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[DM]Bleach b2 - Printable Version

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+--- Thread: [DM]Bleach b2 (/showthread.php?tid=2449)

Pages: 1 2


[DM]Bleach b2 - Cortez666 - 12-16-2011

[Image: uhye9mtp1huy6tw1asr8_thumb.jpg][Image: 1c3y211k4uchf21os19_thumb.jpg][Image: l19zo3p07qtvbt62ecb_thumb.jpg]


Download: http://ompldr.org/vYnNoeg/bleach-b1_fix.pk3


RE: [DM]Bleach b1 - Samual - 12-16-2011

Great work, I really like the new texturing here and I can see you did some tweaks/gameplay fixes... On the other hand, there are 2 major problems. Firstly: The ambient sounds are WAYYYYYYYYYY too loud here, i'm guessing there were from the old map -- either way, they should be much softer.

And secondly...

PROVIDE THE GODDAMN MAP SOURCE WHEN YOU PACKAGE YOUR MAPS!!!!

This is actually in violation of GPL, because this map was originally released under the GPLv2 and you have edited it but not provided adequate source of the changes. Regardless of that, you make it impossible to improve the maps in the future.. and it's against the spirit of opensource development and gaming.

I really wouldn't care so much if this was the first time you did it, but consistently you always fail to package your maps with source -- at least in the past you provided it when asked (SOME TIMES) -- now when I asked on IRC, you refuse. I think i'll contact Strahlemann and let him know about this GPL violation to his work Tongue


RE: [DM]Bleach b1 - Mepper - 12-16-2011

It surely looks amazing! Great job.

I really think this could be an official map.

But then, of course, you need to include the source.


RE: [DM]Bleach b1 - kuniu the frogg - 12-16-2011

oh yeah, good job cortez. Good map is good. And this one is even better now. But those ambient sounds are annoying indeed.


RE: [DM]Bleach b1 - Maddin - 12-16-2011

+1 for Samual

Despite some needed texture-fixes this map looks great! Oh wait, Strahlemann made it? Tongue


RE: [DM]Bleach b1 - Cortez666 - 12-16-2011

(12-16-2011, 04:42 PM)Mepper Wrote: I really think this could be an official map.

hahaha good one!


RE: [DM]Bleach b1 - Justin - 12-16-2011

5 mega armors and 1 mega health is a way too much! Smile But I love this remake.


RE: [DM]Bleach b1 - kuniu the frogg - 12-17-2011

(12-16-2011, 08:37 PM)Justin Wrote: 5 mega armors and 1 mega health is a way too much! Smile

This is what original map had. In public FFA it was workng pretty well in my opinion.


RE: [DM]Bleach b1 - Justin - 12-17-2011

I see it mostly as tdm or duel map and 5 mega armors for duiel is too many. Anyway: there is a bug on the stairs: When u re under them u can see through.
Also: 2 small health on the top floor are joined together.


RE: [DM]Bleach b1 - kojn^ - 12-17-2011

Indeed, 5 mega-armours is just way too many. This could potentially be used for TDM for comp play, imo if you want to make some TDM/ffa maps, unless it's going to be purely for FFA, don't put any more then 1x MegaArmour on it, put in max 2x50a and then 25a's or shards.


RE: [DM]Bleach b1 - Lee_Stricklin - 12-17-2011

Looks pretty cool, will have to give it a run. Also, what Samual said.


RE: [DM]Bleach b1 - Cortez666 - 12-17-2011

i added the additional textures which are missing in the 0.5 version. i hope it works fine now

http://ompldr.org/vYnNoeg/bleach-b1_fix.pk3

enjoy


RE: [DM]Bleach b1 - Samual - 12-18-2011

... and still no source.


RE: [DM]Bleach b1 - jaykay - 12-18-2011

i don't understand you problem, cortez. and just ignoring those who mention "source" is surely not the right way to go.

you're not only not releasing the source (which is debatable, but fine with me although i don't understand it) but now you are violating the original license of the map, which is... well, illegal.

as harsh as it sounds, i don't think there is a place for you in an open-source-community, as long as you're not changing your mind.


edit: it says "source" in my post, but i did want to get an answer to it! crap...


RE: [DM]Bleach b1 - CuBe0wL - 12-18-2011

That is very harsh, and unfair. Cortez is among the most active community contributors, so don't bash him like that way!
I'm pretty sure he has his reasons not to include the sources YET, and I'm also sure he WILL do so in the future.
Those, who are not convinced: he didn't include sources of Darkzone either, and oh look, what's on git?
http://git.xonotic.org/?p=xonotic/xonotic-maps.pk3dir.git;a=shortlog;h=refs/heads/cbrutail/darkzone;js=1


RE: [DM]Bleach b1 - jaykay - 12-18-2011

dont get me wrong, he definitely is a win for xonotic, he's maybe even the most skilled mapper around here and i DO like his maps, but his way of not COMMUNIcating in this COMMUNIty is annoying. whats so hard about writing "will release the source when its final/i've time for that/whatever?

regardless of any reasons he may have or whatever he's planning, he HAS TO make the source available, because of the license of the original map. period. i mostly dont care for licenses, but violating the GPL without dropping any word about it and ignoring everyone who asks for the source..... no, sorry.


RE: [DM]Bleach b1 - PeTeRFraNkLin - 12-19-2011

Here is a bug on the stairs: When u re under them u can see through.
Also: 2 small health on the top floor are joined together.Anyway i like this thread it's really so informative thank you everyone for sharing this great informative stuff..


RE: [DM]Bleach b1 - Lee_Stricklin - 12-22-2011

What the hell? That's a crazy spambot, because it accurately stated that there indeed is a bug on the stairs when your under them. These things are getting intelligent guys, pretty scary when you think about it.


RE: [DM]Bleach b1 - asyyy - 12-22-2011

Maybe his account got hacked? :o


RE: [DM]Bleach b1 - jaykay - 12-22-2011

(12-17-2011, 08:07 AM)Justin Wrote: there is a bug on the stairs: When u re under them u can see through.
Also: 2 small health on the top floor are joined together.

(12-19-2011, 03:06 AM)PeTeRFraNkLin Wrote: Here is a bug on the stairs: When u re under them u can see through.
Also: 2 small health on the top floor are joined together.

he copied a post from justin.


RE: [DM]Bleach b1 - Cortez666 - 02-12-2012

Sorry, thats too much pointless work. I'm not going to finish this map.

40-50% of the map needs to be rebuild. mostly because some parts are scaled in a weird factor


RE: [DM]Bleach b1 - rocknroll237 - 02-13-2012

Nooooo! Confused


RE: [DM]Bleach b1 - Lee_Stricklin - 02-13-2012

NNNOOOOO!!!!1!!


RE: [DM]Bleach b1 - hutty - 02-13-2012

... but ... but ... bleach has been around since pre nexuiz 1.5 .. if it dies the only surviving map will be storm keep.... ... maybe I will pick up this map ... ill take a look at its state tonight.


RE: [DM]Bleach b1 - forseti - 02-13-2012

Quote:Nooooo! Confused

Quote:Nooooo!

I think what you meant was this: Noooooo!