Xonotic Forums
[DISCUSSION] Model-based terrain: Two questions - Printable Version

+- Xonotic Forums (https://forums.xonotic.org)
+-- Forum: Support (https://forums.xonotic.org/forumdisplay.php?fid=3)
+--- Forum: Xonotic - Help & Troubleshooting (https://forums.xonotic.org/forumdisplay.php?fid=4)
+--- Thread: [DISCUSSION] Model-based terrain: Two questions (/showthread.php?tid=1351)

Model-based terrain: Two questions - Minkovsky - 12-16-2010

.bmp   terrain.bmp (Size: 48.05 KB / Downloads: 10)

...So for my next map, I was planning on doing a model-based terrain. And I've created a heightmap for the terrain, and then made a model with it in Blender. But when I try to compile, the map seems to be leaked.
1. Is creating terrain with models a good idea?
2. Should I make a proper terrain (if so, what tools are good, for linux/java)?


RE: Model-based terrain: Two questions - nowego4 - 12-16-2010

I don't know if this is in 2.5x series yet, but 2.49b had a .map export option--that might be the way to go. I don't have much experience in mapping though, just thought I'd let you know.

RE: Model-based terrain: Two questions - clanclanclan - 12-16-2010

IIRC there was a thread a while ago about img2map, I'm not a mapper but it sounds like it might be what you're looking for.


RE: Model-based terrain: Two questions - Minkovsky - 12-17-2010

Tried it several times. The bitmap is set to greyscale. imgtomap seems to work, but it generates files ~20mb, which are impossible to load. I'd very much like to use GtkGenSurf, but I don't know how to build it (ie. no makefile or cmake). I know it's included in the radiant shipped with xonotic, but how do I get to it?