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How to start LAN game with custom map on Quake? - Printable Version

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How to start LAN game with custom map on Quake? - satuim - 08-09-2013

I'm using Quake with the DarkPlaces Engine installed. And I want to know wither I can play with custom maps instead of the pre-installed ones.

Or would it be easier to play Xonotic over Quake1?


RE: How to start LAN game with custom map on Quake? - Mr. Bougo - 08-09-2013

Same as Xonotic: use the chmap command. If you have a map that's called maps/foo.bsp, just do
Code:
chmap foo
sv_public 0
and on the second LAN client:
Code:
connect 123.45.67.89
using the LAN IP of the serving client.


RE: How to start LAN game with custom map on Quake? - satuim - 08-09-2013

I'm not sure about the IP address


RE: How to start LAN game with custom map on Quake? - Mr. Bougo - 08-09-2013

It's the address on the LAN. You can find it out by having a look at the network interface settings in your OS.


RE: How to start LAN game with custom map on Quake? - satuim - 08-10-2013

Can I use this?
http://www.codingmonkeys.de/portmap/


RE: How to start LAN game with custom map on Quake? - Mr. Bougo - 08-10-2013

Why would you want to do that? We're talking about a LAN game here, there's no need to map internet ports.

What exactly is your problem? Did you not succeed at finding a way to know your LAN IP, or did you succeed but fail at connecting quake clients through the LAN?


RE: How to start LAN game with custom map on Quake? - satuim - 08-12-2013

I just like to use that program to see my IP so others can join Smile

Can't I select the world from Create LAN Game?
I will find my LAN IP. I need to try connecting though


RE: How to start LAN game with custom map on Quake? - Mr. Bougo - 08-12-2013

Will that not show you your WAN IP?

You really don't need any extra software to show your ip. Just having a look at the network settings/status of your operating system will be enough. You can also use the ipconfig command in a console if you're in windows.

I don't know what you can do with the menu because I don't remember what quake looks like. I'm giving you a universal solution for DarkPlaces. What matters is that your hosting client or dedicated server has a map loaded, and its sv_public server cvar set to an integer higher or equal to -1 (0 should work fine for all LAN setups).


RE: How to start LAN game with custom map on Quake? - satuim - 08-20-2013

I can find my IP in the settings yes.
I found a better way and that is to make a server with all settings you want. then type
map [MAP NAME]


RE: How to start LAN game with custom map on Quake? - Mr. Bougo - 08-20-2013

A better way to do what exactly? I have no idea what you think "map [MAP NAME]" does and what it replaces.


RE: How to start LAN game with custom map on Quake? - satuim - 08-23-2013

It loads a map Smile
It will kick everybody though.


RE: How to start LAN game with custom map on Quake? - Mr. Bougo - 08-23-2013

Use changelevel instead.

Anyway, you didn't answer my questions. I have no idea what you're doing or trying to do, what succeeded and what still fails. Until that's made clear, I'm done with this thread Tongue


RE: How to start LAN game with custom map on Quake? - satuim - 08-23-2013

Yep the command does work good.

What I need is a way to load up a custom map.


RE: How to start LAN game with custom map on Quake? - Mr. Bougo - 08-24-2013

As I said, use changelevel.

By the way, I recently realized that my first post makes use of "chmap" which I don't think exists in vanilla darkplaces. I wonder why you have said nothing about it failing.


RE: How to start LAN game with custom map on Quake? - satuim - 08-29-2013

Because I didn't want to try it Smile
I find changelevel much better!


RE: How to start LAN game with custom map on Quake? - Mr. Bougo - 08-29-2013

Eh. Please understand that I try to be involved when doing support. If you're ignoring my questions or recommendations or find better alternatives, please let me know.


RE: How to start LAN game with custom map on Quake? - satuim - 09-01-2013

(08-29-2013, 11:43 AM)Mr. Bougo Wrote: Eh. Please understand that I try to be involved when doing support. If you're ignoring my questions or recommendations or find better alternatives, please let me know.
Yes sorry I just hate stuffing around with IP's etc. and other Network problems, they are the most annoying.