playtesting period. Please visit the q3-urban-jam channel in the Map-Center Discord server (<a href="https://discord.gg/vSvqwys5hB" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/vSvqwys5hB</a>) for the rules and guidelines.<br />
</span><br />
We also have a webpage with all the details (our Discord server is also on discovery so you don't have to join if you just want to check it out first): <a href="https://www.map-center.com/threads/quake-3-urban-jam-announcement.24/" target="_blank" rel="noopener" class="mycode_url">https://www.map-center.com/threads/quake...cement.24/</a>]]></description>
			<content:encoded><![CDATA[Over a decade ago I was allowed to post our Quake 15th Anniversary contest here and you made a wondefull contribution to that contest. Recently we released our 25th Anniversary pack (which was a jam, not a contest available here: <a href="https://lvlworld.com/media/id:2546" target="_blank" rel="noopener" class="mycode_url">https://lvlworld.com/media/id:2546</a>) and now we're running an Urban Jam. I figured I would post this here as well, because some of your maps would make for excellent ports that fit the theme well. If I'm breaking any rules, please let me know. I'm not here to spam, as you can see in my profile, this is legit. This is the summary:<br />
<br />
<span style="font-style: italic;" class="mycode_i">In Quake 3 we've seen players fight each other in all sorts of settings, but for this Urban Jam, we're bringing deathmatch to the city. You can create anything relating to or having characteristics of a town or city. Think of factories, warehouses, shipyards, construction sites, city streets, sewers, etc. If you prefer examples from other games: City 17 from Half-Life 2, Counter-Strike maps such as Overpass, almost any map from Kingpin and if you're looking closer to home, most of Urban Terror for Quake 3. The Quake 3 Urban Jam starts Friday May 30th and ends Sunday July 13th, followed by a public playtesting period. Please visit the q3-urban-jam channel in the Map-Center Discord server (<a href="https://discord.gg/vSvqwys5hB" target="_blank" rel="noopener" class="mycode_url">https://discord.gg/vSvqwys5hB</a>) for the rules and guidelines.<br />
</span><br />
We also have a webpage with all the details (our Discord server is also on discovery so you don't have to join if you just want to check it out first): <a href="https://www.map-center.com/threads/quake-3-urban-jam-announcement.24/" target="_blank" rel="noopener" class="mycode_url">https://www.map-center.com/threads/quake...cement.24/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[FREE Invasion mapping contest]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=9086</link>
			<pubDate>Sun, 14 Nov 2021 08:50:47 +0000</pubDate>
			<dc:creator><![CDATA[Kotangens]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=9086</guid>
			<description><![CDATA[The reason is... uh... there's an unused exist gametype "Invashion" (and it is official!) and also there are 5 monsters (unused and official too), but there's no maps (expect for unofficial ones), so, i desided to make this contest for mapping...<br />
<br />
<span style="font-family: Impact;" class="mycode_font">There's no official maps for Invashion, so, let's create them!!!</span><br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-family: Courier New;" class="mycode_font">REASONS</span></span><ul class="mycode_list"><li>There are monsters (from 0.8)<br />
</li>
<li>There is an unused gametype Invashion (from 0.8)<br />
</li>
<li>There's no official maps for it, expect for unofficial maps<br />
</li>
<li>People even don't know about it and haven't played it<br />
</li>
<li>Killing monsters is fun<br />
</li>
</ul>
<span style="font-size: x-large;" class="mycode_size"><span style="font-family: Courier New;" class="mycode_font">RULES FOR MAPPING </span></span><br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-family: Courier New;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-family: Impact;" class="mycode_font">How to name:</span></span></span></span><br />
Important one is red<br />
<span style="color: #ff3333;" class="mycode_color">name -&gt; author -&gt; description -&gt; title -&gt; link to dowload(e.g. mediafire) -&gt; <span style="color: #ffffff;" class="mycode_color">some notes -&gt; screenshots -&gt; who helped -&gt; gametypes (if there more than invasion)...</span></span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Impact;" class="mycode_font">Maps <span style="color: #ff3333;" class="mycode_color">MUST <span style="color: #ffffff;" class="mycode_color"> be or have(or something):</span></span></span></span><ul class="mycode_list"><li>look official (it is like the default maps you have, e.g. afterslime)<br />
</li>
<li>be for both types of players (for casual ones and for professional ones)<br />
</li>
<li>have at least five monster respawn in a map<br />
</li>
<li>health(can be replaced by healing trigger on some place) and armor on the whole map<br />
</li>
<li>ONLY BUILD SO: Final (Xonotic default)<br />
</li>
<li>monsters must see and attack you, unless it is hunting...<br />
</li>
<li>at least 4 weapons on a whole map<br />
</li>
<li>have a level screenshot, a mapinfo(fully edited)<br />
</li>
</ul>
<ul class="mycode_list"><li>... more and more...<br />
</li>
</ul>
<span style="font-size: large;" class="mycode_size"><span style="font-family: Impact;" class="mycode_font">Maps, that can have it, but NOT RECOMMENDED:</span></span><ul class="mycode_list"><li>look simple (there's no official maps that look simple, expect for early version) <br />
</li>
<li>one type of all the monsters (one type of a monster will be a little bored, expect for you want a zombie "apocalipcys", then OK)<br />
</li>
<li>not flat (monsters can't climb by ladders, jump, to solve it you need stairs, plats, jumpads, ...)<br />
</li>
<li>secrets (a little cheat, but OK)<br />
</li>
<li>powerups, superweapons (the same OK)<br />
</li>
<li>elevators, portals, warpzones, etc... (it is ok too)<br />
</li>
<li>no base (more harder for casual players)<br />
</li>
<li>there's no place where monsters appear and go to the general map (less realistic and maybe harder, that with it)<br />
</li>
<li>linear type (-&gt; 1) -&gt; 2) -&gt; 3) ... )<br />
</li>
<li>own music (it must go very well, but i recommend using official ones)<br />
</li>
<li>own textures (must look official)<br />
</li>
<li>effect "WOW!!!" (that very interesting or very nice, i recommend it, because it'll have a chance to be official)<br />
</li>
<li>teamplay invasion (g_invashion_teams , it will make teamplay gamemode, i don't recommend using it)<br />
</li>
<li>other gametypes (dm, tdm, ca, lms + inv, but must go well)<br />
</li>
<li>remake or remix of exist map (unless it is much better and look official)<br />
</li>
<li>remake or remix of official maps(that you already have them)<br />
</li>
<li>... more and more...<br />
</li>
</ul>
<span style="font-size: large;" class="mycode_size"><span style="font-family: Impact;" class="mycode_font">Maps, that <span style="color: #ff3333;" class="mycode_color">MUST !!!NOT!!! <span style="color: #ffffff;" class="mycode_color">have:</span></span></span></span><ul class="mycode_list"><li>the places that monster can't climb there, expect for it is a player's spawn<br />
</li>
<li>be too big (there won't enough monsters) or too small(there will be too much monsters)<br />
</li>
<li>confusing (player will be lost, e.g. maze-like, should be easy to learn even for casual players)<br />
</li>
<li>one player spawn (at least five)<br />
</li>
<li>one monster spawn (at least five)<br />
</li>
<li>turrets (will attack even in warmup, i didn't test)<br />
</li>
<li>vehicles (monsters won't attack you)<br />
</li>
<li>no weapons (at least four)<br />
</li>
<li>space maps, which have the holes where you and monters can fall (monsters will fall and it will be bored a lot)<br />
</li>
<li>... more and more...<br />
</li>
</ul>
<span style="font-family: Courier New;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size">RULES OF THE CONTEST</span></span><ul class="mycode_list"><li>there must be 50-20 maps for it or during a long time...<br />
</li>
<li>I'd like someone to make an AD for it...<br />
</li>
<li>this contest should be important<br />
</li>
<li>contact: Discord: Kotangens#5322 , post an email to me in the forums.<br />
</li>
</ul>
<span style="font-family: Courier New;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size">WHAT A WINNER WILL HAVE?</span></span><ul class="mycode_list"><li><span style="color: #999933;" class="mycode_color">Dangerous, but <span style="color: #ffffff;" class="mycode_color">a winner's map will be put  to official maps</span></span><br />
</li>
<li><span style="color: #999933;" class="mycode_color"><span style="color: #ffffff;" class="mycode_color">It is a free contest</span></span><br />
</li>
<li><span style="color: #999933;" class="mycode_color"><span style="color: #ffffff;" class="mycode_color">can be a few winners</span></span><br />
</li>
</ul>
<span style="font-size: x-large;" class="mycode_size"><span style="font-family: Courier New;" class="mycode_font">POLLS</span></span><ul class="mycode_list"><li>there will be posted polls, so, there are rules for them<br />
</li>
<li>everybody can vote a map or maps that likes it<br />
</li>
<li>there won't be listed who voted<br />
</li>
<li>if a map will have the most votes, it will be a winner<br />
</li>
<li>if a map will have many votes, but not enough to be a winner, will be in a next poll with more maps<br />
</li>
<li>if a map will have the least votes, it will fail the contest and won't be accepted anymore, expect for its remake or remix<br />
</li>
</ul>
<span style="font-family: Courier New;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size">MAPS:</span></span><ul class="mycode_list"><li>there's no maps yet<br />
</li>
</ul>
<br />
I think that's all... do you like the idea about it?  - I hope yes.]]></description>
			<content:encoded><![CDATA[The reason is... uh... there's an unused exist gametype "Invashion" (and it is official!) and also there are 5 monsters (unused and official too), but there's no maps (expect for unofficial ones), so, i desided to make this contest for mapping...<br />
<br />
<span style="font-family: Impact;" class="mycode_font">There's no official maps for Invashion, so, let's create them!!!</span><br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-family: Courier New;" class="mycode_font">REASONS</span></span><ul class="mycode_list"><li>There are monsters (from 0.8)<br />
</li>
<li>There is an unused gametype Invashion (from 0.8)<br />
</li>
<li>There's no official maps for it, expect for unofficial maps<br />
</li>
<li>People even don't know about it and haven't played it<br />
</li>
<li>Killing monsters is fun<br />
</li>
</ul>
<span style="font-size: x-large;" class="mycode_size"><span style="font-family: Courier New;" class="mycode_font">RULES FOR MAPPING </span></span><br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-family: Courier New;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-family: Impact;" class="mycode_font">How to name:</span></span></span></span><br />
Important one is red<br />
<span style="color: #ff3333;" class="mycode_color">name -&gt; author -&gt; description -&gt; title -&gt; link to dowload(e.g. mediafire) -&gt; <span style="color: #ffffff;" class="mycode_color">some notes -&gt; screenshots -&gt; who helped -&gt; gametypes (if there more than invasion)...</span></span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Impact;" class="mycode_font">Maps <span style="color: #ff3333;" class="mycode_color">MUST <span style="color: #ffffff;" class="mycode_color"> be or have(or something):</span></span></span></span><ul class="mycode_list"><li>look official (it is like the default maps you have, e.g. afterslime)<br />
</li>
<li>be for both types of players (for casual ones and for professional ones)<br />
