10-02-2018, 05:33 PM
(This post was last modified: 10-02-2018, 05:33 PM by MirceaKitsune.)
Just finished implementing the base definitions for all 8 rifle types. At the moment they still shoot simple plasma (the TDMU replacement for arrows); The next step is to implement the actual arrow effects from each bow in vanilla TDM, which later down the road will be customized with its own models and sounds and particle effects.
First a look at the ammo containers, themselves taken from Xonotic using the new cell model by Morphed. Each color and size represents the ammo type.
First a look at the ammo containers, themselves taken from Xonotic using the new cell model by Morphed. Each color and size represents the ammo type.