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[SUGGESTION] Remove Player names for enemies - Printable Version

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+--- Thread: [SUGGESTION] Remove Player names for enemies (/showthread.php?tid=4176)



Remove Player names for enemies - bw[nk] - 06-01-2013

As the title suggests I think that feature should be completeley removed from the game. In its current implentation it:
- Will draw the player name if you cannot see his model at all but have vision to the area where the name is drawn (i.e. you are standing lower than someone)
- Will sometimes stay onscreen for as long as 2 seconds allowing you to see through walls where your enemy is running away to.

I don't see any reason to keep it in the game in its current form. Anyone disagree?


RE: Remove Player names for enemies - machine! - 06-01-2013

You can turn it off if you want. As for affecting gameplay, I found I locate enemies by looking at them rather then noticing there names tag showing up.


RE: Remove Player names for enemies - bw[nk] - 06-02-2013

The problem isn't how I like to play, the problem is that there's a features in this game that functions similar to a wallhack. Why would I not use it if it's there? All my opponents potentially use it so why put myself in a disadvantadge?


RE: Remove Player names for enemies - g4spr0m - 06-02-2013

In minsta games (especially duels) it's actually a game changer, but since it's available for all players it's fair. It needs fixing but out of 1on1 games there is no real problem.


RE: Remove Player names for enemies - TheGoodGamer - 06-02-2013

Maybe there should be a serversided posibility to turn it on or off, so the server admin can decide how it should work on his server.


RE: Remove Player names for enemies - bw[nk] - 06-04-2013

(06-02-2013, 06:12 AM)TheGoodGamer Wrote: Maybe there should be a serversided posibility to turn it on or off, so the server admin can decide how it should work on his server.

Yea I suppose adding a server variable to forbid it would be the best solution for now.
Something like sv_shownames 0 // Allow clients to show player names. 0: forbidden, 1: own team only 2: both

Ideally it should be fixed to work properly, but that's polishing that can be done once Xon is no longer in beta.
I also noticed that you sometimes see the name appear through walls for about half a second after the enemy spawns. It's ridiculous the advantadge it gives you in minsta 1v1.

// Edit: Just found This old bug report. I don't quite understand why it's impossible to make this a server-side var if the server can force models etc.


RE: Remove Player names for enemies - Diomedes - 06-04-2013

Yes, it's a bug, I have reported a similar issue some time ago, too. Unfortunately it looks like nobody is willing to or capable of fixing it.


RE: Remove Player names for enemies - Mr. Bougo - 06-04-2013

(06-04-2013, 04:31 AM)bw[nk] Wrote: // Edit: Just found This old bug report. I don't quite understand why it's impossible to make this a server-side var if the server can force models etc.

That comment #11 is wrong, it's entirely possible to implement a setting that makes the server tell the client to switch off that name display logic. Please read the opinions and nuances though, they are relevant.

Do you guys think this bug should be reopened? I won't do it myself because I'm not fully aware of the issue, but I can point this thread to someone who can.

Diomedes, was it a bug report on the tracker? If so, can you give us the link to it?


RE: Remove Player names for enemies - Diomedes - 06-04-2013

http://dev.xonotic.org/issues/1373

It has occured several times after the report, happened to many other players too.


RE: Remove Player names for enemies - Mr. Bougo - 06-04-2013

That's a different issue than what is discussed in the OP, is it not?


RE: Remove Player names for enemies - Diomedes - 06-05-2013

Yes, that's what I said.


RE: Remove Player names for enemies - Mirio - 06-05-2013

(06-04-2013, 05:09 AM)Diomedes Wrote: Yes, it's a bug, I have reported a similar issue some time ago, too. Unfortunately it looks like nobody is willing to or capable of fixing it.

Because the ticket was not set up properly.


RE: Remove Player names for enemies - Mr. Bougo - 06-05-2013

(06-05-2013, 03:26 AM)Mirio Wrote:
(06-04-2013, 05:09 AM)Diomedes Wrote: Yes, it's a bug, I have reported a similar issue some time ago, too. Unfortunately it looks like nobody is willing to or capable of fixing it.

Because the ticket was not set up properly.

Tell me what to fix about it, I can update it if necessary.


RE: Remove Player names for enemies - Mirio - 06-05-2013

(06-05-2013, 01:09 PM)Mr. Bougo Wrote:
(06-05-2013, 03:26 AM)Mirio Wrote:
(06-04-2013, 05:09 AM)Diomedes Wrote: Yes, it's a bug, I have reported a similar issue some time ago, too. Unfortunately it looks like nobody is willing to or capable of fixing it.

Because the ticket was not set up properly.

Tell me what to fix about it, I can update it if necessary.

I did that already. Wink

It should always have a Category, Assignee (!!) and Target Version set by the author.