</li>
<li>have at least five monster respawn in a map<br />
</li>
<li>health(can be replaced by healing trigger on some place) and armor on the whole map<br />
</li>
<li>ONLY BUILD SO: Final (Xonotic default)<br />
</li>
<li>monsters must see and attack you, unless it is hunting...<br />
</li>
<li>at least 4 weapons on a whole map<br />
</li>
<li>have a level screenshot, a mapinfo(fully edited)<br />
</li>
</ul>
<ul class="mycode_list"><li>... more and more...<br />
</li>
</ul>
<span style="font-size: large;" class="mycode_size"><span style="font-family: Impact;" class="mycode_font">Maps, that can have it, but NOT RECOMMENDED:</span></span><ul class="mycode_list"><li>look simple (there's no official maps that look simple, expect for early version) <br />
</li>
<li>one type of all the monsters (one type of a monster will be a little bored, expect for you want a zombie "apocalipcys", then OK)<br />
</li>
<li>not flat (monsters can't climb by ladders, jump, to solve it you need stairs, plats, jumpads, ...)<br />
</li>
<li>secrets (a little cheat, but OK)<br />
</li>
<li>powerups, superweapons (the same OK)<br />
</li>
<li>elevators, portals, warpzones, etc... (it is ok too)<br />
</li>
<li>no base (more harder for casual players)<br />
</li>
<li>there's no place where monsters appear and go to the general map (less realistic and maybe harder, that with it)<br />
</li>
<li>linear type (-&gt; 1) -&gt; 2) -&gt; 3) ... )<br />
</li>
<li>own music (it must go very well, but i recommend using official ones)<br />
</li>
<li>own textures (must look official)<br />
</li>
<li>effect "WOW!!!" (that very interesting or very nice, i recommend it, because it'll have a chance to be official)<br />
</li>
<li>teamplay invasion (g_invashion_teams , it will make teamplay gamemode, i don't recommend using it)<br />
</li>
<li>other gametypes (dm, tdm, ca, lms + inv, but must go well)<br />
</li>
<li>remake or remix of exist map (unless it is much better and look official)<br />
</li>
<li>remake or remix of official maps(that you already have them)<br />
</li>
<li>... more and more...<br />
</li>
</ul>
<span style="font-size: large;" class="mycode_size"><span style="font-family: Impact;" class="mycode_font">Maps, that <span style="color: #ff3333;" class="mycode_color">MUST !!!NOT!!! <span style="color: #ffffff;" class="mycode_color">have:</span></span></span></span><ul class="mycode_list"><li>the places that monster can't climb there, expect for it is a player's spawn<br />
</li>
<li>be too big (there won't enough monsters) or too small(there will be too much monsters)<br />
</li>
<li>confusing (player will be lost, e.g. maze-like, should be easy to learn even for casual players)<br />
</li>
<li>one player spawn (at least five)<br />
</li>
<li>one monster spawn (at least five)<br />
</li>
<li>turrets (will attack even in warmup, i didn't test)<br />
</li>
<li>vehicles (monsters won't attack you)<br />
</li>
<li>no weapons (at least four)<br />
</li>
<li>space maps, which have the holes where you and monters can fall (monsters will fall and it will be bored a lot)<br />
</li>
<li>... more and more...<br />
</li>
</ul>
<span style="font-family: Courier New;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size">RULES OF THE CONTEST</span></span><ul class="mycode_list"><li>there must be 50-20 maps for it or during a long time...<br />
</li>
<li>I'd like someone to make an AD for it...<br />
</li>
<li>this contest should be important<br />
</li>
<li>contact: Discord: Kotangens#5322 , post an email to me in the forums.<br />
</li>
</ul>
<span style="font-family: Courier New;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size">WHAT A WINNER WILL HAVE?</span></span><ul class="mycode_list"><li><span style="color: #999933;" class="mycode_color">Dangerous, but <span style="color: #ffffff;" class="mycode_color">a winner's map will be put  to official maps</span></span><br />
</li>
<li><span style="color: #999933;" class="mycode_color"><span style="color: #ffffff;" class="mycode_color">It is a free contest</span></span><br />
</li>
<li><span style="color: #999933;" class="mycode_color"><span style="color: #ffffff;" class="mycode_color">can be a few winners</span></span><br />
</li>
</ul>
<span style="font-size: x-large;" class="mycode_size"><span style="font-family: Courier New;" class="mycode_font">POLLS</span></span><ul class="mycode_list"><li>there will be posted polls, so, there are rules for them<br />
</li>
<li>everybody can vote a map or maps that likes it<br />
</li>
<li>there won't be listed who voted<br />
</li>
<li>if a map will have the most votes, it will be a winner<br />
</li>
<li>if a map will have many votes, but not enough to be a winner, will be in a next poll with more maps<br />
</li>
<li>if a map will have the least votes, it will fail the contest and won't be accepted anymore, expect for its remake or remix<br />
</li>
</ul>
<span style="font-family: Courier New;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size">MAPS:</span></span><ul class="mycode_list"><li>there's no maps yet<br />
</li>
</ul>
<br />
I think that's all... do you like the idea about it?  - I hope yes.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mapping contest for duel maps (idea)]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=8574</link>
			<pubDate>Thu, 27 May 2021 11:45:16 +0000</pubDate>
			<dc:creator><![CDATA[RazorDodger]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=8574</guid>
			<description><![CDATA[Greetings fellow Xonoticians,<br />
<br />
I was laying in bed yesterday when suddenly an idea came up in me: What if I get the Xonotic community to make a series of new duel maps and host a duel cup for those maps straight after? Pretty solid idea right?<br />
<br />
Now, before I want to do anything in terms of organizing, defining rules, picking dates, picking judges etc, I want to know if people are interested in participating in this contest. Once enough people are interested, I'll create a more detailed thread containing everything you need to know to make a kick ass duel map =].<br />
<br />
In my eyes, this event would bring more content to the game, which is always good thing. And to be honest with you guys, after dueling in Xonotic for over 9 years, at one point you'll start to grow tired of the countless of aerowalk duels =D.<br />
<br />
<span style="color: #6633ff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Basic information</span></span><br />
<span style="color: #ffffff;" class="mycode_color">Gamemode</span><br />
Duel<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">Judging</span></span><br />
The maps created for this mapping contest will be judged based on these 3 factors: Gameplay, Appearance and Originality<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Judges</span></span><br />
Dodger<br />
TBD <br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">Note:</span></span> I want the judges to have at least one year of duel experience as requirement.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">Prize money</span></span><br />
50 eu for both events (donations are welcome of course)<br />
<br />
if you are interested in participating in this mapping contest, let me know in the comment section of this thread.<br />
<br />
- 12 year old out]]></description>
			<content:encoded><![CDATA[Greetings fellow Xonoticians,<br />
<br />
I was laying in bed yesterday when suddenly an idea came up in me: What if I get the Xonotic community to make a series of new duel maps and host a duel cup for those maps straight after? Pretty solid idea right?<br />
<br />
Now, before I want to do anything in terms of organizing, defining rules, picking dates, picking judges etc, I want to know if people are interested in participating in this contest. Once enough people are interested, I'll create a more detailed thread containing everything you need to know to make a kick ass duel map =].<br />
<br />
In my eyes, this event would bring more content to the game, which is always good thing. And to be honest with you guys, after dueling in Xonotic for over 9 years, at one point you'll start to grow tired of the countless of aerowalk duels =D.<br />
<br />
<span style="color: #6633ff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Basic information</span></span><br />
<span style="color: #ffffff;" class="mycode_color">Gamemode</span><br />
Duel<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">Judging</span></span><br />
The maps created for this mapping contest will be judged based on these 3 factors: Gameplay, Appearance and Originality<br />
<br />
<span style="color: #ffffff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Judges</span></span><br />
Dodger<br />
TBD <br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">Note:</span></span> I want the judges to have at least one year of duel experience as requirement.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ffffff;" class="mycode_color">Prize money</span></span><br />
50 eu for both events (donations are welcome of course)<br />
<br />
if you are interested in participating in this mapping contest, let me know in the comment section of this thread.<br />
<br />
- 12 year old out]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What game type do you want new maps for? (Jan 2021)]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=8500</link>
			<pubDate>Wed, 13 Jan 2021 21:21:52 +0000</pubDate>
			<dc:creator><![CDATA[Antares*]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=8500</guid>
			<description><![CDATA[Thread topic.<br />
<br />
Related:<br />
<a href="https://forums.xonotic.org/showthread.php?tid=8499" target="_blank" rel="noopener" class="mycode_url">https://forums.xonotic.org/showthread.php?tid=8499</a>]]></description>
			<content:encoded><![CDATA[Thread topic.<br />
<br />
Related:<br />
<a href="https://forums.xonotic.org/showthread.php?tid=8499" target="_blank" rel="noopener" class="mycode_url">https://forums.xonotic.org/showthread.php?tid=8499</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Xonotie Mapping Contest 2021 (winner: SirRanjid - vmmm)]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=8499</link>
			<pubDate>Sat, 09 Jan 2021 20:55:33 +0000</pubDate>
			<dc:creator><![CDATA[Antares*]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=8499</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">I drafted this. What does Xonotie think about a new mapping contest?</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Update: Contest starts on 2021/01/29. </span></span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The game mode to design a map for is Team Deathmatch. </span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">To participate, state your intent to (a) create a map, or (b) host maps for the playtesting phase.</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">If you have any objections to the current line-up for the contest, please say so now.</span></span><br />
<br />
<br />
Type of Map:<br />
Team Deathmatch<br />
<br />
Pre-made assets:<br />
Using these rooms is entirely optional.<br />
<a href="http://git.teknik.io/antares" target="_blank" rel="noopener" class="mycode_url">http://git.teknik.io/antares</a><br />
<br />
Requirements:<br />
The map must be under a free license.<br />
The map must be fit for purpose:<ul class="mycode_list"><li>functional (no crashes, failure to compile or load)<br />
</li>
<li>project files correspond to the map<br />
</li>
<li>points of interest, e.g containing items, must be accessible to players<br />
</li>
<li>properly scaled for its respective game mode<br />
</li>
<li>map size accommodates at least two players per team (4 players total)<br />
</li>
</ul>
A participating mapper should post regular updates on their progress.<br />
<br />
Design first, texture later!<br />
It is okay for a map to have placeholder textures. <br />
(If this goes well, we might have a texture packing contest.)<br />
