Create an account

Welcome, Guest
You have to register before you can post on our site.



Search Forums

(Advanced Search)

Forum Statistics
» Members: 4,564
» Latest member: oompaloompa
» Forum threads: 5,671
» Forum posts: 19,676

Full Statistics

Online Users
There are currently 73 online users.
» 0 Member(s) | 73 Guest(s)

Big Grin XonStat records its millionth game!
Posted by: Antibody - 02-26-2018, 08:22 PM - Forum: Xonotic - News - Replies (2)

The subject says it all, as does the corresponding blog post. Wow, everyone! We hit ONE MILLION games recorded on XonStat. I kinda feel like Dr. Evil announcing this:

[Image: NDBB96K.png]

Anyway, I know it is not billion with a 'b', but I can't help but feel extremely proud of this little community and how much fun we've had. Thanks for fragging with us!

Print this item

  XonPickup's database examined
Posted by: Mirio - 07-04-2017, 10:39 AM - Forum: Xonotic - News - Replies (3)

Made some stats about #xonotic.pickup activity!

Read it here:

Print this item

Video Xonotic 0.8.2 Release Overview
Posted by: Antibody - 04-04-2017, 07:39 AM - Forum: Xonotic - News - Replies (11)

Now that the release business has died down a little, I took some time yesterday evening to compile a video showing off a good number of new features! Enjoy.

Print this item

Star Xonotic 0.8.2 released!
Posted by: Antibody - 04-01-2017, 01:15 PM - Forum: Xonotic - News - Replies (35)

On behalf of the team I'm happy to announce that Xonotic 0.8.2 is now available! No, this isn't a joke. I repeat: no, this isn't a joke. YASSSS!

The full blog post covering the details is here

As always, happy fragging!

Print this item

Bug Bring out your bugs! Code freeze now in effect.
Posted by: Antibody - 03-04-2017, 09:05 AM - Forum: Xonotic - News - No Replies

Hello fellow fraggers and developers,

I'm happy to announce that we're now in code freeze! The development team is not merging in any new enhancements so we can ensure that you get a stable release soon. That means now is the time to flush out any remaining show-stopping bugs! You can help us by reporting any bugs to us on the project's issue tracker for triage. Feel free to also ping us in the development channel on IRC as well: #xonotic on Freenode.

Cheers and happy fragging!

Print this item

Star Forum Upgrades
Posted by: -z- - 03-03-2017, 09:22 PM - Forum: Xonotic - News - Replies (80)

Hey guys, -z- here, trying to establish clearly lines of communication, and be held more accountable for timely upgrades to the forums.

I would love to enhance the forums anyway I can, I don't always have time, but I promise to prioritize security patches, and major useability bugs.

I would love to help on new features, enhancements, small bugs.  If you can provide me with a patch, or meet me halfway on a solution, I can guarantee a faster result.

Use this thread as an opportunity to report any bugs, or request features!

If you prefer, find me on IRC #xonotic on freenode/quakenet.

If you have a gitlab account, the issues that are more complex should be captured here:



Added a responsive theme to the forums, select "NetPen" in the theme chooser in the footer, or in your profile.


Upgraded with the latest security patches, fixed some user reported bugs (thanks guys!), re-purposed this thread.


The forums look different today, the reason for that is we've upgraded! We're now using the latest version of MyBB, 1.8.10.

The new theme, revoxono, has overcome many of the issues we had with the old theme.  However, nothing is perfect, we expect you to find bugs, or miss features from the old theme.

We're planning on rolling out a few more changes over the next few weeks, stay tuned.

Big shout out to everyone on the team that helped make this upgrade as smooth as possible.

Print this item

  Video: Xonotic 0.8.1 overview
Posted by: Antibody - 08-28-2015, 12:08 PM - Forum: Xonotic - News - Replies (14)

Print this item

  Xonotic 0.8.1 Released!
Posted by: Antibody - 08-26-2015, 07:13 PM - Forum: Xonotic - News - Replies (36)

Xonotic 0.8.1 is out! Aw yer!

HTTP Download

MD5: f7a9cd8ab68a00336acca164f983b569
Package size: 940M

If you already have Xonotic, upgrade to the release with these steps:

- Navigate to your Xonotic installation folder.
- Navigate to the misc/tools/rsync-updater folder.
- Execute the (for Linux or Mac) or update-to-release.bat (for Windows) and wait for it to complete.
- Profit. You're done!

Read full info about new features at the blog post!

We hope you all enjoy it. See you out on the servers soon. As always - happy fragging!

Print this item

Question Friday is for Fragging!
Posted by: Antibody - 07-16-2015, 07:55 PM - Forum: Xonotic - News - Replies (15)

Hey folks,

SPLAT and I will be hosting a live playing session tomorrow night! Join us on the Kansas public git server ( at 8 PM EDT (2 AM // 02:00 CEST) for a frag-filled Q&A session. We'll be available on my Mumble server (address:, port: 64738) to answer your questions or to just plain chat. All skills welcome - We'll see you there!


Print this item

Bug SDLv2: We need your help!
Posted by: Antibody - 07-08-2015, 07:45 AM - Forum: Xonotic - News - Replies (8)

Players and developers out there, we need your help! We'd like to iron out all of the SDLv2 issues in the game in order to cut a new release, but we're lacking on the details of what needs to be fixed. To find that out, we first need to know the specifics of what is going wrong!

This is where you can help. By testing the game using the SDL binaries and providing us feedback, the development team can get a better picture of where we should spend our time. How to test SDL, you say? If you're on git, you can run "./all run sdl". If you're on an autobuild or the 0.8.0 release, you can run the script with "sdl" in the name. If you find something, please file and issue with us on our GitLab tracker. If it warrants a discussion first, please don't hesitate to drop by the development IRC channel (#xonotic on freenode). Please remember that IRC responses may take a while.

Anyway, here's to bug squashing. See you all on the servers, and happy fragging!

EDIT: One of our developers informed me that we need to compile git builds with a specific option for SDLv2 to enable it. You can do this with "SDL_CONFIG=sdl2-config ./all compile". After this is done the "./all run sdl" will use version 2 instead of version 1. Thank you for the tip, packer!

Print this item

Latest Threads
Just a thank you for the ...
Last Post: Solid
2 hours ago
Last Post: Halogene
4 hours ago
[How To] Make this game m...
Last Post: Lee_Stricklin
10 hours ago
Hello from EU
Last Post: oompaloompa
Yesterday, 06:43 PM
Screenshots of what you'r...
Last Post: Cortez666
Yesterday, 04:31 PM
Last Post: Antibody
Yesterday, 09:09 AM
Spectator Follow Killer
Last Post: It'sMe
03-14-2018, 05:20 AM
Last Post: Smilecythe
03-13-2018, 06:44 PM
This needs an official Di...
Last Post: illwieckz
03-11-2018, 10:36 AM
Quick question ...
Last Post: devnexen
03-11-2018, 02:49 AM

Forum software by © MyBB original theme © iAndrew 2016, remixed by -z-