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http://forums.inside3d.com/viewtopic.php?f=1&t=5214
http://quakewiki.org/wiki/Main_Page

Would be cool if some Xonotic developers could help documenting Darkplaces CSQC better (maybe with some tutorials).
darkplaces only supports 256 static entities? ...
seems awfully low ...
or i have no clue what a static entity is ...
probably the second one ...
I believe the static entities are the brush-based ones. Like lifts, doors, perhaps some trigger brushes, etc.

EDIT: And, since 2010, DP supports 256 static entities when compiled with SMALLMEMORY #define'd, but 1024 otherwise.