08-22-2010, 03:31 PM
Actually, this is not an actual game mode, but...
The basic idea is that there are several game modes in one game and the game mode changes right after the earlier game mode has ended. For example, the game starts with TDM and the team which gets first 30 frags gets one point. When TDM part is over, it's time for CTF (just 1 capture). The team which gets that capture gets one point. After CTF it's time for Keyhunt etc. etc. etc. The team which gets more total points wins.
All in all, there is a constant variation between game modes in one game, so one game isn't just plain CTF or plain TDM. This offers an exciting aspect to the gameplay when mission objective changes every now and then. First you have to kill all the enemies, then you have to capture the flag and so on. So there is no an actual new game mode, but just a mixture of all of these old good game modes. Probably this isn't the best solution for competitive play, but it should be damn fun on public servers. Please note that this game style only works on team-based game modes.
However, I have to note that this isn't completely my idea (just providing it to Xonotic is my idea) - this kind of gameplay is used on Killzone 2. And here is the video how it works on Killzone 2 (the team has lost Assasination game mode and right after that it switches to Search and Destroy and so on)...
http://www.youtube.com/watch?v=oJNepBrDhR0
What do you think?
The basic idea is that there are several game modes in one game and the game mode changes right after the earlier game mode has ended. For example, the game starts with TDM and the team which gets first 30 frags gets one point. When TDM part is over, it's time for CTF (just 1 capture). The team which gets that capture gets one point. After CTF it's time for Keyhunt etc. etc. etc. The team which gets more total points wins.
All in all, there is a constant variation between game modes in one game, so one game isn't just plain CTF or plain TDM. This offers an exciting aspect to the gameplay when mission objective changes every now and then. First you have to kill all the enemies, then you have to capture the flag and so on. So there is no an actual new game mode, but just a mixture of all of these old good game modes. Probably this isn't the best solution for competitive play, but it should be damn fun on public servers. Please note that this game style only works on team-based game modes.
However, I have to note that this isn't completely my idea (just providing it to Xonotic is my idea) - this kind of gameplay is used on Killzone 2. And here is the video how it works on Killzone 2 (the team has lost Assasination game mode and right after that it switches to Search and Destroy and so on)...
http://www.youtube.com/watch?v=oJNepBrDhR0
What do you think?