Xonotic - Editing and Concept Art
Threads
- Can I change the guided missle to "fire and forget"? (1 Reply)
- My Public Domain textures-photos for you! (0 Replies)
- Very simple crosshair (9 Replies)
- Draconi player model (and modeler help needed!) (31 Replies)
- Nexuiz maps (21 Replies)
- Mappers wanted! (15 Replies)
- sRGB tool (1 Reply)
- Disappearing faces (2 Replies)
- q3map2 multi threading. (3 Replies)
- SRGB lightmaps - how to use them (2 Replies)
- [TLC required] Maps, packs, textures, other stuff in progress I never finished (0 Replies)
- Disappearing objects, unwanted phong shading (7 Replies)
- Orion (skybox) (13 Replies)
- Rust7's Race-Mode Mappings (27 Replies)
- Vixen player models (ported from Nexuiz) (6 Replies)
- How to make a vault door in NetRadiant (4 Replies)
- A Video Tutorial for Mappers: Modular Geometry (23 Replies)
- Map triggering FOV changes (2 Replies)
- .BSP to .OBJ ? (6 Replies)
- Cleax - a clean and futuristic texture set (7 Replies)
- Moonprison: A nice custom skybox that I don't know how to use yet (1 Reply)
- Icon/small graphics artist needed (40 Replies)
- Ideas For Custom Player Models (8 Replies)
- Xonotic Player models (5 Replies)
- Advice and Techniques on Planning Level Layouts (6 Replies)
- Shader Issues With Q3A Texture Replacement Packs (2 Replies)
- Compiling NetRadiant Git on Windows (1 Reply)
- New Playermodel; need some technical help (16 Replies)
- UT2004 settings for Xonotic (15 Replies)
- open source game art (2 Replies)
- qer_normalImage texture: sets the normal map for bump mapping (2 Replies)
- Parallax/Offsetmapping help. (2 Replies)
- Red Cross logo is copyrighted. (46 Replies)
- Making really awesome space skyboxes (2 Replies)
- I wish to help Xonotic (10 Replies)
- New Crylink model in progress (17 Replies)
- Inline GLSL in Q3 shader files? (3 Replies)
- Jesus Player Model (10 Replies)
- LCD Font (7 Replies)
- consolidating the xoniverse (19 Replies)
- We need our own Big Freakin' Gun (9 Replies)
- [WIP] Weapon Models (243 Replies)
- Tutorial (basics) - Howto edit a playerskin/texture. (0 Replies)
- Baking lightmaps in Blender (0 Replies)
- Inspiration for weapon models (22 Replies)
- Model seam bleeding (4 Replies)
- How to expert .iqm with shape keys?? (2 Replies)
- netRadiant risks dying again - What will mappers do? (6 Replies)
- Precompiled FTEQCC? (11 Replies)
- Whatever happened to the Ivan model? (29 Replies)