cl_decals_time and cl_decals_fadetime don't work - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Community (https://forums.xonotic.org/forumdisplay.php?fid=6) +--- Forum: Xonotic - General (https://forums.xonotic.org/forumdisplay.php?fid=18) +--- Thread: cl_decals_time and cl_decals_fadetime don't work (/showthread.php?tid=418) |
cl_decals_time and cl_decals_fadetime don't work - PineTrees - 05-11-2010 cl_decals_time and cl_decals_fadetime don't work I set them to 999 each, the decals still dissapear (don't even fade, just gone) after 2 seconds. The new decal system is enabled. Restarted map too. Also: is there a way to get decals to stick to actual player models? So they can be covered in blood? If not, might be a cool option (that decal-on-model option doesn't seem to do anything) |