<br />
Contest Constraints:<br />
Only one map permitted per participant<br />
No remakes, ports, or edits. The design must be original.<br />
<br />
Extras:<br />
reflex2q3 - a map converter, if you are used to Reflex's editor and would like to convert your work to Radiant.<br />
<a href="https://git.teknik.io/scuti/reflex2q3" target="_blank" rel="noopener" class="mycode_url">https://git.teknik.io/scuti/reflex2q3</a><br />
<br />
Judges:<br />
me<br />
Komier<br />
Koala (maybe)<br />
Beemann (maybe)<br />
mini (maybe)<br />
the xonotie community (by approval voting)<br />
<br />
Phases / Schedule<br />
<a href="https://time.is/GMT" target="_blank" rel="noopener" class="mycode_url">https://time.is/GMT</a><br />
<br />
1. Mapping phase - from Friday 2021/01/29 to Friday of the week February ends (2021/03/05)<br />
<br />
2. Public playtesting phase -to 2021/03/12<br />
<br />
3. Judging phase - to 2021/03/15<br />
<br />
Prize Distribution:<br />
Will be expanded depending on participants and interest.<br />
<br />
Assuming 6 participants:<br />
<br />
25% 1st place<br />
20% 2nd place<br />
15% 3rd place<br />
10% participant<br />
10% participant<br />
10% participant<br />
<br />
+10% judges's choice bonus.<br />
<br />
(If you win judges' choice as a participant, you get a prize equal to 2nd place.)<br />
<br />
Current Prize Pot:<br />
204.60 G1 (xonfvf6w1mHEVP2sfDfbk459XRv8wGBZ4D22EYVJyuZ)<br />
<br />
Donor(s):<br />
Matograine]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">I drafted this. What does Xonotie think about a new mapping contest?</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Update: Contest starts on 2021/01/29. </span></span><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The game mode to design a map for is Team Deathmatch. </span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">To participate, state your intent to (a) create a map, or (b) host maps for the playtesting phase.</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">If you have any objections to the current line-up for the contest, please say so now.</span></span><br />
<br />
<br />
Type of Map:<br />
Team Deathmatch<br />
<br />
Pre-made assets:<br />
Using these rooms is entirely optional.<br />
<a href="http://git.teknik.io/antares" target="_blank" rel="noopener" class="mycode_url">http://git.teknik.io/antares</a><br />
<br />
Requirements:<br />
The map must be under a free license.<br />
The map must be fit for purpose:<ul class="mycode_list"><li>functional (no crashes, failure to compile or load)<br />
</li>
<li>project files correspond to the map<br />
</li>
<li>points of interest, e.g containing items, must be accessible to players<br />
</li>
<li>properly scaled for its respective game mode<br />
</li>
<li>map size accommodates at least two players per team (4 players total)<br />
</li>
</ul>
A participating mapper should post regular updates on their progress.<br />
<br />
Design first, texture later!<br />
It is okay for a map to have placeholder textures. <br />
(If this goes well, we might have a texture packing contest.)<br />
<br />
Contest Constraints:<br />
Only one map permitted per participant<br />
No remakes, ports, or edits. The design must be original.<br />
<br />
Extras:<br />
reflex2q3 - a map converter, if you are used to Reflex's editor and would like to convert your work to Radiant.<br />
<a href="https://git.teknik.io/scuti/reflex2q3" target="_blank" rel="noopener" class="mycode_url">https://git.teknik.io/scuti/reflex2q3</a><br />
<br />
Judges:<br />
me<br />
Komier<br />
Koala (maybe)<br />
Beemann (maybe)<br />
mini (maybe)<br />
the xonotie community (by approval voting)<br />
<br />
Phases / Schedule<br />
<a href="https://time.is/GMT" target="_blank" rel="noopener" class="mycode_url">https://time.is/GMT</a><br />
<br />
1. Mapping phase - from Friday 2021/01/29 to Friday of the week February ends (2021/03/05)<br />
<br />
2. Public playtesting phase -to 2021/03/12<br />
<br />
3. Judging phase - to 2021/03/15<br />
<br />
Prize Distribution:<br />
Will be expanded depending on participants and interest.<br />
<br />
Assuming 6 participants:<br />
<br />
25% 1st place<br />
20% 2nd place<br />
15% 3rd place<br />
10% participant<br />
10% participant<br />
10% participant<br />
<br />
+10% judges's choice bonus.<br />
<br />
(If you win judges' choice as a participant, you get a prize equal to 2nd place.)<br />
<br />
Current Prize Pot:<br />
204.60 G1 (xonfvf6w1mHEVP2sfDfbk459XRv8wGBZ4D22EYVJyuZ)<br />
<br />
Donor(s):<br />
Matograine]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Easy Community Contest]- Rank Yourself]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=8382</link>
			<pubDate>Tue, 21 Jul 2020 18:07:58 +0000</pubDate>
			<dc:creator><![CDATA[Ridgebeam]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=8382</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size">How To Participate: </span><ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">Play Xonotic</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Calculate Your Stats with the easy formula below</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Compare Your Score to the chart below</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Respond in this thread with your Battle-score</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Display Your Rank any way you see fit</span><br />
</li>
</ul>
<span style="font-size: xx-large;" class="mycode_size">Rules:</span><ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size"><span style="color: #9933ff;" class="mycode_color">[Veteran Players]</span> - Multiply: [ <span style="color: #66cc33;" class="mycode_color">Matches</span> x <span style="color: #ff3333;" class="mycode_color">Kills</span> = <span style="color: #ff33ff;" class="mycode_color">Rank</span> ]</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size"><span style="color: #33cc66;" class="mycode_color">[New Players]</span> - Multiply [ <span style="color: #66cc33;" class="mycode_color">Matches</span> x <span style="color: #ff3333;" class="mycode_color">Kills </span><span style="color: #ffffff;" class="mycode_color">x</span> <span style="color: #ff6633;" class="mycode_color">Playtime</span> = </span><span style="color: #ff33ff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Rank ] </span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Play Time Multiplier may not exceed 24 </span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Weekly Rank Updates for participants </span></span><br />
</li>
</ul>
<img src="https://i.imgur.com/QWSpnIl.png" loading="lazy"  alt="[Image: QWSpnIl.png]" class="mycode_img" /><br />
<br />
<span style="font-size: x-large;" class="mycode_size">How to answer:</span><ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">Respond in this thread with your current overall score (battle-score).</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Example: 111 x 1868 x 11 = 2,280,828</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">In this example, I earned the rank of Corporal</span><br />
</li>
</ul>
<span style="color: #ffffff;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size">Chart Comparison:</span></span><br />
<br />
<img src="https://i.imgur.com/Y8Uy3gc.png" loading="lazy"  alt="[Image: Y8Uy3gc.png]" class="mycode_img" /><br />
<br />
<span style="font-size: x-large;" class="mycode_size">Caveat:</span><ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size"><span style="color: #ffffff;" class="mycode_color">Newer player's ranks don't scale well, so they get the Playing Time Multiplier. Higher-level ranks do seem to scale well, but not with an x24 multiplier. So newer players make sure and KEEP PLAYING MATCHES AND GETTING KILLS!</span></span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size"><span style="color: #ffffff;" class="mycode_color">Not allowing Veteran players to multiply their Playing Time is subject to change. And maybe Capped at a lower level.</span></span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="color: #ffffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">There will be possibilities of earning bonus multipliers from K/D ratios, wins, and other forms of activity to earn higher ranks.</span></span><br />
</li>
</ul>
<span style="color: #ffffff;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">Goal:</span></span><br />
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">Rewards just for playing! Sounds fun right!  <img src="https://forums.xonotic.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> </span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Display your rank insignia and in-game tags everywhere!</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Matchup to equally ranked participants</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Anyone can participate. There is nothing to join. Just repost in this thread.</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Have Fun!</span><br />
</li>
</ul>
<br />
<div style="text-align: center;" class="mycode_align">Discover more at the <a href="https://stonesofpower.wixsite.com/daysofdour/ranks" target="_blank" rel="noopener" class="mycode_url">ranks</a> page of the {DoD} <a href="https://stonesofpower.wixsite.com/daysofdour/ranks" target="_blank" rel="noopener" class="mycode_url">website</a> - the whole site is still a work in progress.</div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size">I felt like providing a chance to get more eyes on the project would help me navigate the challenges of wanting to put it together in the first place.</span></div>
<br />
<br />
<div style="text-align: right;" class="mycode_align">Thanks for any feedback that comes my way,</div>
<br />
<div style="text-align: right;" class="mycode_align">-{DoD}R1dg3B34M</div>]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size">How To Participate: </span><ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">Play Xonotic</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Calculate Your Stats with the easy formula below</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Compare Your Score to the chart below</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Respond in this thread with your Battle-score</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Display Your Rank any way you see fit</span><br />
</li>
</ul>
<span style="font-size: xx-large;" class="mycode_size">Rules:</span><ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size"><span style="color: #9933ff;" class="mycode_color">[Veteran Players]</span> - Multiply: [ <span style="color: #66cc33;" class="mycode_color">Matches</span> x <span style="color: #ff3333;" class="mycode_color">Kills</span> = <span style="color: #ff33ff;" class="mycode_color">Rank</span> ]</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size"><span style="color: #33cc66;" class="mycode_color">[New Players]</span> - Multiply [ <span style="color: #66cc33;" class="mycode_color">Matches</span> x <span style="color: #ff3333;" class="mycode_color">Kills </span><span style="color: #ffffff;" class="mycode_color">x</span> <span style="color: #ff6633;" class="mycode_color">Playtime</span> = </span><span style="color: #ff33ff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Rank ] </span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Play Time Multiplier may not exceed 24 </span></span><br />
</li>
<li><span style="color: #ffffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Weekly Rank Updates for participants </span></span><br />
</li>
</ul>
<img src="https://i.imgur.com/QWSpnIl.png" loading="lazy"  alt="[Image: QWSpnIl.png]" class="mycode_img" /><br />
<br />
<span style="font-size: x-large;" class="mycode_size">How to answer:</span><ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">Respond in this thread with your current overall score (battle-score).</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Example: 111 x 1868 x 11 = 2,280,828</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">In this example, I earned the rank of Corporal</span><br />
