WebAssembly Build - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Development (https://forums.xonotic.org/forumdisplay.php?fid=12) +--- Thread: WebAssembly Build (/showthread.php?tid=8010) |
WebAssembly Build - Addison - 04-04-2019 Has anyone considered porting Xonotic to WebAssembly? Judging by the success of projects like D3wasm it seems like it could be a worthwhile endeavor and could probably help the game reach a wider audience. I would be interested in contributing if someone is interested in working on this. RE: WebAssembly Build - martin-t - 04-07-2019 I am working on something different but related - porting our gamecode to rust so it can be compiled to WASM and run on a different (technically better) engine. Here's the tracking issue: https://gitlab.com/xonotic/xonotic/issues/244 If you think you're able help porting Xonotic (the engine itself) to WASM, you should probably be able to help add WASM support to daemon (part 2 of the issue). I don't have time to work on it now (busy with part 1) and other devs are busy with other things so we're looking for people to help us. |