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[NEED HELP] Keybindings not recognized when using the SDL launcher - Printable Version

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Keybindings not recognized when using the SDL launcher - naw - 09-01-2019

Hello
I'm using Xonotic 0.8.2 on Arch linux installed from the repositories.
When I use the SDL launcher, there are several keys that aren't recognized but are recognized with the GLX launcher. So far, I have noticed:
  • Mouse wheel tilting (on GLX is recognized as MOUSE4 and MOUSE5) Using xev (the X event tester) they seem to be recognized by linux as button 6 and button 7
  • º key (under the Esc key, spanish keyboard layout) The GLX menu doesn't draw the key, but in the config.cfg appears as bind º "toggleconsole" and the key works in game. Using xev (the X event tester) it seems to be recognized by linux as keycode 49 (keysym 0xba, masculine)
I don't use the GLX launcher because it seems to have issues with pulseaudio, sometimes in game the audio stops until I restart the game.
Just in case it's important, it's not a fresh install, I have changed my compoter components but I have kept the hard disks and I have not reinstalled the OS nor Xonotic.

Any ideas on what may be happening?

By the way, any ideas on the GLX issues with the audio?


RE: Keybindings not recognized when using the SDL launcher - naw - 09-02-2019

The issue may be related to Darkplaces Bug #133 although in that bug the mouse buttons are recognized (but with a different ID), here in SDL they aren't.

I tried the autobuild package, not the one generated by misc/tools/rsync-updater but an Arch package that gets the code from rsync://beta.xonotic.org/autobuild-Xonotic, and, at least the mouse problem persists.