09-11-2012, 07:45 AM
Samual has my full support on the the stalemate feature. I consider two main scenarios for it:
1) one or more FCs hiding (think attic, in the rafters)
2) two skilled players holding against each other
I think scenario #1 is one of the worst experiences in CTF. It turns the game into a boring, inconsequential deathmatch. No one likes to play "where's waldo" in a fast-paced arena FPS. FC waypoints are a big benefit in this situation.
Scenario #2 is where two players are holding their flag against other players by either working with their team, fragging would-be fckillers like crazy, or due to negligence on the part of the other team. For whatever reason it may be, the FC waypoint shouldn't materially impact the gameplay in this situation because they are already actively defending the flag.
Also, if you pass the flag off to a teammate the FC waypoint goes away (IIRC, correct me if I'm wrong Samual), encouraging more team-like play. I consider that a good thing!
1) one or more FCs hiding (think attic, in the rafters)
2) two skilled players holding against each other
I think scenario #1 is one of the worst experiences in CTF. It turns the game into a boring, inconsequential deathmatch. No one likes to play "where's waldo" in a fast-paced arena FPS. FC waypoints are a big benefit in this situation.
Scenario #2 is where two players are holding their flag against other players by either working with their team, fragging would-be fckillers like crazy, or due to negligence on the part of the other team. For whatever reason it may be, the FC waypoint shouldn't materially impact the gameplay in this situation because they are already actively defending the flag.
Also, if you pass the flag off to a teammate the FC waypoint goes away (IIRC, correct me if I'm wrong Samual), encouraging more team-like play. I consider that a good thing!
asyyy^ | are you releated to chuck norris?