</li>
</ul>
<span style="color: #ffffff;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size">Chart Comparison:</span></span><br />
<br />
<img src="https://i.imgur.com/Y8Uy3gc.png" loading="lazy"  alt="[Image: Y8Uy3gc.png]" class="mycode_img" /><br />
<br />
<span style="font-size: x-large;" class="mycode_size">Caveat:</span><ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size"><span style="color: #ffffff;" class="mycode_color">Newer player's ranks don't scale well, so they get the Playing Time Multiplier. Higher-level ranks do seem to scale well, but not with an x24 multiplier. So newer players make sure and KEEP PLAYING MATCHES AND GETTING KILLS!</span></span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size"><span style="color: #ffffff;" class="mycode_color">Not allowing Veteran players to multiply their Playing Time is subject to change. And maybe Capped at a lower level.</span></span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="color: #ffffff;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">There will be possibilities of earning bonus multipliers from K/D ratios, wins, and other forms of activity to earn higher ranks.</span></span><br />
</li>
</ul>
<span style="color: #ffffff;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">Goal:</span></span><br />
<ul class="mycode_list"><li><span style="font-size: medium;" class="mycode_size">Rewards just for playing! Sounds fun right!  <img src="https://forums.xonotic.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> </span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Display your rank insignia and in-game tags everywhere!</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Matchup to equally ranked participants</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Anyone can participate. There is nothing to join. Just repost in this thread.</span><br />
</li>
<li><span style="font-size: medium;" class="mycode_size">Have Fun!</span><br />
</li>
</ul>
<br />
<div style="text-align: center;" class="mycode_align">Discover more at the <a href="https://stonesofpower.wixsite.com/daysofdour/ranks" target="_blank" rel="noopener" class="mycode_url">ranks</a> page of the {DoD} <a href="https://stonesofpower.wixsite.com/daysofdour/ranks" target="_blank" rel="noopener" class="mycode_url">website</a> - the whole site is still a work in progress.</div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-small;" class="mycode_size">I felt like providing a chance to get more eyes on the project would help me navigate the challenges of wanting to put it together in the first place.</span></div>
<br />
<br />
<div style="text-align: right;" class="mycode_align">Thanks for any feedback that comes my way,</div>
<br />
<div style="text-align: right;" class="mycode_align">-{DoD}R1dg3B34M</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How many points will you score for 1 death?]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=8380</link>
			<pubDate>Mon, 20 Jul 2020 18:44:58 +0000</pubDate>
			<dc:creator><![CDATA[Kotangens]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=8380</guid>
			<description><![CDATA[<span style="font-size: xx-large;" class="mycode_size">rules <img src="https://forums.xonotic.org/images/smilies/angry.png" alt="Angry" title="Angry" class="smilie smilie_11" /> </span><br />
<ol type="1" class="mycode_list"><li>Any level of AI difficulty. <img src="https://forums.xonotic.org/images/smilies/heart.png" alt="Heart" title="Heart" class="smilie smilie_16" /> <br />
</li>
<li>other players may participate. <img src="https://forums.xonotic.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
</li>
<li>Minimum players --- 1&lt;. <img src="https://forums.xonotic.org/images/smilies/exclamation.png" alt="Exclamation" title="Exclamation" class="smilie smilie_15" /> <br />
</li>
<li>Any server <img src="https://forums.xonotic.org/images/smilies/erebus.png" alt="erebus" title="erebus" class="smilie smilie_21" /> . Desirable <a href="https://forums.xonotic.org/showthread.php?tid=5749" target="_blank" rel="noopener" class="mycode_url">hightime vanilla</a>.<br />
</li>
<li>Any gametype(no nexball, race and cts) <img src="https://forums.xonotic.org/images/smilies/chimp.png" alt="monkey" title="monkey" class="smilie smilie_23" /> <br />
</li>
<li>If you get killed - the game is completed. <img src="https://forums.xonotic.org/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /> <br />
</li>
<li>Any mode <img src="https://forums.xonotic.org/images/smilies/minstanex.png" alt="minstanex" title="minstanex" class="smilie smilie_22" /> (no Xonotic DeFrag and time limit must be unlimited)<br />
</li>
<li>The server can be offline or online. <img src="https://forums.xonotic.org/images/smilies/sleepy.png" alt="Sleepy" title="Sleepy" class="smilie smilie_19" /> <br />
</li>
<li>You can send a response at any time. <img src="https://forums.xonotic.org/images/smilies/angel.png" alt="Angel" title="Angel" class="smilie smilie_10" /> <br />
</li>
<li>the date is required - without it, I will not accept the answer <img src="https://forums.xonotic.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /> <br />
</li>
</ol>
<span style="font-size: xx-large;" class="mycode_size">how to answer?</span><br />
<ol type="1" class="mycode_list"><li>Screenshot<br />
</li>
<li>data<br />
</li>
<li>number of frags<br />
</li>
<li>There should be ONLY ONE death in the screenshot<br />
</li>
<li>The screenshot should show ONLY WHEN you were destroyed (considered true)<br />
</li>
</ol>
<span style="font-size: xx-large;" class="mycode_size">ABOUT</span><br />
_The competition is that the more points you score for one death, the better. it will be good if the number of points is at least 30_<br />
¯Be fun and kind to make the contest enjoyable for others.                                                                                         Good luck to you!¯<br />
<span style="font-size: xx-large;" class="mycode_size">STATS</span><br />
<span style="font-size: xx-small;" class="mycode_size">it is always updated</span><br />
<ol type="1" class="mycode_list"><li>nobody <img src="https://forums.xonotic.org/images/smilies/angry.png" alt="Angry" title="Angry" class="smilie smilie_11" /> <br />
</li>
</ol>
]]></description>
			<content:encoded><![CDATA[<span style="font-size: xx-large;" class="mycode_size">rules <img src="https://forums.xonotic.org/images/smilies/angry.png" alt="Angry" title="Angry" class="smilie smilie_11" /> </span><br />
<ol type="1" class="mycode_list"><li>Any level of AI difficulty. <img src="https://forums.xonotic.org/images/smilies/heart.png" alt="Heart" title="Heart" class="smilie smilie_16" /> <br />
</li>
<li>other players may participate. <img src="https://forums.xonotic.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /> <br />
</li>
<li>Minimum players --- 1&lt;. <img src="https://forums.xonotic.org/images/smilies/exclamation.png" alt="Exclamation" title="Exclamation" class="smilie smilie_15" /> <br />
</li>
<li>Any server <img src="https://forums.xonotic.org/images/smilies/erebus.png" alt="erebus" title="erebus" class="smilie smilie_21" /> . Desirable <a href="https://forums.xonotic.org/showthread.php?tid=5749" target="_blank" rel="noopener" class="mycode_url">hightime vanilla</a>.<br />
</li>
<li>Any gametype(no nexball, race and cts) <img src="https://forums.xonotic.org/images/smilies/chimp.png" alt="monkey" title="monkey" class="smilie smilie_23" /> <br />
</li>
<li>If you get killed - the game is completed. <img src="https://forums.xonotic.org/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /> <br />
</li>
<li>Any mode <img src="https://forums.xonotic.org/images/smilies/minstanex.png" alt="minstanex" title="minstanex" class="smilie smilie_22" /> (no Xonotic DeFrag and time limit must be unlimited)<br />
</li>
<li>The server can be offline or online. <img src="https://forums.xonotic.org/images/smilies/sleepy.png" alt="Sleepy" title="Sleepy" class="smilie smilie_19" /> <br />
</li>
<li>You can send a response at any time. <img src="https://forums.xonotic.org/images/smilies/angel.png" alt="Angel" title="Angel" class="smilie smilie_10" /> <br />
</li>
<li>the date is required - without it, I will not accept the answer <img src="https://forums.xonotic.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /> <br />
</li>
</ol>
<span style="font-size: xx-large;" class="mycode_size">how to answer?</span><br />
<ol type="1" class="mycode_list"><li>Screenshot<br />
</li>
<li>data<br />
</li>
<li>number of frags<br />
</li>
<li>There should be ONLY ONE death in the screenshot<br />
</li>
<li>The screenshot should show ONLY WHEN you were destroyed (considered true)<br />
</li>
</ol>
<span style="font-size: xx-large;" class="mycode_size">ABOUT</span><br />
_The competition is that the more points you score for one death, the better. it will be good if the number of points is at least 30_<br />
¯Be fun and kind to make the contest enjoyable for others.                                                                                         Good luck to you!¯<br />
<span style="font-size: xx-large;" class="mycode_size">STATS</span><br />
<span style="font-size: xx-small;" class="mycode_size">it is always updated</span><br />
<ol type="1" class="mycode_list"><li>nobody <img src="https://forums.xonotic.org/images/smilies/angry.png" alt="Angry" title="Angry" class="smilie smilie_11" /> <br />
</li>
</ol>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Overkill co-op - redstarrepublic4 & mumble]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=5888</link>
			<pubDate>Sun, 08 Nov 2015 13:29:04 +0000</pubDate>
			<dc:creator><![CDATA[martin-t]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=5888</guid>
			<description><![CDATA[Good morning,<br />
<br />
I discovered redstarrepublic4 (<a href="http://nitroxis.wtwrp.de/xon_ok/redstarrepublic4.pk3" target="_blank" rel="noopener" class="mycode_url">pk3</a> or available on WTWRP Overkill), a large CTF map that requires a lot of cooperation with teammates. I'd like to know if there is enough interest to make decent teams - at least 4v4.<br />
<br />
We'd voicechat on <a href="http://www.mumble.info" target="_blank" rel="noopener" class="mycode_url">mumble</a> hosted by wtwrp.de and play the overkill mod with the same settings as [WTWRP] Overkill. (Either this server or we can setup a new one just for this match.)<br />
<br />
I suggest saturday or sunday evening 14th or 15th or next week if this is too soon. The match itself shouldn't take much more than an hour so we can determine the exact time depending on people's preferences.<br />
<br />
If you'd like to play, please sign up in this thread.<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-size: large;" class="mycode_size">UPDATE</span></span></span><br />
<br />
I hope this isn't in too much hurry. Let's try today (14 Nov) at 23 CET and see if people show up. I'll try to find a few more players.<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-size: large;" class="mycode_size">UPDATE 2</span></span></span><br />
<br />
It's over, we played on Saturday 14th. See my <a href="http://forums.xonotic.org/showthread.php?tid=5888&amp;pid=74285#pid74285" target="_blank" rel="noopener" class="mycode_url">post</a>.<br />
<br />
<span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Registered:</span></span><br />
wtwrp.martin-t<br />
wtwrp.nitroxis<br />
wtwrp.thot (proth)<br />
doctor.fsh<br />
wtwrp.Cobra_Fast<br />
DOOOM?<br />
Zosssssss?]]></description>
			<content:encoded><![CDATA[Good morning,<br />
<br />
I discovered redstarrepublic4 (<a href="http://nitroxis.wtwrp.de/xon_ok/redstarrepublic4.pk3" target="_blank" rel="noopener" class="mycode_url">pk3</a> or available on WTWRP Overkill), a large CTF map that requires a lot of cooperation with teammates. I'd like to know if there is enough interest to make decent teams - at least 4v4.<br />
