Little Mexico v1r1 - Printable Version +- Xonotic Forums (https://forums.xonotic.org) +-- Forum: Creating & Contributing (https://forums.xonotic.org/forumdisplay.php?fid=10) +--- Forum: Xonotic - Map Releases & Reviews (https://forums.xonotic.org/forumdisplay.php?fid=13) +--- Thread: Little Mexico v1r1 (/showthread.php?tid=541) Pages:
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RE: Little Mexico v1r1 - chooksta - 06-08-2010 heres a rough grassey , sir , julienstein help me alot too (ty julie!) its just a rough atm , so , GO ON EVERYONE , PICK IT APART! hehehhe http://omploader.org/vNGpoag/mexico.ogg :^ me plumber! t !pad RE: Little Mexico v1r1 - Sepelio - 06-08-2010 (06-08-2010, 01:21 AM)tankmiche Wrote:(06-07-2010, 11:03 PM)Sepelio Wrote: He has the pms lmfao I'd never have spotted that. RE: Little Mexico v1r1 - Vael - 06-08-2010 (06-08-2010, 10:39 AM)chooksta Wrote: heres a rough grassey , sir , julienstein help me alot too (ty julie!) Oh man, i'd love to frag people to this. The pluck sounding synth sounds a little too harsh or rigid or something, maybe give it a little more sustain in the envelope. Everything else sounds great, I love the glitchy stuff! RE: Little Mexico v1r1 - XV22 - 06-08-2010 whoa ! this map is completely new, never seen one like it before in Nexuiz/Xonotic. I think it will be a good addition as a first impression, I think it's a good idea to have different maps. but I still have to download and try it first (it's a bit BIG 71 mb !!!). RE: Little Mexico v1r1 - tankmiche - 06-08-2010 (06-08-2010, 10:39 AM)chooksta Wrote: heres a rough grassey , sir , julienstein help me alot too (ty julie!) * tankmiche likes it very much, good job! Really fits this map. Edit: wtf "/ me" really works :o (06-05-2010, 06:19 PM)Roanoke Wrote: Or are there? An even worse problem I noticed is the palm in the garden, it's even bigger (you can see the bounding box of the player in red) I think you should add collisions with palms and cactuses too, they're too important to ignore... RE: Little Mexico v1r1 - Roanoke - 06-08-2010 No, adding collision with cacti will slow the map down. Collision with plams should be done, they're not in high-traffic zones. |