Push Me! - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: Push Me! (/showthread.php?tid=342) Pages:
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Push Me! - Cortez666 - 04-25-2010 Push it, push it .... aw wait that doesnt work. redo it, redo it .... eww no its mostly rextured and contains just some item changes oh yeah and it also sounds dumb. improve it, improve it... yeah thats better and fits fine too. Alright how does the map look like? Well something like this it depends on your settings so where we can get it? somewhere in the interwebs? yes EDIT: or there oh noes its gone EDIT: No wait its back again http://forums.xonotic.org/showthread.php?tid=342&pid=4587#pid4587 RE: Push Me! - Rad Ished - 04-25-2010 Good work sir, i tip my hat to thee. RE: Push Me! - MirceaKitsune - 04-26-2010 Very nice, looks good. I disliked the old version of this map (the one on the DCC server) but it looks much prettier RE: Push Me! - Aleator - 04-26-2010 This is a nice-looking clean remix. Good job. I would really want to play it. And BTW, the skybox looks awesome! RE: Push Me! - The mysterious Mr. 4m - 04-26-2010 Moving elements? RE: Push Me! - Cortez666 - 04-27-2010 (04-26-2010, 11:42 PM)The mysterious Mr. 4m Wrote: Moving elements? where? RE: Push Me! - Roanoke - 04-27-2010 Looks cool, but I dislike the colored orbs under the platforms. Definitely a step up though. RE: Push Me! - MirceaKitsune - 04-28-2010 (04-27-2010, 09:50 PM)Roanoke Wrote: Looks cool, but I dislike the colored orbs under the platforms. Definitely a step up though. I agree here, don't think they look that good by their selves. Perhaps they should be jets throwing colored flames instead, I think that would be perfect (the flames could keep the orbs as coronas, but more discrete). RE: Push Me! - Debugger - 04-28-2010 Wow! A very nice one Like the astroids. May giving it a light glowing look as in Nexuiz? RE: Push Me! - Cortez666 - 04-29-2010 Update: ze look: ze link: http://www.filefront.com/16301865/pushme_final.pk3 (filefront just for you doku) RE: Push Me! - MirceaKitsune - 04-29-2010 Tried the new version. Looks nice, but imho it's still too simple and lacks detail. I'm working on a version of my own now, trying to add more details and stuff. If that's ok and no one is kept waiting, and changes may still be proposed to this map, I'll post my edit too when it's ready. [EDIT] Early screenshots of what I'm trying to do: RE: Push Me! - Roanoke - 04-29-2010 From the images, the orbs look much better. RE: Push Me! - MirceaKitsune - 04-29-2010 I'm heading off for the night, will continue this tomorrow when I'll likely finish my version. Till then, I uploaded a pk3 with the map in its current state, so it can be tested. I'd like to hear suggestions on what you think so far. It's not finished yet of course. Link 1: http://www.mediafire.com/?umoqmeiydkd Link 2: http://upload.ps/brm7un0vxvzu/pushme-mirceakitsune-editing.pk3.htm RE: Push Me! - MirceaKitsune - 04-30-2010 Finished! I'm hoping the changes aren't too major... I think it looks better and much more detailed now. I also corrected some tiny map issues and added bot pathing (surprisingly, bots navigate the map quite well). Would like to hear opinions and if anything else needs to be changed (although this is my final version for now). Link 1: http://www.mediafire.com/?gdr4zdg4mqm Link 2: http://upload.ps/1r6unnkrfqni/pushme-mirceakitsune-v1r0.pk3.htm RE: Push Me! - Darcshadow7 - 05-01-2010 Quite an improvement over the original map. The thrusters look quite cool. And that jump pad is simply amazing. RE: Push Me! - unfa - 05-01-2010 The map is beautiful And the skybox looks like some enormous explosions! Maybe it would be possible to make in-game explosions look like that? RE: Push Me! - MirceaKitsune - 05-01-2010 Thanks Darcshadow7, I'm happy people like the new version ^^ I made a version 2 correcting more small issues and adding more detail (such as the small lights casting discrete lightning on the floor). New links and pics of what I changed: [EDIT] v2r1 - Fix a very tiny thing. Link 1: http://www.mediafire.com/?q5nfgtwkvyv Link 2: http://upload.ps/zh6votvv6lbt/pushme-mirceakitsune-v2r1.pk3.htm RE: Push Me! - Darcshadow7 - 05-01-2010 Oooh, shiny. I really like that last screenshot. RE: Push Me! - MirceaKitsune - 05-02-2010 Thanks. I tried bringing it to a state where it could be a good official map too. Yeah, I hated the old version which used to be played on servers all the time (like with evilspace) but I'd like to see this one in RE: Push Me! - Roanoke - 05-03-2010 Very nice. You should have turned on AA for the screens RE: Push Me! - kuniu the frogg - 05-04-2010 map looks nice, true. Also putting those platforms higer than before, so you can't get there just by a laser jump, makes the gameplay completely different (I could argue if it's better but it's a remake, so something should be different and there are not many possibilities to change on this map ). Skybox is impressive, just stunning. +1 RE: Push Me! - Cortez666 - 05-06-2010 you can still jump from a lower plattform to a higher one RE: Push Me! - emilydale1993 - 08-29-2011 Hi there. Can someone help me how to install pushme-mirceakitsune-v2r1.pk3 I intend to use it in single player campaign without network/internet. A step by step please. I amusing Windows Vista. Thank you. Emily RE: Push Me! - It'sMe - 08-29-2011 In your personal files is a folder called My Games Put the pk3 file into Code: My Games/xonotic/data Then you can choose the map in the menu of Xonotic Multiplayer > Create Pick the map and start... RE: Push Me! - Mepper - 08-29-2011 Does that work too with Nexuiz maps? Just copy them from Nexuiz, that would be really handy! |