<br />
We'd voicechat on <a href="http://www.mumble.info" target="_blank" rel="noopener" class="mycode_url">mumble</a> hosted by wtwrp.de and play the overkill mod with the same settings as [WTWRP] Overkill. (Either this server or we can setup a new one just for this match.)<br />
<br />
I suggest saturday or sunday evening 14th or 15th or next week if this is too soon. The match itself shouldn't take much more than an hour so we can determine the exact time depending on people's preferences.<br />
<br />
If you'd like to play, please sign up in this thread.<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-size: large;" class="mycode_size">UPDATE</span></span></span><br />
<br />
I hope this isn't in too much hurry. Let's try today (14 Nov) at 23 CET and see if people show up. I'll try to find a few more players.<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-size: large;" class="mycode_size">UPDATE 2</span></span></span><br />
<br />
It's over, we played on Saturday 14th. See my <a href="http://forums.xonotic.org/showthread.php?tid=5888&amp;pid=74285#pid74285" target="_blank" rel="noopener" class="mycode_url">post</a>.<br />
<br />
<span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Registered:</span></span><br />
wtwrp.martin-t<br />
wtwrp.nitroxis<br />
wtwrp.thot (proth)<br />
doctor.fsh<br />
wtwrp.Cobra_Fast<br />
DOOOM?<br />
Zosssssss?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mapping contests participation]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=5816</link>
			<pubDate>Wed, 30 Sep 2015 21:04:10 +0000</pubDate>
			<dc:creator><![CDATA[Justin]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=5816</guid>
			<description><![CDATA[Guys! I need a help from Xonotic developers. And I need it within 7 days. If any game developer is reading this thread: Please Respond!<br />
<br />
I try to have Scholarship for the best students at my University. Artistic contests also count so it would be great if game developers (at least two) would sign under the clarification I have prepared.<br />
<br />
This is a clarification that I participated in three Level designing contests:<br />
<br />
This is preview :<br />
<br />
<img src="https://dl.dropboxusercontent.com/u/90490112/preview_clarification.jpg" loading="lazy"  alt="[Image: preview_clarification.jpg]" class="mycode_img" /><br />
<br />
And PDF download:<br />
<br />
<a href="https://dl.dropboxusercontent.com/u/90490112/Xonotic_contests.pdf" target="_blank" rel="noopener" class="mycode_url">https://dl.dropboxusercontent.com/u/9049...ntests.pdf</a><br />
<br />
The way I think this could work is one developer signing and posting download with his signature on this thread so another could pick it up and sign as well.<br />
<br />
Please, help.<br />
<br />
Justin]]></description>
			<content:encoded><![CDATA[Guys! I need a help from Xonotic developers. And I need it within 7 days. If any game developer is reading this thread: Please Respond!<br />
<br />
I try to have Scholarship for the best students at my University. Artistic contests also count so it would be great if game developers (at least two) would sign under the clarification I have prepared.<br />
<br />
This is a clarification that I participated in three Level designing contests:<br />
<br />
This is preview :<br />
<br />
<img src="https://dl.dropboxusercontent.com/u/90490112/preview_clarification.jpg" loading="lazy"  alt="[Image: preview_clarification.jpg]" class="mycode_img" /><br />
<br />
And PDF download:<br />
<br />
<a href="https://dl.dropboxusercontent.com/u/90490112/Xonotic_contests.pdf" target="_blank" rel="noopener" class="mycode_url">https://dl.dropboxusercontent.com/u/9049...ntests.pdf</a><br />
<br />
The way I think this could work is one developer signing and posting download with his signature on this thread so another could pick it up and sign as well.<br />
<br />
Please, help.<br />
<br />
Justin]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[concluded] Vote for 2015 Xonotic Soundtrack Competition]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=5787</link>
			<pubDate>Fri, 04 Sep 2015 23:22:47 +0000</pubDate>
			<dc:creator><![CDATA[BuddyFriendGuy]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=5787</guid>
			<description><![CDATA[Thank you so much for everyone's participation and support for <a href="http://forums.xonotic.org/showthread.php?tid=5509" target="_blank" rel="noopener" class="mycode_url">The 2015 Xonotic Soundtrack Competition</a>. We have three entries this time, ordered alphabetically as below:<br />
<br />
1. <a href="http://forums.xonotic.org/showthread.php?tid=5748" target="_blank" rel="noopener" class="mycode_url">Cry Link</a> by BuddyFriendGuy<br />
2. <a href="http://forums.xonotic.org/showthread.php?tid=5766" target="_blank" rel="noopener" class="mycode_url">Nanite</a> by Archer<br />
3. <a href="http://forums.xonotic.org/showthread.php?tid=5760" target="_blank" rel="noopener" class="mycode_url">No Time Flat</a> by machine!<br />
<br />
You be the judge! Together as a community, we will decide which track(s) to include in the next Xonotic release.<br />
<br />
Everyone, please go to each link of the tracks and read what each musician has to say about their pieces, and then vote for ONE track that you think should be included in the next release. If the top two tracks have comparable votes, we can consider including both.<br />
<br />
Suggested judging criteria (feel free to voice yours here):<br />
<ul class="mycode_list"><li>Does the music go well with Xonotic game play?<br />
</li>
<li>Does the music enhance the feel of the game?<br />
</li>
<li>Is the music fresh enough to be added to the current pool of the tracks?<br />
</li>
<li>Can the music be used somewhere in the game besides where the composer originally saw fit?<br />
</li>
<li>etc.<br />
</li>
</ul>
<br />
Feel free to voice your opinion here! Participants, feel free to discuss with the community here, too!<br />
<br />
Please cast your vote <span style="font-weight: bold;" class="mycode_b">by 23:59 Saturday September 19th</span>. After that time in all time zones, we'll do a vote count to decide the winner.<br />
<br />
Forum admins, could you make this thread sticky and <a href="http://forums.xonotic.org/showthread.php?tid=5509" target="_blank" rel="noopener" class="mycode_url">the competition</a> one non-sticky?]]></description>
			<content:encoded><![CDATA[Thank you so much for everyone's participation and support for <a href="http://forums.xonotic.org/showthread.php?tid=5509" target="_blank" rel="noopener" class="mycode_url">The 2015 Xonotic Soundtrack Competition</a>. We have three entries this time, ordered alphabetically as below:<br />
<br />
1. <a href="http://forums.xonotic.org/showthread.php?tid=5748" target="_blank" rel="noopener" class="mycode_url">Cry Link</a> by BuddyFriendGuy<br />
2. <a href="http://forums.xonotic.org/showthread.php?tid=5766" target="_blank" rel="noopener" class="mycode_url">Nanite</a> by Archer<br />
3. <a href="http://forums.xonotic.org/showthread.php?tid=5760" target="_blank" rel="noopener" class="mycode_url">No Time Flat</a> by machine!<br />
<br />
You be the judge! Together as a community, we will decide which track(s) to include in the next Xonotic release.<br />
<br />
Everyone, please go to each link of the tracks and read what each musician has to say about their pieces, and then vote for ONE track that you think should be included in the next release. If the top two tracks have comparable votes, we can consider including both.<br />
<br />
Suggested judging criteria (feel free to voice yours here):<br />
<ul class="mycode_list"><li>Does the music go well with Xonotic game play?<br />
</li>
<li>Does the music enhance the feel of the game?<br />
</li>
<li>Is the music fresh enough to be added to the current pool of the tracks?<br />
</li>
<li>Can the music be used somewhere in the game besides where the composer originally saw fit?<br />
</li>
<li>etc.<br />
</li>
</ul>
<br />
Feel free to voice your opinion here! Participants, feel free to discuss with the community here, too!<br />
<br />
Please cast your vote <span style="font-weight: bold;" class="mycode_b">by 23:59 Saturday September 19th</span>. After that time in all time zones, we'll do a vote count to decide the winner.<br />
<br />
Forum admins, could you make this thread sticky and <a href="http://forums.xonotic.org/showthread.php?tid=5509" target="_blank" rel="noopener" class="mycode_url">the competition</a> one non-sticky?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[2015 Xonotic Soundtrack Competition]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=5509</link>
			<pubDate>Sun, 24 May 2015 05:01:56 +0000</pubDate>
			<dc:creator><![CDATA[BuddyFriendGuy]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=5509</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Thank you for your participation and support. Now that every time zone in the world has passed the submission deadline, submission is now officially closed. Please <a href="http://forums.xonotic.org/showthread.php?tid=5787" target="_blank" rel="noopener" class="mycode_url">vote to choose the winner</a>!.</span></span><br />
<br />
<span style="font-size: xx-large;" class="mycode_size">2015 Xonotic Soundtrack Competition</span><br />
<br />
<span style="font-size: x-large;" class="mycode_size">Submission Deadline</span><br />
<br />
August 31, 2015<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Rules</span><br />
<br />
<span style="font-size: large;" class="mycode_size">Contestants, Judges, Winners</span><br />
<ul class="mycode_list"><li>Collaboration is encouraged.<br />
</li>
<li>There is no limit on the number of submissions.<br />
</li>
<li>The winning tracks are picked by the community through rounds of polls.<br />
</li>
<li>Contestants are encouraged to defend their own pieces in the forum, before and during the polls, to win the community votes.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size">Prize</span><br />
<br />
The winning track(s) will be included in the game!<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">Submission</span><br />
<ul class="mycode_list"><li>Submissions cannot be published before.<br />
</li>
<li>To be included in the game, the piece should comply with <a href="http://forums.xonotic.org/showthread.php?tid=1021" target="_blank" rel="noopener" class="mycode_url">Xonotic's GPL practice</a>. Specifically, one must provide reasonable sources (project files, scores, etc.) so others can build upon the work.<br />
</li>
<li>To submit a piece, reply to this thread with a link to a new thread in the <a href="http://forums.xonotic.org/forumdisplay.php?fid=33" target="_blank" rel="noopener" class="mycode_url">Music and Sound Development</a> forum, and title it with "[soundcon] The Name Of The Soundtrack". The first post should always have the link to the latest version of the piece, as well as a description explaining why the piece is suitable for Xonotic.<br />
</li>
<li>The contestants are encouraged, but not required, to discussion work in progress with the community before the deadline. The discussion should happen in the same thread of the submission.<br />
</li>
<li>Check out some technical details on <a href="https://gitlab.com/xonotic/xonotic/wikis/Audio/Music" target="_blank" rel="noopener" class="mycode_url">this Wiki page</a>.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size">Winning Criteria</span><br />
<ul class="mycode_list"><li>The community will determine whether a track is suitable for Xonotic.<br />
</li>
<li>It may be helpful to read through some of the <a href="http://forums.xonotic.org/showthread.php?tid=251" target="_blank" rel="noopener" class="mycode_url">early discussion</a> on what people expect. However, you are encouraged to think outside of the box!<br />
