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Xonotic - Development

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Threads

  1. I want to implement voice chat (3 Replies)
  2. CSQC primer/tutorial (for FTEqw) (0 Replies)
  3. misc_model : Support for specular and relief mapping? (5 Replies)
  4. .Deb? (10 Replies)
  5. Hello and Offering Coding/Testing Help But Having Probs (1 Reply)
  6. New Damn Small Xonotic (reloaded reloaded?) (3 Replies)
  7. Damn Small Xonotic~RELOADED (24 Replies)
  8. Playermodel - Terminus (28 Replies)
  9. The Windows 64-bit executable (6 Replies)
  10. Customizing projectile trails (0 Replies)
  11. Limiting factors in Xonotic development & solutions (15 Replies)
  12. [Most probably rejected] DM 1on1 map: Confusor (1 Reply)
  13. Colorful in-game chat (13 Replies)
  14. Steam distribution update (12 Replies)
  15. Can of worms, ctf (62 Replies)
  16. Manually set frusta (stereo vision) (1 Reply)
  17. entities - damage if func_pointparticles (4 Replies)
  18. Text right to left (xonotic menu) (5 Replies)
  19. Xonotic Icon for Rocketdock etc. (6 Replies)
  20. [plan] A single-player game creation toolkit using the Xonotic framework (21 Replies)
  21. To Xonotic developers about their game... (17 Replies)
  22. Testr Menu Theme (7 Replies)
  23. weapon with different effects according to team (23 Replies)
  24. Translators wanted! (134 Replies)
  25. QuakeWiki revival (2 Replies)
  26. Hi res Charmap? (2 Replies)
  27. The Vehicles thread (56 Replies)
  28. Spawn Weapon Concept: "Blaster" (85 Replies)
  29. OpenGL ES 2.0 (3 Replies)
  30. Altering Xonotic Source Code (7 Replies)
  31. Inventory GUI (2 Replies)
  32. SDL 1.3 removes gamma API (4 Replies)
  33. Harmata's interface notes (5 Replies)
  34. What is the general consensus on "dodging"? (UT's greatest feature IMO) (7 Replies)
  35. Tutorial Campaign - level brainstorming (7 Replies)
  36. Tutorial campaign - general discussion (5 Replies)
  37. Simple items (333 Replies)
  38. [split] Music submission: Archer - Dark Horizon (10 Replies)
  39. Question and Rant on the LG and MG changes. (5 Replies)
  40. Q3Map2Wizard - a map compiler GUI for Xonotic (9 Replies)
  41. ice (26 Replies)
  42. Easy to configure *map* balance system (8 Replies)
  43. how long has that been there (18 Replies)
  44. NVIDIA Delivers Massive Performance Boost to Linux Gaming (20 Replies)
  45. New Crylink secondary (9 Replies)
  46. Separate meshes and animation data (11 Replies)
  47. ex textures and gpl ...... the post that will probably make everyone hate me .... (16 Replies)
  48. Nexuiz 2.3 maps question? (61 Replies)
  49. possible bug (5 Replies)
  50. Big Brother Bot Support (30 Replies)
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