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Fee Nex is NOT using Dark Places engine - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Community (https://forums.xonotic.org/forumdisplay.php?fid=6) +--- Forum: Off Topic (https://forums.xonotic.org/forumdisplay.php?fid=15) +--- Thread: Fee Nex is NOT using Dark Places engine (/showthread.php?tid=710) |
Fee Nex is NOT using Dark Places engine - Lee_Stricklin - 07-13-2010 It will be using Cry Engine 3. Ill***ic just confirmed this on Facebook. They changed the engine, why they don't change the name is beyond me. http://www.qj.net/qjnet/news/nexuiz-console-released-will-be-powered-by-cryengine-3.html RE: Fee Nex is NOT using Dark Places engine - Cuinnton - 07-14-2010 wow what does this mean? Is this good or bad for us? Will engine development slow down? RE: Fee Nex is NOT using Dark Places engine - Slup - 07-14-2010 no idea :o RE: Fee Nex is NOT using Dark Places engine - Lee_Stricklin - 07-14-2010 I imagine it may, I bet half the reason for the switch was the controversy over potential GPL code. Either way, it won't slow Xonotic down at least I don't think it will since it is being developed with DarkPlaces current limitations in mind. RE: Fee Nex is NOT using Dark Places engine - Halogene - 07-14-2010 But I figure Lord Havoc won't have any pressure anymore to implement some of the improvements into the darkplaces engine that were intended and required for the Illfonic console thingy. So in a way, I guess, this will slow down engine development indirectly. RE: Fee Nex is NOT using Dark Places engine - Exitium - 07-14-2010 Seriously, I wtf'ed. RE: Fee Nex is NOT using Dark Places engine - Rad Ished - 07-14-2010 Hmmm, they already paid for Dark Places didn't they? is this good business? does a monkey eat peanuts? are clams good in chowder? RE: Fee Nex is NOT using Dark Places engine - Halogene - 07-14-2010 It depends. RE: Fee Nex is NOT using Dark Places engine - pyr0 - 07-14-2010 Wasn't there any "give backs" to the community? If they are now using the Cry Engine instead of the Darkplaces Engine there will be no codepieces for the community... ![]() EDIT: Sorry for my bad english. Maybe I should use google translate instead. ![]() RE: Fee Nex is NOT using Dark Places engine - IDWMaster - 07-14-2010 Why settle for limitations of the engine; when we could improve it? Darkplaces is open-source; so rather than wish we had a better engine, we could create our own branch of Darkplaces, and this could greatly improve the quality of the game! RE: Fee Nex is NOT using Dark Places engine - Halogene - 07-14-2010 ... and who is supposed to do that? :o? RE: Fee Nex is NOT using Dark Places engine - Roanoke - 07-14-2010 (07-14-2010, 09:52 AM)pyr0 Wrote: Wasn't there any "give backs" to the community?Nope, it was explicitly said that there would be no contributions to darkplaces, iirc. (07-14-2010, 09:58 AM)IDWMaster Wrote: Why settle for limitations of the engine; when we could improve it? Darkplaces is open-source; so rather than wish we had a better engine, we could create our own branch of Darkplaces, and this could greatly improve the quality of the game!Because maintaining an engine takes a team. Best approach is to just make modifications/patches and submit them to the DP team for committing. RE: Fee Nex is NOT using Dark Places engine - IDWMaster - 07-14-2010 (07-14-2010, 12:04 PM)Roanoke Wrote:Great idea! Who's going to make the patches?(07-14-2010, 09:52 AM)pyr0 Wrote: Wasn't there any "give backs" to the community?Nope, it was explicitly said that there would be no contributions to darkplaces, iirc. RE: Fee Nex is NOT using Dark Places engine - Roanoke - 07-14-2010 Whoever decides they want to change the engine somehow and knows how to write whatever the engine is written in (C, is it?) RE: Fee Nex is NOT using Dark Places engine - rainerzufalldererste - 07-22-2010 I think it's written in C or C++! All those good 3d things are written in C-Languages! RE: Fee Nex is NOT using Dark Places engine - Blub - 07-23-2010 This basically means that the ONLY thing they took from us was the name and the logo. Nothing else. This makes... so much nonsense... RE: Fee Nex is NOT using Dark Places engine - Roanoke - 07-23-2010 The name, which is a typo. RE: Fee Nex is NOT using Dark Places engine - tux9656 - 07-23-2010 It's starting to seem like the console version of Nexuiz has real potential to become great vaporware. |