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Poll: Xonotic feature freeze for 1.0?
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Yes!
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10 62.50%
No!
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6 37.50%
Total 16 vote(s) 100%
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Xonotic 1.0 feature freeze?

#7
(07-27-2011, 09:45 AM)nowego4 Wrote: Xonotic is open source. That means that people are working on it because they want to. If we start telling contributers what they have to give us, they'll just leave or fork or something.

I would like to see a priority list of what's in the works now, aka status.

-Relics mutator... any further progress? Did it get dropped?
-Weapons... which ones are going to be deleted as we stand now? How is the LG coming along?
-Weapon models... Status of the fireball? Is the LG model Sputnik gave us suitable?
-Maps... which ones are going to be included/on their way? About how many are going to be included in the 0.2... or 1.0 for that matter.

Not telling people what to do so much as asking them what the ARE doing Smile

Open source does not mean that the program will never get finished. Developing is developing seriously, not just for lulz. And most big open source projects have strict feature freezes etc. Feature freeze isn't something just commercial titles have, open source projects also need some kind on coordination.

And if you got me wrong: if the feature you've been working has been listed on "feature freeze" list, that should motivate you to finish it. Things don't work like "I started to do this, but actually it got never finished. I started do that new thing, but apparently it got also never finished." And if people are doing this and that without any coordination, nothing is actually finished completely.

It's not to force contributors to do something, more like motivating. If they start to work something, it's very pleasant that they also finish it and people know how thing are progressing.
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Messages In This Thread
Xonotic 1.0 feature freeze? - by Exitium - 07-27-2011, 07:24 AM
RE: Xonotic 1.0 feature freeze? - by Halogene - 07-27-2011, 08:04 AM
RE: Xonotic 1.0 feature freeze? - by Cortez666 - 07-27-2011, 08:22 AM
RE: Xonotic 1.0 feature freeze? - by Exitium - 07-27-2011, 09:43 AM
RE: Xonotic 1.0 feature freeze? - by nowego4 - 07-27-2011, 09:45 AM
RE: Xonotic 1.0 feature freeze? - by Exitium - 07-27-2011, 09:57 AM
RE: Xonotic 1.0 feature freeze? - by Spaceman - 07-27-2011, 09:54 AM
RE: Xonotic 1.0 feature freeze? - by Mirio - 07-27-2011, 10:34 AM
RE: Xonotic 1.0 feature freeze? - by kojn^ - 07-27-2011, 02:52 PM
RE: Xonotic 1.0 feature freeze? - by tZork - 07-27-2011, 04:54 PM
RE: Xonotic 1.0 feature freeze? - by kojn^ - 07-29-2011, 04:31 PM
RE: Xonotic 1.0 feature freeze? - by Dharc - 09-10-2011, 12:04 PM
RE: Xonotic 1.0 feature freeze? - by divVerent - 09-14-2011, 04:16 AM

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