Screenshots of what you're doing. - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Editing and Concept Art (https://forums.xonotic.org/forumdisplay.php?fid=11) +--- Thread: Screenshots of what you're doing. (/showthread.php?tid=69) Pages:
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RE: Screenshots of what you're doing. - bitbomb - 07-27-2013 Justin, man, this map is looking so damn good. Can't wait to play it! Nice damn work dude. RE: Screenshots of what you're doing. - Cortez666 - 07-28-2013 https://www.dropbox.com/s/dl3qvyo4pyrrr3c/xonotic20130728214141-00.jpg RE: Screenshots of what you're doing. - machine! - 07-28-2013 All maps is going to look the same if everybody is using exx and phillipk texture packs! RE: Screenshots of what you're doing. - Justin - 07-28-2013 You got a point there, Machine! But, hey: it all depends from HOW you gonna use them, right? Anyway for example: I made a map in exx set, a map in trak4 set, also map with trak5, mixture of many sets with morphed texture set and now I'm trying philipk2 set with Distortion . I suggest all mappers doing similar thing: Experimenting, not using only one set in each map. The best thing is to do what Maddin is doing (and Hutty used to do) though: create your own texturepack. Anyway: How is your map progress, machine? Any screenshots? RE: Screenshots of what you're doing. - Archer - 07-28-2013 (07-26-2013, 06:19 PM)Justin Wrote: Edit: Nice gun, Nowego4 but: Agreeing with his critique. The gun looks way to elaborated for a game like Xonotic. I'd strip it of all the parts that are sticking out, make some sort of energy tank thing at the back instead of that unnecessary reload mechanism, and have it put in the game as a lightning gun or something else (maybe after tweaking the front part a bit). RE: Screenshots of what you're doing. - Cortez666 - 07-29-2013 (07-28-2013, 03:32 PM)machine! Wrote: All maps is going to look the same if everybody is using exx and phillipk texture packs! Well, make a new texture set, if it bothers you. RE: Screenshots of what you're doing. - Maddin - 07-29-2013 Here we go! RE: Screenshots of what you're doing. - Cortez666 - 07-29-2013 please use thumbnails or just links. RE: Screenshots of what you're doing. - machine! - 07-29-2013 (07-29-2013, 01:00 PM)Cortez666 Wrote:(07-28-2013, 03:32 PM)machine! Wrote: All maps is going to look the same if everybody is using exx and phillipk texture packs! Sure, here you have one my love. mt1(machines' textures version 1) https://www.dropbox.com/s/51yb1lqey0bmj21/mt1.pk3 License: Public Domain Enjoy. EDIT: Good job Maddin, those look really professional! RE: Screenshots of what you're doing. - rocknroll237 - 07-30-2013 Looks great Maddin! RE: Screenshots of what you're doing. - Cortez666 - 07-30-2013 (07-29-2013, 05:40 PM)machine! Wrote: Sure, here you have one my love. ok i laughed! now make a real texture set RE: Screenshots of what you're doing. - aa - 07-31-2013 Niice textures, Machine! Here is mine: Military Texture pack !!! RE: Screenshots of what you're doing. - machine! - 08-01-2013 (07-31-2013, 10:37 PM)aa Wrote: Niice textures, Machine! That's pretty good honestly! RE: Screenshots of what you're doing. - aa - 08-01-2013 Sorry for large size, it is the only version i had uploaded, at home I have got smaller 2048x2048 version. RE: Screenshots of what you're doing. - Mr. Bougo - 08-03-2013 (07-28-2013, 03:26 PM)Cortez666 Wrote: https://www.dropbox.com/s/dl3qvyo4pyrrr3c/xonotic20130728214141-00.jpg Nice dead link. Didn't last six days. RE: Screenshots of what you're doing. - Justin - 08-03-2013 Sorry, guys. Just having fun with photoshop and new fancy stuff. Also: I think Ie need a floor modeler. No, srlsy: every time I make floor its plain and boring, Cortez makes tiles on the ground, Packer makes fancy panels, Cityy adds huge texture and height variety, Cubelow makes best trims ever, Fruitex makes it fun to dance on his floors.... How to make a god damn floor look interesting? Telll me! RE: Screenshots of what you're doing. - tZork - 08-04-2013 (08-03-2013, 05:08 PM)Justin Wrote: .... How to make a god damn floor look interesting? Telll me! you more or less just told yourself how RE: Screenshots of what you're doing. - poVoq - 08-04-2013 Hmm, the level looks a bit like a moon base, so why not add some heaps of grey dust and some meteorite impact marks on the floor to make it look more interesting? And that center bottom area could be changed to exposed moon surface. RE: Screenshots of what you're doing. - hutty - 08-04-2013 ^ yes .. glowy moon surface floor would be awesome even though the moon doesn't really glow ... but still ... as for the upper floor ... some dust in the corners wouldn't hurt cooleo map btw RE: Screenshots of what you're doing. - machine! - 08-07-2013 RE: Screenshots of what you're doing. - Justin - 08-07-2013 Good job, machine. You should add this somewhere in your map: https://dl.dropboxusercontent.com/u/90490112/finko.jpg RE: Screenshots of what you're doing. - aa - 08-08-2013 Machine! You seem to learn texturing! RE: Screenshots of what you're doing. - Maddin - 08-08-2013 @machine!: It´s coming along very nicely, keep it up! @Justin: What the hell happened?! RE: Screenshots of what you're doing. - tZork - 08-10-2013 Nice machine!, my main gippy would be your skyline - it looks like someone took a razor and shaved it flat breaking up monotonous shapes and textures is always a good idea. RE: Screenshots of what you're doing. - Justin - 08-10-2013 Chill out, Maddin. I never heard you swearing... Lately in night Finko asked me to design his nick name for one of my maps. I suggested it would be written in blood and just before Zykure killed Finko poor russian managed to write down Finko was heree..... with his own blood, thats all |