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  XonPickup's database examined
Posted by: Mirio - 07-04-2017, 10:39 AM - Forum: Xonotic - News - Replies (3)

Made some stats about #xonotic.pickup activity!

Read it here:

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Video Xonotic 0.8.2 Release Overview
Posted by: Antibody - 04-04-2017, 07:39 AM - Forum: Xonotic - News - Replies (11)

Now that the release business has died down a little, I took some time yesterday evening to compile a video showing off a good number of new features! Enjoy.

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Star Xonotic 0.8.2 released!
Posted by: Antibody - 04-01-2017, 01:15 PM - Forum: Xonotic - News - Replies (35)

On behalf of the team I'm happy to announce that Xonotic 0.8.2 is now available! No, this isn't a joke. I repeat: no, this isn't a joke. YASSSS!

The full blog post covering the details is here

As always, happy fragging!

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Bug Bring out your bugs! Code freeze now in effect.
Posted by: Antibody - 03-04-2017, 09:05 AM - Forum: Xonotic - News - No Replies

Hello fellow fraggers and developers,

I'm happy to announce that we're now in code freeze! The development team is not merging in any new enhancements so we can ensure that you get a stable release soon. That means now is the time to flush out any remaining show-stopping bugs! You can help us by reporting any bugs to us on the project's issue tracker for triage. Feel free to also ping us in the development channel on IRC as well: #xonotic on Freenode.

Cheers and happy fragging!

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Star Forum Upgrade
Posted by: -z- - 03-03-2017, 09:22 PM - Forum: Xonotic - News - Replies (78)

The forums look different today, the reason for that is we've upgraded! We're now using the latest version of MyBB, 1.8.10.

The new theme, revoxono, has overcome many of the issues we had with the old theme.  However, nothing is perfect, we expect you to find bugs, or miss features from the old theme.

Use this thread as an opportunity to report any bugs, or request features.

We're planning on rolling out a few more changes over the next few weeks, stay tuned.

Big shout out to everyone on the team that helped make this upgrade as smooth as possible.

Lastly, if you have a gitlab account, the issues that are more complex will be captured here:

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  Video: Xonotic 0.8.1 overview
Posted by: Antibody - 08-28-2015, 12:08 PM - Forum: Xonotic - News - Replies (14)

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  Xonotic 0.8.1 Released!
Posted by: Antibody - 08-26-2015, 07:13 PM - Forum: Xonotic - News - Replies (36)

Xonotic 0.8.1 is out! Aw yer!

HTTP Download

MD5: f7a9cd8ab68a00336acca164f983b569
Package size: 940M

If you already have Xonotic, upgrade to the release with these steps:

- Navigate to your Xonotic installation folder.
- Navigate to the misc/tools/rsync-updater folder.
- Execute the (for Linux or Mac) or update-to-release.bat (for Windows) and wait for it to complete.
- Profit. You're done!

Read full info about new features at the blog post!

We hope you all enjoy it. See you out on the servers soon. As always - happy fragging!

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Question Friday is for Fragging!
Posted by: Antibody - 07-16-2015, 07:55 PM - Forum: Xonotic - News - Replies (15)

Hey folks,

SPLAT and I will be hosting a live playing session tomorrow night! Join us on the Kansas public git server ( at 8 PM EDT (2 AM // 02:00 CEST) for a frag-filled Q&A session. We'll be available on my Mumble server (address:, port: 64738) to answer your questions or to just plain chat. All skills welcome - We'll see you there!


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Bug SDLv2: We need your help!
Posted by: Antibody - 07-08-2015, 07:45 AM - Forum: Xonotic - News - Replies (8)

Players and developers out there, we need your help! We'd like to iron out all of the SDLv2 issues in the game in order to cut a new release, but we're lacking on the details of what needs to be fixed. To find that out, we first need to know the specifics of what is going wrong!

This is where you can help. By testing the game using the SDL binaries and providing us feedback, the development team can get a better picture of where we should spend our time. How to test SDL, you say? If you're on git, you can run "./all run sdl". If you're on an autobuild or the 0.8.0 release, you can run the script with "sdl" in the name. If you find something, please file and issue with us on our GitLab tracker. If it warrants a discussion first, please don't hesitate to drop by the development IRC channel (#xonotic on freenode). Please remember that IRC responses may take a while.

Anyway, here's to bug squashing. See you all on the servers, and happy fragging!

EDIT: One of our developers informed me that we need to compile git builds with a specific option for SDLv2 to enable it. You can do this with "SDL_CONFIG=sdl2-config ./all compile". After this is done the "./all run sdl" will use version 2 instead of version 1. Thank you for the tip, packer!

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  XonStat data snapshot released
Posted by: Antibody - 06-01-2015, 08:02 AM - Forum: Xonotic - News - Replies (10)

Hi everyone,

Over the years I have received several requests for raw statistics data. Today I'm happy to release a snapshot of that data for interested parties to use! You can obtain this here. This is a PostgreSQL database dump of XonStat on 2015-05-27 that was created using pg_dump. It contains every game, server, map, and player present in the database up to that time! You can load it by following the commands within the drop and load script in the xonstatdb git repository.

Once you are up and running, I'd recommend examining the table structures with the '\dt' command from within psql to get yourself familiar with the data model. You can filter out tables ending in q1, q2, q3, or q4 - these are child tables used to break up the volume. For example, the games_2015q1 table contains games from the first quarter of this year, but you can obtain the same information by querying the games table with a WHERE clause on the create_dt column. If you have any questions, you can always ask here.

The database structure (DDL, for those familiar with database parlance) is under the GPLv3 license, with the full source available on GitLab. The data is licensed under the CC-BY license, with attribution to "Team Xonotic" and

I look forward to seeing what you all do with this!


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