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[CTF,CA,NB,ONS,RC] Trident_ctf - Printable Version

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+--- Thread: [CTF,CA,NB,ONS,RC] Trident_ctf (/showthread.php?tid=8399)



[CTF,CA,NB,ONS,RC] Trident_ctf - Kotangens - 08-12-2020

This is a CTF remake of Trident, that is still in development(but can be ended). You can support the project if you want. I indicated proraide (He made the original) and myself (Remixed) as the authors.
New music.
EDIT: I've removed a music(from SSE) because of it isn't mine and now the map is using an official one.
Beta 5 update: removed music, superweapons, hook,domination. Improved light, some places. Added a new place, Race/CTS.
All vanilla weapons: machinegun, mortar, electro, crylink, vortex, hagar, devastator.
Nothing special.
DOWNLOAD: Trident ctf
SCREENSHOTS:
[Image: trident_ctf_800.jpg]
[Image: xonotic20211231151529_00_800.jpg]
[Image: xonotic20211231151541_00_800.jpg]
[Image: xonotic20211231151554_00_800.jpg]
[Image: xonotic20211231151617_00_800.jpg]
Beta 4 is removed because of music.


RE: [CTF,CA,DOM] TRIPIDENT(or Trident_ctf) - _para - 08-12-2020

I like the idea but I'd use warpzones as portals. This teleporter alone seems a bit to small. As the map supports at least 6 players per team it would be a mess squishing all through it. The rest of the map then is less occupied and thus maybe too good for hiding.

I'd suggest adding 2 warpzones for each side. I mean just turn those small portals into bigger warpzones, 2 per side and you should be fine.

Also compile with -vis and -light stuff... there should be an "xonotic final approved ... something" option. It takes significantly longer but only that way it will look decent.

But else why not?


RE: [CTF,CA,DOM] TRIPIDENT(or Trident_ctf) - Kotangens - 08-12-2020

ok, i will add your idea


RE: [CTF,CA,DOM] TRIPIDENT(or Trident_ctf) - LegendGuard - 08-18-2020

I see that in the first post of this topic, the walls can be seen through. I think that seems a newbie fail, sometimes are because the walls are like flat and not like a tridimensional cube.


RE: [CTF,CA,DOM] TRIPIDENT(or Trident_ctf) - Kotangens - 08-19-2020

What idea would you give me for my map? Checkpoints are unlikely to be


RE: [CTF,CA,DOM] TRIPIDENT(or Trident_ctf) - AriosJentu - 08-19-2020

Cute update, looks better than before Big Grin


RE: [CTF,CA,DOM] TRIPIDENT(or Trident_ctf) - L497 - 08-22-2020

It seems to me that in b3 there are some really dark areas and there is this bug where looking at a certain angle in different places a blackbar appears in the skybox.
You should expand the bounding box on top of the map to allow more movement. Also are the stairs supposed to be that much misaligned?


RE: [CTF,CA,DOM] TRIPIDENT(or Trident_ctf) - Kotangens - 08-23-2020

(08-22-2020, 04:05 AM)L497 Wrote: It seems to me that in b3 there are some really dark areas and there is this bug where looking at a certain angle in different places a blackbar appears in the skybox.
You should expand the bounding box on top of the map to allow more movement. Also are the stairs supposed to be that much misaligned?
I removed the dark places. Dark Skybox is now unlikely


RE: [CTF,CA,NB,ONS,RC] Trident_ctf - Kotangens - 12-31-2021

The post is edited, now you can download BETA 5 with its new features!!!