</li>
<li>The soundtrack can be for specific maps, for general gameplay, for menus, or for titles.<br />
</li>
<li>There's no restriction on styles. Be creative!<br />
</li>
<li>Common etiquette applies.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size">Revision</span><br />
<br />
The goal is for the community to join the creative movement for our beloved game, Xonotic. Depending on the submission, discussion, or various other practical considerations, rules may change.]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Thank you for your participation and support. Now that every time zone in the world has passed the submission deadline, submission is now officially closed. Please <a href="http://forums.xonotic.org/showthread.php?tid=5787" target="_blank" rel="noopener" class="mycode_url">vote to choose the winner</a>!.</span></span><br />
<br />
<span style="font-size: xx-large;" class="mycode_size">2015 Xonotic Soundtrack Competition</span><br />
<br />
<span style="font-size: x-large;" class="mycode_size">Submission Deadline</span><br />
<br />
August 31, 2015<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Rules</span><br />
<br />
<span style="font-size: large;" class="mycode_size">Contestants, Judges, Winners</span><br />
<ul class="mycode_list"><li>Collaboration is encouraged.<br />
</li>
<li>There is no limit on the number of submissions.<br />
</li>
<li>The winning tracks are picked by the community through rounds of polls.<br />
</li>
<li>Contestants are encouraged to defend their own pieces in the forum, before and during the polls, to win the community votes.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size">Prize</span><br />
<br />
The winning track(s) will be included in the game!<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size">Submission</span><br />
<ul class="mycode_list"><li>Submissions cannot be published before.<br />
</li>
<li>To be included in the game, the piece should comply with <a href="http://forums.xonotic.org/showthread.php?tid=1021" target="_blank" rel="noopener" class="mycode_url">Xonotic's GPL practice</a>. Specifically, one must provide reasonable sources (project files, scores, etc.) so others can build upon the work.<br />
</li>
<li>To submit a piece, reply to this thread with a link to a new thread in the <a href="http://forums.xonotic.org/forumdisplay.php?fid=33" target="_blank" rel="noopener" class="mycode_url">Music and Sound Development</a> forum, and title it with "[soundcon] The Name Of The Soundtrack". The first post should always have the link to the latest version of the piece, as well as a description explaining why the piece is suitable for Xonotic.<br />
</li>
<li>The contestants are encouraged, but not required, to discussion work in progress with the community before the deadline. The discussion should happen in the same thread of the submission.<br />
</li>
<li>Check out some technical details on <a href="https://gitlab.com/xonotic/xonotic/wikis/Audio/Music" target="_blank" rel="noopener" class="mycode_url">this Wiki page</a>.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size">Winning Criteria</span><br />
<ul class="mycode_list"><li>The community will determine whether a track is suitable for Xonotic.<br />
</li>
<li>It may be helpful to read through some of the <a href="http://forums.xonotic.org/showthread.php?tid=251" target="_blank" rel="noopener" class="mycode_url">early discussion</a> on what people expect. However, you are encouraged to think outside of the box!<br />
</li>
<li>The soundtrack can be for specific maps, for general gameplay, for menus, or for titles.<br />
</li>
<li>There's no restriction on styles. Be creative!<br />
</li>
<li>Common etiquette applies.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size">Revision</span><br />
<br />
The goal is for the community to join the creative movement for our beloved game, Xonotic. Depending on the submission, discussion, or various other practical considerations, rules may change.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Duel Mapping Contest 2015]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=5450</link>
			<pubDate>Thu, 23 Apr 2015 23:30:35 +0000</pubDate>
			<dc:creator><![CDATA[Mirio]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=5450</guid>
			<description><![CDATA[<span style="color: #FF0000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">1st May 2015 - 1st August 2015</span></span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules</span><ul class="mycode_list"><li>The map must be designed for 1v1 (Duel) with XPM tournament settings. <br />
</li>
<li>All content used in the map must be opensource (GPL), including the map source -- no exceptions<br />
</li>
<li>You are allowed to submit maps which were started before contest, so long as they were not released and of course are not remakes.<br />
</li>
<li>No remakes.<br />
</li>
<li>Put some Xonotic logos (for example see Fuse or Silent Siege)<br />
</li>
<li>You can submit multiple maps (even if not finished 100%)<br />
</li>
<li>No registration needed<br />
</li>
<li>To take part in the contest pack your map as pk3 and link it here in the thread<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Prizes</span><br />
People may donate via PayPal until the end of the contest.<br />
How we split the money exactly to the contenders is yet to be discussed (depends on the amount).<br />
<br />
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&amp;hosted_button_id=WLCBJV4FB3548" target="_blank" rel="noopener" class="mycode_url"><img src="https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG_global.gif" loading="lazy"  alt="[Image: btn_donateCC_LG_global.gif]" class="mycode_img" /></a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Donations</span><ul class="mycode_list"><li><a href="http://fucken.pro/sites/default/files/product/productpage_6gv2_big.png" target="_blank" rel="noopener" class="mycode_url">SteelSeries 6Gv2 keyboard</a> by <img src="http://www.esreality.com/images/player/flag/41.gif" loading="lazy"  alt="[Image: 41.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/2151" target="_blank" rel="noopener" class="mycode_url"><span style="color: #696969;" class="mycode_color">shogun</span> <span style="color: #FF0000;" class="mycode_color">assassin</span></a> (postage donated by <img src="http://www.esreality.com/images/player/flag/55.gif" loading="lazy"  alt="[Image: 55.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/21" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">M</span><span style="color: #696969;" class="mycode_color">irio</span></a>)<br />
</li>
<li>100 EUR by <img src="http://esreality.com/images/player/flag/139.gif" loading="lazy"  alt="[Image: 139.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/5801" target="_blank" rel="noopener" class="mycode_url"><span style="color: #A9A9A9;" class="mycode_color">-</span><span style="color: #FF0000;" class="mycode_color">z</span><span style="color: #A9A9A9;" class="mycode_color">-</span></a><br />
</li>
<li>50 EUR by <img src="http://www.esreality.com/images/player/flag/139.gif" loading="lazy"  alt="[Image: 139.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/6" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">anti</span><span style="color: #A9A9A9;" class="mycode_color">body</span></a><br />
</li>
<li>50 EUR by <img src="http://www.esreality.com/images/player/flag/52.gif" loading="lazy"  alt="[Image: 52.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/3270" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFD700;" class="mycode_color">SpiKe</span></a><br />
</li>
</ul>
<br />
<span style="font-style: italic;" class="mycode_i">Total: 200 EUR + SteelSeries 6Gv2 keyboard</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Judging</span><br />
The maps will be judged by a panel of experienced duel players and/or developers on gameplay (70%), presentation (20%) and originality (10%).<br />
Judges are not allowed to take part in the contest.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Judges</span><br />
<img src="http://www.esreality.com/images/player/flag/139.gif" loading="lazy"  alt="[Image: 139.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/6" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">anti</span><span style="color: #A9A9A9;" class="mycode_color">body</span></a><br />
<img src="http://www.esreality.com/images/player/flag/55.gif" loading="lazy"  alt="[Image: 55.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/21" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">M</span><span style="color: #696969;" class="mycode_color">irio</span></a><br />
<img src="http://www.esreality.com/images/player/flag/41.gif" loading="lazy"  alt="[Image: 41.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/2151" target="_blank" rel="noopener" class="mycode_url"><span style="color: #696969;" class="mycode_color">shogun</span> <span style="color: #FF0000;" class="mycode_color">assassin</span></a><br />
<img src="http://www.esreality.com/images/player/flag/51.gif" loading="lazy"  alt="[Image: 51.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/2170" target="_blank" rel="noopener" class="mycode_url"><span style="color: #696969;" class="mycode_color">Smilecythe</span></a><br />
<img src="http://esreality.com/images/player/flag/139.gif" loading="lazy"  alt="[Image: 139.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/5801" target="_blank" rel="noopener" class="mycode_url"><span style="color: #A9A9A9;" class="mycode_color">-</span><span style="color: #FF0000;" class="mycode_color">z</span><span style="color: #A9A9A9;" class="mycode_color">-</span></a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Maps</span><br />
<br />
<a href="http://xonotic.devfull.de/packages/clockwork_v001.pk3" target="_blank" rel="noopener" class="mycode_url">Clockwork</a> by <img src="http://esreality.com/images/player/flag/72.gif" loading="lazy"  alt="[Image: 72.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/25496" target="_blank" rel="noopener" class="mycode_url"><span style="color: #696969;" class="mycode_color">M</span><span style="color: #32CD32;" class="mycode_color">elanosuchus</span></a><br />
<a href="http://xonotic.devfull.de/packages/cucumber_v1.pk3" target="_blank" rel="noopener" class="mycode_url">Cucumber</a> by <img src="http://www.esreality.com/images/player/flag/52.gif" loading="lazy"  alt="[Image: 52.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/3270" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFD700;" class="mycode_color">SpiKe</span></a><br />
<a href="http://xonotic.devfull.de/packages/curvature_02.pk3" target="_blank" rel="noopener" class="mycode_url">Curvature</a> by <img src="http://esreality.com/images/player/flag/55.gif" loading="lazy"  alt="[Image: 55.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/16598" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFA500;" class="mycode_color">Freddy</span></a><br />
<a href="http://xonotic.devfull.de/packages/erbium-r1_smallest.pk3" target="_blank" rel="noopener" class="mycode_url">Erbium</a> by <img src="http://www.esreality.com/images/player/flag/107.gif" loading="lazy"  alt="[Image: 107.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/33" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFFFFF;" class="mycode_color">Justin</span></a><br />
<a href="http://xonotic.devfull.de/packages/luminar.pk3" target="_blank" rel="noopener" class="mycode_url">Luminar</a> by <img src="http://www.esreality.com/images/player/flag/8.gif" loading="lazy"  alt="[Image: 8.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/4428" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFFFFF;" class="mycode_color">D</span><span style="color: #32CD32;" class="mycode_color">e</span><span style="color: #FFFFFF;" class="mycode_color">bugger</span></a><br />
