Mapping assets: 30 space skyboxes - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: Mapping assets: 30 space skyboxes (/showthread.php?tid=3755) |
Mapping assets: 30 space skyboxes - Ingar - 12-14-2012 I've made 30 space skyboxes for my space game, which can be of use to mappers. The image files are 1024x1024 PNG quake3 style environments and were made with Alex Peterson's Spacescape. The source XML files are included, you can use them to render higher resolution versions or create your own. Space skyboxes means there are only stars and nebulae, no mountains or other scenery. You can use them as-is, or use them as a base and merge them with your own landscapes. I also wrote a Spacescape tutorial which could help you to create your own space vistas. Note: to convert Spacescape output to quake3 you need to swap left and right images, rotate the up image 90 degrees and rotate the down image -90 degrees. License CC-BY-SA-3.0 or GPLv2 Preview env-osirion-r02.pdf Download env-osirion-r02.zip env-osirion-r02-src.zip Changelog 2013-11-03 Release 02 - Added 10 new skies. - Updated sky01, sky04, sky05, sky09, sky10 and sky12. - Converted images to JPEG for smaller files. 2012-12-14 Release 01 - Initial public release Links Unvanquished forum RE: Mapping assets: 20 space skyboxes - Samual - 12-14-2012 Great-- You even clarified them as GPLv2 in the readme ^_^ I'll talk to the other guys about getting these in ASAP. RE: Mapping assets: 20 space skyboxes - s1lence - 12-14-2012 Absolutely beautiful! RE: Mapping assets: 20 space skyboxes - hutty - 12-15-2012 yay ... skyboxes .... I'll look through them later ... RE: Mapping assets: 20 space skyboxes - machine! - 12-15-2012 Good job! BTW are you this Ingar: http://ingar.satgnu.net/gtkradiant/ ? RE: Mapping assets: 20 space skyboxes - [CCC]KINGSHOT[CCC] - 12-15-2012 Oh great! Unfortunately I lost Xolourspace when I updated Xonotic many month ago. RE: Mapping assets: 20 space skyboxes - Ingar - 12-15-2012 (12-15-2012, 03:32 AM)machine! Wrote: Good job! Thanks! Yes, I am that Ingar. RE: Mapping assets: 20 space skyboxes - machine! - 12-15-2012 Cool, welcome! RE: Mapping assets: 30 space skyboxes - Ingar - 11-03-2013 Release 2: more skies for the masses, some updates. Read the top post for more information. RE: Mapping assets: 30 space skyboxes - Mirio - 11-03-2013 Code: Okt 14 06:49:19 <Samual> Mirio: do they work though? Please? *dog eyes* RE: Mapping assets: 30 space skyboxes - Cortez666 - 11-03-2013 the shader seem to be made for quake. the same for all skyboxes no individual stuff. i think they will work in xonotic. RE: Mapping assets: 30 space skyboxes - Ingar - 11-15-2013 The shaders themselves do work, they're standard sky shaders without fluff, mappers are encouraged to write their own shaders I did setup netradiant manually though, and I added osirion.shader to scripts/shaderlist.txt Screenshot is a testbox with sky30. RE: Mapping assets: 30 space skyboxes - SpiKe - 02-04-2023 The link in the first post is unfortunately dead. Thankfully Mario kept a copy of Ingar's skyboxes (release 02)! They're available HERE for those who are interested. (I tried to add them as an attachment to this post but the zip is too big) RE: Mapping assets: 30 space skyboxes - Ingar - 03-16-2023 (02-04-2023, 05:45 AM)SpiKe Wrote: The link in the first post is unfortunately dead. I moved my stuff to a new host, fixed the first post. Added a link to the Spacescape sources. |