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Screenshots of what you're doing. - Printable Version

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+--- Thread: Screenshots of what you're doing. (/showthread.php?tid=69)



RE: Screenshots of what you're doing. - hutty - 10-25-2012

woa ... a little lighting can do wonders


RE: Screenshots of what you're doing. - Cortez666 - 10-26-2012

[Image: ise1whgsmy1t805xvf97_thumb.jpg]


RE: Screenshots of what you're doing. - rocknroll237 - 10-27-2012

Nice Cortez, but what's up with the rock and its shadow on the ceiling?


RE: Screenshots of what you're doing. - Cortez666 - 10-27-2012

(10-27-2012, 06:28 AM)rocknroll237 Wrote: what's up with the rock and its shadow on the ceiling?

i changed the rocks last night a bit http://pics.nexuizninjaz.com/images/47rlifbbtnkk2zjeby1b.jpg they look better now.

i havent touched the lighting yet, thats why there are some artifacts


RE: Screenshots of what you're doing. - Fisume - 10-27-2012

(10-20-2012, 06:06 AM)Cortez666 Wrote: [Image: bbut535qokkx6t20hvt2_thumb.jpg]

looks great Cortez, keep this up.


RE: Screenshots of what you're doing. - Minkovsky - 10-29-2012

(10-24-2012, 10:17 PM)Mirio Wrote: With help of teh Catgroove

I also listen to Parov Stelar when working on stuff.


RE: Screenshots of what you're doing. - Justin - 11-01-2012

https://dl.dropbox.com/u/90490112/good1.jpg
https://dl.dropbox.com/u/90490112/good2.jpg
https://dl.dropbox.com/u/90490112/good3.jpg


RE: Screenshots of what you're doing. - hutty - 11-01-2012

I like how you are so determined to not let any color into that map ... and achieve everything with light painting .... (the exact opposite of what I am doing ... Tongue )


RE: Screenshots of what you're doing. - rocknroll237 - 11-01-2012

(11-01-2012, 06:25 PM)hutty Wrote: I like how you are so determined to not let any color into that map ... and achieve everything with light painting .... (the exact opposite of what I am doing ... Tongue )

Yeah, it doesn't really need that much colour, I like the style.

Looking brilliant Justin!


RE: Screenshots of what you're doing. - hutty - 11-01-2012

http://ubuntuone.com/2Z5XXC4YDjJf0MybVYtbwu

grass ... so fluffy

:3


not a fur shader
its 7 layers of patchmesh terrain ...
maddin is going to kill me


RE: Screenshots of what you're doing. - s1lence - 11-01-2012

how is player hoverig on top of grass?


RE: Screenshots of what you're doing. - Mr. Bougo - 11-02-2012

(11-01-2012, 09:50 PM)hutty Wrote: http://ubuntuone.com/2Z5XXC4YDjJf0MybVYtbwu

grass ... so fluffy

:3


not a fur shader
its 7 layers of patchmesh terrain ...
maddin is going to kill me

Image not found. You have the most reliable hosts, hutty Tongue

EDIT: Nvm, their https does not seem to work. Awesome.


RE: Screenshots of what you're doing. - Maddin - 11-02-2012

(11-01-2012, 09:50 PM)hutty Wrote: http://ubuntuone.com/2Z5XXC4YDjJf0MybVYtbwu

grass ... so fluffy

:3


not a fur shader
its 7 layers of patchmesh terrain ...
maddin is going to kill me

* Maddin is killing hutty

Seriously, I got a headache when looking at this... also, never heard of something called consistence? I think Cortez mentioned that somewhere too...

Suggestion... use a heightmap for that grass with an extremely high contrast and you´ll get the same result when enabling relief mapping...

(dots for you, hutty Wink )


RE: Screenshots of what you're doing. - hutty - 11-02-2012

the only issue with height mapping is it doesn't happen if one has heightmapping off ... which I always do ... I like the fluffy grass ...
... if I cant resolve the current framerate issues I am having with the grass ... I'll switch it to a hieghtmap ...

it looks better when viewed from a normal angle ... but I couldn't show a screenshot of that because the rest of the map is a huge mess right now ...

.. what do you mean by consistence ? ... if you are meaning matching the rest of xonotic style ... i'm working on it ...


RE: Screenshots of what you're doing. - Mr. Bougo - 11-02-2012

I think he means consistency, and it works on a smaller scale too (consistency across a map) (not saying this isn't consistent, I have no idea).


RE: Screenshots of what you're doing. - Maddin - 11-02-2012

Yeah whatever, I think you got it. Tongue Ask Cortez666 about it he can help you for sure on that, I´m too lazy at the moment. Tongue


RE: Screenshots of what you're doing. - Cyber Killer - 11-03-2012

That Hutty-grass reminds me a lot of the rally environment in Trackmania. It does look more or less nice on screenshots, but when moving it's incredibly fake there. I hope the Hutty-grass does this better :-).


RE: Screenshots of what you're doing. - hutty - 11-03-2012

dang ... i never played rally environment (only island - coast - city -statum and canyon) ... but actually ... the grass looks better while moving than it does in screenshots ...


RE: Screenshots of what you're doing. - s1lence - 11-03-2012

[Image: cZaoh.jpg]


[Image: HA8Rw.png]


RE: Screenshots of what you're doing. - hutty - 11-04-2012

   

go home stormkeep
you are drunk


RE: Screenshots of what you're doing. - rocknroll237 - 11-04-2012

(11-04-2012, 11:21 AM)hutty Wrote: go home stormkeep
you are drunk

Nice Hutty, nice!


RE: Screenshots of what you're doing. - Justin - 11-04-2012

Is this a remake of final rage? Stormkeep upside down? Damn, It looks better then orginal.


RE: Screenshots of what you're doing. - hutty - 11-04-2012

stormkeep upside down ...

dont play with it flipped sideways ,,, it will make you sick


RE: Screenshots of what you're doing. - Cortez666 - 11-04-2012

[Image: 67mpt8altezrd3st670_thumb.jpg][Image: omk8cuvodi7a6kgiar_thumb.jpg][Image: uw40mgi4xoqskkj06i3g_thumb.jpg]


RE: Screenshots of what you're doing. - Maddin - 11-04-2012

[Image: qmw3.png]

Doing some useful stuff for you, the community, lately. This is a map compiler GUI which (will) support a lot of handy features which makes compiling and testing maps easier than it was before. I´m currently struggling around with the fancy Windows Commandline... oh did I mentioned that it will be available for Linux (mainly tbh) too? Wink Stay tuned, there will be a release some time soon.