<span style="text-decoration: line-through;" class="mycode_s"><a href="http://xonotic.devfull.de/packages/mint_r1.pk3" target="_blank" rel="noopener" class="mycode_url">Mint</a> by <img src="http://esreality.com/images/player/flag/121.gif" loading="lazy"  alt="[Image: 121.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/13738" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFFFFF;" class="mycode_color">monad</span></a></span><br />
<a href="http://xonotic.devfull.de/packages/styrofoam.pk3" target="_blank" rel="noopener" class="mycode_url">Styrofoam</a> by <img src="http://esreality.com/images/player/flag/107.gif" loading="lazy"  alt="[Image: 107.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/10794" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">proraide</span></a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">XPM</span><br />
You might have noticed that some servers run the XPM mod. As opposed to CPM, the physics and weapons are the same as on default servers. Instead it represents tournament settings. The biggest change is the 100/100 health/armor cap which means that you can only stack up to 200/200 using mega-items and shards.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Important places</span><br />
<a href="https://gitlab.com/xonotic/xonotic/wikis/home" target="_blank" rel="noopener" class="mycode_url">Xonotic Wiki</a><br />
<a href="http://forums.xonotic.org/forumdisplay.php?fid=13" target="_blank" rel="noopener" class="mycode_url">Map Releases &amp; Reviews</a> (you can create a thread for your map there and get feedback)<br />
<a href="http://forums.xonotic.org/forumdisplay.php?fid=11" target="_blank" rel="noopener" class="mycode_url">Editing and Concept Art</a> <br />
<a href="http://forums.xonotic.org/showthread.php?tid=2649" target="_blank" rel="noopener" class="mycode_url">Tournament VODs</a><br />
<br />
IRC - <a href="http://webchat.quakenet.org/" target="_blank" rel="noopener" class="mycode_url">Quakenet</a>: <br />
#xonotic (general talk)<br />
#xonotic.editing (questions regarding editing)<br />
#xonotic.pickup (to find players to test the map)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Previous contests</span><br />
<a href="http://forums.xonotic.org/showthread.php?tid=3438" target="_blank" rel="noopener" class="mycode_url">Duel Mapping Contest (sponsored by Sapphire)</a><br />
<a href="http://forums.xonotic.org/showthread.php?tid=2966" target="_blank" rel="noopener" class="mycode_url">CTF Mapping Contest (by GlobalGamers)</a><br />
<a href="http://forums.xonotic.org/showthread.php?tid=2669" target="_blank" rel="noopener" class="mycode_url">Speedmapping Contest</a><br />
<a href="http://forums.xonotic.org/showthread.php?tid=2280" target="_blank" rel="noopener" class="mycode_url">Nexball Mapping Contest</a>]]></description>
			<content:encoded><![CDATA[<span style="color: #FF0000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">1st May 2015 - 1st August 2015</span></span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Rules</span><ul class="mycode_list"><li>The map must be designed for 1v1 (Duel) with XPM tournament settings. <br />
</li>
<li>All content used in the map must be opensource (GPL), including the map source -- no exceptions<br />
</li>
<li>You are allowed to submit maps which were started before contest, so long as they were not released and of course are not remakes.<br />
</li>
<li>No remakes.<br />
</li>
<li>Put some Xonotic logos (for example see Fuse or Silent Siege)<br />
</li>
<li>You can submit multiple maps (even if not finished 100%)<br />
</li>
<li>No registration needed<br />
</li>
<li>To take part in the contest pack your map as pk3 and link it here in the thread<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Prizes</span><br />
People may donate via PayPal until the end of the contest.<br />
How we split the money exactly to the contenders is yet to be discussed (depends on the amount).<br />
<br />
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&amp;hosted_button_id=WLCBJV4FB3548" target="_blank" rel="noopener" class="mycode_url"><img src="https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG_global.gif" loading="lazy"  alt="[Image: btn_donateCC_LG_global.gif]" class="mycode_img" /></a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Donations</span><ul class="mycode_list"><li><a href="http://fucken.pro/sites/default/files/product/productpage_6gv2_big.png" target="_blank" rel="noopener" class="mycode_url">SteelSeries 6Gv2 keyboard</a> by <img src="http://www.esreality.com/images/player/flag/41.gif" loading="lazy"  alt="[Image: 41.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/2151" target="_blank" rel="noopener" class="mycode_url"><span style="color: #696969;" class="mycode_color">shogun</span> <span style="color: #FF0000;" class="mycode_color">assassin</span></a> (postage donated by <img src="http://www.esreality.com/images/player/flag/55.gif" loading="lazy"  alt="[Image: 55.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/21" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">M</span><span style="color: #696969;" class="mycode_color">irio</span></a>)<br />
</li>
<li>100 EUR by <img src="http://esreality.com/images/player/flag/139.gif" loading="lazy"  alt="[Image: 139.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/5801" target="_blank" rel="noopener" class="mycode_url"><span style="color: #A9A9A9;" class="mycode_color">-</span><span style="color: #FF0000;" class="mycode_color">z</span><span style="color: #A9A9A9;" class="mycode_color">-</span></a><br />
</li>
<li>50 EUR by <img src="http://www.esreality.com/images/player/flag/139.gif" loading="lazy"  alt="[Image: 139.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/6" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">anti</span><span style="color: #A9A9A9;" class="mycode_color">body</span></a><br />
</li>
<li>50 EUR by <img src="http://www.esreality.com/images/player/flag/52.gif" loading="lazy"  alt="[Image: 52.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/3270" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFD700;" class="mycode_color">SpiKe</span></a><br />
</li>
</ul>
<br />
<span style="font-style: italic;" class="mycode_i">Total: 200 EUR + SteelSeries 6Gv2 keyboard</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Judging</span><br />
The maps will be judged by a panel of experienced duel players and/or developers on gameplay (70%), presentation (20%) and originality (10%).<br />
Judges are not allowed to take part in the contest.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Judges</span><br />
<img src="http://www.esreality.com/images/player/flag/139.gif" loading="lazy"  alt="[Image: 139.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/6" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">anti</span><span style="color: #A9A9A9;" class="mycode_color">body</span></a><br />
<img src="http://www.esreality.com/images/player/flag/55.gif" loading="lazy"  alt="[Image: 55.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/21" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">M</span><span style="color: #696969;" class="mycode_color">irio</span></a><br />
<img src="http://www.esreality.com/images/player/flag/41.gif" loading="lazy"  alt="[Image: 41.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/2151" target="_blank" rel="noopener" class="mycode_url"><span style="color: #696969;" class="mycode_color">shogun</span> <span style="color: #FF0000;" class="mycode_color">assassin</span></a><br />
<img src="http://www.esreality.com/images/player/flag/51.gif" loading="lazy"  alt="[Image: 51.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/2170" target="_blank" rel="noopener" class="mycode_url"><span style="color: #696969;" class="mycode_color">Smilecythe</span></a><br />
<img src="http://esreality.com/images/player/flag/139.gif" loading="lazy"  alt="[Image: 139.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/5801" target="_blank" rel="noopener" class="mycode_url"><span style="color: #A9A9A9;" class="mycode_color">-</span><span style="color: #FF0000;" class="mycode_color">z</span><span style="color: #A9A9A9;" class="mycode_color">-</span></a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Maps</span><br />
<br />
<a href="http://xonotic.devfull.de/packages/clockwork_v001.pk3" target="_blank" rel="noopener" class="mycode_url">Clockwork</a> by <img src="http://esreality.com/images/player/flag/72.gif" loading="lazy"  alt="[Image: 72.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/25496" target="_blank" rel="noopener" class="mycode_url"><span style="color: #696969;" class="mycode_color">M</span><span style="color: #32CD32;" class="mycode_color">elanosuchus</span></a><br />
<a href="http://xonotic.devfull.de/packages/cucumber_v1.pk3" target="_blank" rel="noopener" class="mycode_url">Cucumber</a> by <img src="http://www.esreality.com/images/player/flag/52.gif" loading="lazy"  alt="[Image: 52.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/3270" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFD700;" class="mycode_color">SpiKe</span></a><br />
<a href="http://xonotic.devfull.de/packages/curvature_02.pk3" target="_blank" rel="noopener" class="mycode_url">Curvature</a> by <img src="http://esreality.com/images/player/flag/55.gif" loading="lazy"  alt="[Image: 55.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/16598" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFA500;" class="mycode_color">Freddy</span></a><br />
<a href="http://xonotic.devfull.de/packages/erbium-r1_smallest.pk3" target="_blank" rel="noopener" class="mycode_url">Erbium</a> by <img src="http://www.esreality.com/images/player/flag/107.gif" loading="lazy"  alt="[Image: 107.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/33" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFFFFF;" class="mycode_color">Justin</span></a><br />
<a href="http://xonotic.devfull.de/packages/luminar.pk3" target="_blank" rel="noopener" class="mycode_url">Luminar</a> by <img src="http://www.esreality.com/images/player/flag/8.gif" loading="lazy"  alt="[Image: 8.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/4428" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFFFFF;" class="mycode_color">D</span><span style="color: #32CD32;" class="mycode_color">e</span><span style="color: #FFFFFF;" class="mycode_color">bugger</span></a><br />
<span style="text-decoration: line-through;" class="mycode_s"><a href="http://xonotic.devfull.de/packages/mint_r1.pk3" target="_blank" rel="noopener" class="mycode_url">Mint</a> by <img src="http://esreality.com/images/player/flag/121.gif" loading="lazy"  alt="[Image: 121.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/13738" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FFFFFF;" class="mycode_color">monad</span></a></span><br />
<a href="http://xonotic.devfull.de/packages/styrofoam.pk3" target="_blank" rel="noopener" class="mycode_url">Styrofoam</a> by <img src="http://esreality.com/images/player/flag/107.gif" loading="lazy"  alt="[Image: 107.gif]" class="mycode_img" /> <a href="http://stats.xonotic.org/player/10794" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">proraide</span></a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">XPM</span><br />
You might have noticed that some servers run the XPM mod. As opposed to CPM, the physics and weapons are the same as on default servers. Instead it represents tournament settings. The biggest change is the 100/100 health/armor cap which means that you can only stack up to 200/200 using mega-items and shards.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Important places</span><br />
<a href="https://gitlab.com/xonotic/xonotic/wikis/home" target="_blank" rel="noopener" class="mycode_url">Xonotic Wiki</a><br />
<a href="http://forums.xonotic.org/forumdisplay.php?fid=13" target="_blank" rel="noopener" class="mycode_url">Map Releases &amp; Reviews</a> (you can create a thread for your map there and get feedback)<br />
<a href="http://forums.xonotic.org/forumdisplay.php?fid=11" target="_blank" rel="noopener" class="mycode_url">Editing and Concept Art</a> <br />
