[DM] Zenith - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: [DM] Zenith (/showthread.php?tid=4221) |
[DM] Zenith - monad - 06-12-2013 Needs items and some plastic surgery but if someone wants to try... zenith_a1.pk3 RE: [DM] Zenith - Mirio - 06-12-2013 Looks interesting. Will put it on UC soon! RE: [DM] Zenith - aa - 06-13-2013 It looks very good. RE: [DM] Zenith - Nestel - 06-13-2013 It is looks very dense, and its make it so interesting!, after the work I will download it :-). RE: [DM] Zenith - Smilecythe - 06-13-2013 You may wanna fix this: https://www.dropbox.com/s/xq3a71ycnfmg9e3/yay.wmv Visually, what should be done is that you fill in all the outside walls, as well as clip the ceiling better so you can't do what I did in the video, should be done definitely since you can get there pretty easily. Either block the access to that part completely or do something like this: RE: [DM] Zenith - monad - 06-15-2013 Thanks. In theory, that area was not accessible (only badly clipped). Small release: zenith_a2.pk3 Changes:
Justin pointed out that the map is cramped. What is you opinion about the scale? RE: [DM] Zenith - Justin - 06-15-2013 Hi! After scaling it up: It's much better! Although high differences are now sometimes too big. That's what I think: In the screenshots I attach, there are text messeges as well as I will describe them here:
RE: [DM] Zenith - Smilecythe - 06-16-2013 Very first timer point of view kinda opinion you have there Justin, some of the points seem to deny the fact that there's a way to get used to the stuff there Something unexpected, illogical and different in a map can sometimes be fun, this could very well be a hit in Minstagib DM. RE: [DM] Zenith - deoxys - 06-16-2013 [align=center] (06-16-2013, 09:08 AM)Smilecythe Wrote: Very first timer point of view kinda opinion you have there Justin, some of the points seem to deny the fact that there's a way to get used to the stuff there Nope his points are valid; it's good to just say your initial thoughts, especially for fellow mapmakers. I don't see getting lost or cramped-ness ever becoming a "perk" or anyhthing like that. However layout is very good, its clear this is the same guy who made fe26, specially in MH room. ill try to have more to say in a bit after dl. RE: [DM] Zenith - monad - 06-16-2013 Thanks for taking the time to write down all that stuff, Justin. Currently I'm going to maintain the current scale and try to make the height difference more bearable (ramps, some stairs and maybe another teleporter). ballist1c Wrote:However layout is very good, its clear this is the same guy who made fe26, specially in MH room Yes, is similar (health instead of armor, and now also with ramp jumps) RE: [DM] Zenith - deoxys - 06-16-2013 okay, there is quite a lot of clipping issues around. i will try and get some pictures ASAP RE: [DM] Zenith - monad - 06-22-2013 zenith_a3.pk3
RE: [DM] Zenith - Mirio - 06-22-2013 I got some people to play this map in a duel: http://stats.xonotic.org/game/167004 Quote:FOXYjouk: i like it (I guess by items he means the Mega Health and 50 Armors) RE: [DM] Zenith - monad - 06-25-2013 I know that I placed only two 50 armors. Also, there is no ammo. I suck at placing items, so I have delayed that work. Starting in the MH, is easy to arrive to any edge of the map so I don't know where to put the armors. Maybe I should move the MH or place smaller health packs? RE: [DM] Zenith - monad - 07-25-2013 I couldn't use computers for some time but now I can continue with the map. I opened a git branch (monad/zenith). Also I added a fan because this hot weather is horrible. RE: [DM] Zenith - machine! - 07-27-2013 Good job, looking forward forward to see how this map turns out. RE: [DM] Zenith - Micha - 09-16-2013 I've found a little bug. If you do a rampjump against the wall I've marked in the image, you'll fall through the wall and die. RE: [DM] Zenith - monad - 09-18-2013 Thanks! I fixed the bug. RE: [DM] Zenith - Mirio - 10-20-2013 (10-20-2013, 06:02 AM)Mirio Wrote: Zenith: I think not many enjoyed it. It provided some close games, but I personally find it pretty boring. It has got some clipping issues as well. |