Xonotic Forums
Nexuiz Maps? - Printable Version

+- Xonotic Forums (https://forums.xonotic.org)
+-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10)
+--- Forum: Xonotic - Editing and Concept Art (https://forums.xonotic.org/forumdisplay.php?fid=11)
+--- Thread: Nexuiz Maps? (/showthread.php?tid=402)



Nexuiz Maps? - hellmind - 05-08-2010

I've been working on a few maps lately using netradiant but all I have to build them on (engine wise) is Nexuiz.

So my question is: will maps built (as in created and 'built') for Nexuiz, work on Xonotic?

I understand there may be entity issues E.G. calling for a weapon that does not exist in Xonotic, but did in Nexuiz.

I'm sorry if this post is difficult to understand (I redid it twice).


RE: Nexuiz Maps? - vede - 05-08-2010

What you should do is get Xonotic from the GIT repository, compile it, then you can use the version of NetRadiant that comes with Xonotic (you'll have to compile it as well, though), or I think you can set your own version of NetRadiant's Nexuiz directory to the directory that Xonotic is actually in.

You can actually test the maps in Xonotic, too, the same way you would on Nexuiz.


RE: Nexuiz Maps? - hellmind - 05-08-2010

(05-08-2010, 06:26 PM)vede Wrote: What you should do is get Xonotic from the GIT repository, compile it, then you can use the version of NetRadiant that comes with Xonotic (you'll have to compile it as well, though), or I think you can set your own version of NetRadiant's Nexuiz directory to the directory that Xonotic is actually in.

You can actually test the maps in Xonotic, too, the same way you would on Nexuiz.

Ok, that's good and all but how do I compile Xonotic under Windows?