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Erebus tries Second Life - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Community (https://forums.xonotic.org/forumdisplay.php?fid=6) +--- Forum: Xonotic - General (https://forums.xonotic.org/forumdisplay.php?fid=18) +--- Thread: Erebus tries Second Life (/showthread.php?tid=2484) |
Erebus tries Second Life - MirceaKitsune - 01-02-2012 Two weeks ago, Erebus got fed up with having to fight in the arenas all the time. He wanted a little peace and a fun place to relax, to take a break from Xonotic and all the shooting. After some searching, he decided that a good place would be the Second Life virtual world, especially the open-source grids. So he took himself a vacation from all the fighting, and went to try out the experience of being a SL avatar. Technical part: A while ago, Second Life implemented mesh support for avatars, allowing meshes to get rigged to the avatar skeleton and worn. Since the models in Xonotic are GPL, I ported Erebus and the pony / vixen models as a test. Surprisingly, I rigged and exported them quite easily in Blender. I merged the normal texture and glow texture, and glow doesn't look too bad either. So for the sake of lulz and science, enjoy ![]() ![]() ![]() ![]() ![]() ![]() RE: Erebus tries Second Life - rocknroll237 - 01-02-2012 Lookin' good ![]() Maybe some Machinima could be made using this virtual world? RE: Erebus tries Second Life - noobermin - 01-02-2012 Haha nice RE: Erebus tries Second Life - Lee_Stricklin - 01-02-2012 lol I wonder if he can bunnyhop and ski around the place. RE: Erebus tries Second Life - MirceaKitsune - 01-02-2012 (01-02-2012, 06:13 PM)Lee_Stricklin Wrote: lol I wonder if he can bunnyhop and ski around the place. Movement in SL is very laggy and barely has any prediction. But if you want to, you can ![]() |