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[MAP] Xowoken (Remake of Awoken QC) - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: [MAP] Xowoken (Remake of Awoken QC) (/showthread.php?tid=10192) |
[MAP] Xowoken (Remake of Awoken QC) - AriosJentu - 08-30-2026 Hi everyone! This is Xowoken, a remake of the Quake Champions map Awoken, adapted specifically for Xonotic. The map features a gothic sandstone castle style with warm sunset lighting and detailed geometry. The layout has been carefully tuned for fast, smooth competitive movement and balanced gameplay. Key Features:
Release 1.0 (xowoken_r1) ![]() Download: Google Drive RE: [MAP] Xowoken (Remake of Awoken QC) - Baker - 09-05-2026 That looks great! RE: [MAP] Xowoken (Remake of Awoken QC) - organic - 09-16-2026 It looks great ![]()
RE: [MAP] Xowoken (Remake of Awoken QC) - _para - 09-17-2026 Wow that looks amazing and plays well! I have 2.75 complaints - with them solved the map is 9/10 instead of a 8/10 for me: 1)with the coloured glass please use a shader that casts coloured shadows for them. that shader option is made for your map: Quote:textures/custom/colored_glass2)for the lightning-cracks on the ground i would use a normal map with alpha channel. that way you can "embed" the cracks in the surface. (alpha channel being like the bump map) 0.5) i dislike the jumppads being not round :'c 0.25) the water near the hagar: please make it reflective or have a cubemap here's some cubemap water and normalmap with alphachannel example if you need reference: https://forums.xonotic.org/showthread.php?tid=9113 |