How can i make an animated vault door from fallout, that will slide out and roll to the side after being triggered?
Typically you use the unfc_door entity for that. But I´m not whether you can make it rotate before being opened. As as I know it only can move into one direction and not play through several animations...
I know that, althought func_door_secret will make more alike movement...
I am thinking, maybee it would be possible to use an external animated model with custom code, maybee?
Also, is there any way to move a model?
target a misc_model to some moving ent and it will be baked into its geometry.