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[CTF,ONS,CTS] Trident_ctf [FINAL]

#1
This is a CTF remake of Trident. I indicated proraide (He made the original) and myself (Remixed) as the authors.
Final update (r1): fixed bricks, improved light a lot, replaced warpzones to a usual road.
Now bots work (expect for cts and race)
All vanilla weapons: machinegun, mortar, electro, crylink, vortex, hagar, devastator.
Nothing special.
DOWNLOAD: Trident ctf
SCREENSHOTS:
[Image: f9da2e920ad31237caa59be47b1571b6.jpg]
[Image: 2f0ebc669749437a96cf635155b53d68.jpg]
[Image: 7eafc7fe931b34c8e01c326ac93c3ad6.jpg]
[Image: 3429ad98f23f39ce7f8888e48ab10233.jpg]
[Image: 2ab6cc1b92ff1d6d18396244b24e835b.jpg]
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Landing hedge;
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
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#2
I like the idea but I'd use warpzones as portals. This teleporter alone seems a bit to small. As the map supports at least 6 players per team it would be a mess squishing all through it. The rest of the map then is less occupied and thus maybe too good for hiding.

I'd suggest adding 2 warpzones for each side. I mean just turn those small portals into bigger warpzones, 2 per side and you should be fine.

Also compile with -vis and -light stuff... there should be an "xonotic final approved ... something" option. It takes significantly longer but only that way it will look decent.

But else why not?
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#3
ok, i will add your idea
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Landing hedge;
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply

#4
I see that in the first post of this topic, the walls can be seen through. I think that seems a newbie fail, sometimes are because the walls are like flat and not like a tridimensional cube.
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#5
What idea would you give me for my map? Checkpoints are unlikely to be
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Landing hedge;
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply

#6
Cute update, looks better than before Big Grin
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#7
It seems to me that in b3 there are some really dark areas and there is this bug where looking at a certain angle in different places a blackbar appears in the skybox.
You should expand the bounding box on top of the map to allow more movement. Also are the stairs supposed to be that much misaligned?


Attached Files Thumbnail(s)
           
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#8
(08-22-2020, 04:05 AM)L497 Wrote: It seems to me that in b3 there are some really dark areas and there is this bug where looking at a certain angle in different places a blackbar appears in the skybox.
You should expand the bounding box on top of the map to allow more movement. Also are the stairs supposed to be that much misaligned?
I removed the dark places. Dark Skybox is now unlikely
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Landing hedge;
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply

#9
The post is edited, now you can download BETA 5 with its new features!!!
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Landing hedge;
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply

#10
Now you can use the FINAL version of Trident ctf!!!
If you want my map be in your server, you can add it.
If you want to play a local game --> try CTF with bots(they work there)
If you want to edit my map (e.g. put vehicles) --> you can (If you will: please, you should indicate yourself there as an author with proraide(general author) and me(Kotangens, CTF remake author))
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Landing hedge;
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply

#11
I decided to add some vehicles for Trident_ctf, but it'll have another name (trident_ctf_v)
Official vehicle version.
UPDATE: replaced some vehicles into other vehicles, thanks to SirRanjid


Attached Files
.pk3   trident_ctf_v_r1.3.pk3 (Size: 5.55 MB / Downloads: 3)
My maps:
CTF: Trident_ctf, Moon terror;
DM: Checkfriend, Landing hedge;
Duel: tempullit, X air walker;
Kota-dooM: Kota-dooM, Kota-dooM4 (-2);
Race: Map packs;
Special: Triangle, Mid space 'em.

You can check out my other maps here.
Reply



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