<a href="http://forums.xonotic.org/showthread.php?tid=2649" target="_blank" rel="noopener" class="mycode_url">Tournament VODs</a><br />
<br />
IRC - <a href="http://webchat.quakenet.org/" target="_blank" rel="noopener" class="mycode_url">Quakenet</a>: <br />
#xonotic (general talk)<br />
#xonotic.editing (questions regarding editing)<br />
#xonotic.pickup (to find players to test the map)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Previous contests</span><br />
<a href="http://forums.xonotic.org/showthread.php?tid=3438" target="_blank" rel="noopener" class="mycode_url">Duel Mapping Contest (sponsored by Sapphire)</a><br />
<a href="http://forums.xonotic.org/showthread.php?tid=2966" target="_blank" rel="noopener" class="mycode_url">CTF Mapping Contest (by GlobalGamers)</a><br />
<a href="http://forums.xonotic.org/showthread.php?tid=2669" target="_blank" rel="noopener" class="mycode_url">Speedmapping Contest</a><br />
<a href="http://forums.xonotic.org/showthread.php?tid=2280" target="_blank" rel="noopener" class="mycode_url">Nexball Mapping Contest</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Duel Mapping Contest 2015 - Brainstorming]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=5446</link>
			<pubDate>Mon, 20 Apr 2015 06:03:09 +0000</pubDate>
			<dc:creator><![CDATA[SPLAT]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=5446</guid>
			<description><![CDATA[<span style="color: #FF0000;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">Mod notice: Originally posted in <a href="http://forums.xonotic.org/showthread.php?tid=3438" target="_blank" rel="noopener" class="mycode_url">Duel Mapping Contest (sponsored by Sapphire)</a> but deserves and needs its own thread.</span></span><br />
--<br />
<br />
Lets get another one of these going in the near future. After realizing how many great maps came about because of this I don't think it would be a bad idea. <br />
<br />
Maybe this time lets have bigger prizes and rewards for 2nd and 3rd?]]></description>
			<content:encoded><![CDATA[<span style="color: #FF0000;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">Mod notice: Originally posted in <a href="http://forums.xonotic.org/showthread.php?tid=3438" target="_blank" rel="noopener" class="mycode_url">Duel Mapping Contest (sponsored by Sapphire)</a> but deserves and needs its own thread.</span></span><br />
--<br />
<br />
Lets get another one of these going in the near future. After realizing how many great maps came about because of this I don't think it would be a bad idea. <br />
<br />
Maybe this time lets have bigger prizes and rewards for 2nd and 3rd?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Are you up to the Challenge?]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=3951</link>
			<pubDate>Fri, 15 Feb 2013 14:30:14 +0000</pubDate>
			<dc:creator><![CDATA[Mirio]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=3951</guid>
			<description><![CDATA[It's time to bring back an old 'game' after 5 years! Some old Nexuians might remember it.<br />
<br />
Who is the fastest guy on the CTF maps that are around? <img src="https://forums.xonotic.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
Back then we had no weapons and weapons records, but we will just take "weapons" for now.<br />
<br />
I made a list with all current CTF records, taking 4 servers into account.<br />
<br />
How to set an offical record:<br />
<br />
1. Server? DCC CTF, DCC Pickup, UC Public, UC Pickup, pacman Pickup!<br />
2. Check the overall record and beat it.<br />
3. Upload a proof screenshot of the time and post it there!<br />
<br />
- No hook is allowed and no cheating if you're an admin. <img src="https://forums.xonotic.org/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /> Powerups are free to use of course! No OK settings or anything either.<br />
- Most maps are on the UC servers (do lsmaps).<br />
- 19mai got a teleporter bug, it's not allowed to use that. Also brokish: thedojo, movemovemove, king_of_the_hill<br />
- New map versions will remove the record on the old version, cause the map will be removed from the servers.<br />
<br />
gl hf<br />
<br />
Mirio 83, Hot Dog 74, Debugger 1, Halogene 1, hotrock 1, stdi 1<br />
No record: 88<br />
<a href="http://pastebin.com/raw.php?i=m5dXZk95" target="_blank" rel="noopener" class="mycode_url">Records list</a>]]></description>
			<content:encoded><![CDATA[It's time to bring back an old 'game' after 5 years! Some old Nexuians might remember it.<br />
<br />
Who is the fastest guy on the CTF maps that are around? <img src="https://forums.xonotic.org/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
Back then we had no weapons and weapons records, but we will just take "weapons" for now.<br />
<br />
I made a list with all current CTF records, taking 4 servers into account.<br />
<br />
How to set an offical record:<br />
<br />
1. Server? DCC CTF, DCC Pickup, UC Public, UC Pickup, pacman Pickup!<br />
2. Check the overall record and beat it.<br />
3. Upload a proof screenshot of the time and post it there!<br />
<br />
- No hook is allowed and no cheating if you're an admin. <img src="https://forums.xonotic.org/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /> Powerups are free to use of course! No OK settings or anything either.<br />
- Most maps are on the UC servers (do lsmaps).<br />
- 19mai got a teleporter bug, it's not allowed to use that. Also brokish: thedojo, movemovemove, king_of_the_hill<br />
- New map versions will remove the record on the old version, cause the map will be removed from the servers.<br />
<br />
gl hf<br />
<br />
Mirio 83, Hot Dog 74, Debugger 1, Halogene 1, hotrock 1, stdi 1<br />
No record: 88<br />
<a href="http://pastebin.com/raw.php?i=m5dXZk95" target="_blank" rel="noopener" class="mycode_url">Records list</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[XDF runs submitted by you!]]></title>
			<link>https://forums.xonotic.org/showthread.php?tid=3940</link>
			<pubDate>Sat, 09 Feb 2013 21:09:22 +0000</pubDate>
			<dc:creator><![CDATA[Hero]]></dc:creator>
			<guid isPermaLink="false">https://forums.xonotic.org/showthread.php?tid=3940</guid>
			<description><![CDATA[Hello everyone!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The idea behind of this:</span><br />
So, we came up with this idea together with smilecythe.. <br />
That <span style="font-style: italic;" class="mycode_i">YOU</span> can submit your best XDF (Xonotic DeFrag) runs and <br />
get featured here. <br />
The idea behind of this is to <span style="font-style: italic;" class="mycode_i">Highlight</span> You and Your <span style="font-style: italic;" class="mycode_i">Skills</span>. <br />
It doesn't really matter <span style="font-style: italic;" class="mycode_i">HOW GOOD or BAD</span> player you are because everyone have space to improve!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Reviews:</span><br />
If you want your run to be reviewed by me you must let me know this in e-mail with the demo. <br />
Reviewing your run is good way to learn your weaknesses <br />
and also improve your overall knowledge of your XDF skills..  <br />
If you want your run to be reviewed you must to include this in e-mail with the demo<br />
and some details of what kind of feedback you are looking for and what you should excactly improve or want to learn to do better.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sending demos:</span><br />
<br />
-include .txt file with the time(stamp).<br />
<br />
Submit your demos to RealHeroTV(a)Gmail(dot)com<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Summarized:</span><br />
<span style="font-style: italic;" class="mycode_i">"You submit your demo or video, get highlighted and if you want I can review it to you, <br />
which means I include very accurate text about your current skill and what you should improve and how to do this."</span><br />
<br />
<span style="color: #FF4500;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Currently Being HIGHLIGHTED</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Qorl - ghost-sandy4</span><br />
<iframe width="640" height="385" src="https://www.youtube.com/embed/MoSYxmoigGw?rel=0" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="color: #FF4500;" class="mycode_color"><br />
<span style="font-weight: bold;" class="mycode_b">Featured runs and players:</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">*pV.nimbus - R7-wsy_jumps1</span><br />
<iframe width="640" height="385" src="https://www.youtube.com/embed/XkGbiovI7VI?rel=0" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b">LoverSmilecythe - R7-wsy_jumps1</span><br />
<iframe width="640" height="385" src="https://www.youtube.com/embed/49Zndkt9les?rel=0" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b">LoverSmilecythe - R7-daft</span><br />
<iframe width="640" height="385" src="https://www.youtube.com/embed/WEJkqBFmVtE?rel=0" frameborder="0" allowfullscreen></iframe>]]></description>
			<content:encoded><![CDATA[Hello everyone!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The idea behind of this:</span><br />
So, we came up with this idea together with smilecythe.. <br />
That <span style="font-style: italic;" class="mycode_i">YOU</span> can submit your best XDF (Xonotic DeFrag) runs and <br />
get featured here. <br />
The idea behind of this is to <span style="font-style: italic;" class="mycode_i">Highlight</span> You and Your <span style="font-style: italic;" class="mycode_i">Skills</span>. <br />
It doesn't really matter <span style="font-style: italic;" class="mycode_i">HOW GOOD or BAD</span> player you are because everyone have space to improve!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Reviews:</span><br />
If you want your run to be reviewed by me you must let me know this in e-mail with the demo. <br />
Reviewing your run is good way to learn your weaknesses <br />
and also improve your overall knowledge of your XDF skills..  <br />
If you want your run to be reviewed you must to include this in e-mail with the demo<br />
and some details of what kind of feedback you are looking for and what you should excactly improve or want to learn to do better.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sending demos:</span><br />
<br />
-include .txt file with the time(stamp).<br />
<br />
Submit your demos to RealHeroTV(a)Gmail(dot)com<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Summarized:</span><br />
<span style="font-style: italic;" class="mycode_i">"You submit your demo or video, get highlighted and if you want I can review it to you, <br />
which means I include very accurate text about your current skill and what you should improve and how to do this."</span><br />
<br />
<span style="color: #FF4500;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Currently Being HIGHLIGHTED</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Qorl - ghost-sandy4</span><br />
<iframe width="640" height="385" src="https://www.youtube.com/embed/MoSYxmoigGw?rel=0" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="color: #FF4500;" class="mycode_color"><br />
<span style="font-weight: bold;" class="mycode_b">Featured runs and players:</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">*pV.nimbus - R7-wsy_jumps1</span><br />
<iframe width="640" height="385" src="https://www.youtube.com/embed/XkGbiovI7VI?rel=0" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b">LoverSmilecythe - R7-wsy_jumps1</span><br />
<iframe width="640" height="385" src="https://www.youtube.com/embed/49Zndkt9les?rel=0" frameborder="0" allowfullscreen></iframe><br />
<br />
<span style="font-weight: bold;" class="mycode_b">LoverSmilecythe - R7-daft</span><br />
<iframe width="640" height="385" src="https://www.youtube.com/embed/WEJkqBFmVtE?rel=0" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
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