09-12-2012, 02:14 PM
Which parts of the new ctf stuff is silly to me, why and maybe how to solve it:
Notifications like "Your enemy got your flag." "A team mate got the flag. defend him".
This message is colored by team so if i am red your enemy will always be blue and team mate blue.
This is annoying since you always have to think about which team you are or read the message.
The colored text jumps into your eye. But it will change colors every game you play.
Better would be if for example enemy would be RED always and TEAM blue. Then there is no need to think about anything. It is the same each game.
Showing location of enemy flag carrier from time to time.
This sounds good on first hand. It discourages camping with flag in base. But this also discourages attacking with flag. If you get visible during an attack/or at least close to enemy base you are doomed. So with this marker on my head i need to move around the map senseless without real need to do anything (no def no attack).
For the sounds: maybe add different sounds to kill of fc and voluntary drop?
Notifications like "Your enemy got your flag." "A team mate got the flag. defend him".
This message is colored by team so if i am red your enemy will always be blue and team mate blue.
This is annoying since you always have to think about which team you are or read the message.
The colored text jumps into your eye. But it will change colors every game you play.
Better would be if for example enemy would be RED always and TEAM blue. Then there is no need to think about anything. It is the same each game.
Showing location of enemy flag carrier from time to time.
This sounds good on first hand. It discourages camping with flag in base. But this also discourages attacking with flag. If you get visible during an attack/or at least close to enemy base you are doomed. So with this marker on my head i need to move around the map senseless without real need to do anything (no def no attack).
For the sounds: maybe add different sounds to kill of fc and voluntary drop?