[DM] Atomforge - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: [DM] Atomforge (/showthread.php?tid=2203) |
[DM] Atomforge - kuniu the frogg - 09-29-2011 Indoor DM map using new exomorphx textures, not really ready yet (e.g. some textures are a bit chaotic in some areas) but it's ready for some in-game tests. I'm especially interested in how would it work for duels, as we have a tourney soon and maybe this map would be added for mappool (if there will be general agreement that it's good enough). anyway, download it HERE screenshots are HERE RE: [DM] Atomforge - Cortez666 - 09-29-2011 nice map. here are some suggestions RE: [DM] Atomforge - Maddin - 09-29-2011 Excellent work! I didn´t saw a good map like that one long time ago. Concerning duels: It might work but I think it´s a little bit too big, well we have to test it. Please clip things so that players don´t stuck when moving around or want to use a jumppad. There are brushes which z-fight near the storeroom. RE: [DM] Atomforge - Lee_Stricklin - 09-29-2011 Pretty good. In a good way reminds me of old school Doom and some of the more cramped maps in Goldeneye 007 and Perfect Dark. The only issues I see with it are the ones that Cortez pointed out, the fourth screenshot in Cortez's post threw me off a bit as it looks like someone could walk in the room that's blocked off. RE: [DM] Atomforge - theShadow - 09-29-2011 try breaking up the elevation a bit more, and also try breaking up the hallways a little bit as well. other than that, looks great! RE: [DM] Atomforge - Leeloo - 09-29-2011 Nice job, keep going its gona be a good map. Me too its remind me my old doom stuff. RE: [DM] Atomforge - Samual - 09-29-2011 Played this earlier on my server -- definitely is a promising map! I think there needs to be a bit more variety in the styling though, but not really sure how to do that.. For me it's just slightly too grayscale -- know what I mean? I wonder if morphed could make a colorized set of these textures, or something like that... As for the gameplay itself, it's really pretty great already.. however haven't played in duel or such yet, so we'll see after that (especially about item placement) -- also, theShadow's suggestion is possibly a good idea too ^_^ RE: [DM] Atomforge - theShadow - 09-29-2011 you could maybe use some textures from other sets to break it up a bit RE: [DM] Atomforge - Justin - 09-30-2011 Map is very playable. Great Duel map! I like these textures, imo u don't have to change them. (mabye they are a bit too gray but it doesn't matter) Items placement is good. Spacious areas and nice connection between rooms. Kuniu! You make the best Xonotic maps!!! RE: [DM] Atomforge - tZork - 09-30-2011 tinted light can work wonders with this sort of texture work map layout seem quite interesting, tough i haven't had a chase to play it online yet. RE: [DM] Atomforge - nowego4 - 10-01-2011 Definitely needs a color theme. Map size seems about right for small CA, maybe a bit large for duel. RE: [DM] Atomforge - Chatiel - 10-01-2011 That spot right under the rocket launcher where you can fall in and then get out of only by using laser is on purporse? If so it works. RE: [DM] Atomforge - kuniu the frogg - 10-04-2011 Little update. I changed a layout a bit to get rid of those long corridors, also i mixed teleporters a bit and added crylink. Download HERE (also in first post) RE: [DM] Atomforge - Mario - 08-05-2024 There's a few versions floating around, but I don't have the original... here's one of them anyway: https://dl.xonotic.fps.gratis/atomforge-full-b1c9aaf20c50d1681a1b00c0c5399c3cd6cd5101-8b0e59aa621fbf578102756d600493be9045c82e.pk3 |