I have migrated my master server (dpmaster.deathmask.net) to a new IP address.
The old address ( 64.22.107.125 ) will remain operational for a few weeks, but probably not much longer.
The new address is 107.161.23.68 and now has an IPv6 address of 2604:180::4ac:98c1 2604:180:0:637::2 ( dpmaster.deathmask.net has both the A & AAAA records set).
The darkplaces engine source repo should be getting an update soon, LordHavoc has been notified.
Since Xonotic is primarily a multiplayer game, it might be wise to use the named addresses instead of direct IP addresses. Darkplaces defaults to IP addresses as named addresses can cause startup delay when a client is offline (and Quake was a single-player game first and foremost).
The old address ( 64.22.107.125 ) will remain operational for a few weeks, but probably not much longer.
The new address is 107.161.23.68 and now has an IPv6 address of 2604:180::4ac:98c1 2604:180:0:637::2 ( dpmaster.deathmask.net has both the A & AAAA records set).
The darkplaces engine source repo should be getting an update soon, LordHavoc has been notified.
Since Xonotic is primarily a multiplayer game, it might be wise to use the named addresses instead of direct IP addresses. Darkplaces defaults to IP addresses as named addresses can cause startup delay when a client is offline (and Quake was a single-player game first and foremost).