Players and developers out there, we need your help! We'd like to iron out all of the SDLv2 issues in the game in order to cut a new release, but we're lacking on the details of what needs to be fixed. To find that out, we first need to know the specifics of what is going wrong!
This is where you can help. By testing the game using the SDL binaries and providing us feedback, the development team can get a better picture of where we should spend our time. How to test SDL, you say? If you're on git, you can run "./all run sdl". If you're on an autobuild or the 0.8.0 release, you can run the script with "sdl" in the name. If you find something, please file and issue with us on our GitLab tracker. If it warrants a discussion first, please don't hesitate to drop by the development IRC channel (#xonotic on freenode). Please remember that IRC responses may take a while.
Anyway, here's to bug squashing. See you all on the servers, and happy fragging!
EDIT: One of our developers informed me that we need to compile git builds with a specific option for SDLv2 to enable it. You can do this with "SDL_CONFIG=sdl2-config ./all compile". After this is done the "./all run sdl" will use version 2 instead of version 1. Thank you for the tip, packer!
This is where you can help. By testing the game using the SDL binaries and providing us feedback, the development team can get a better picture of where we should spend our time. How to test SDL, you say? If you're on git, you can run "./all run sdl". If you're on an autobuild or the 0.8.0 release, you can run the script with "sdl" in the name. If you find something, please file and issue with us on our GitLab tracker. If it warrants a discussion first, please don't hesitate to drop by the development IRC channel (#xonotic on freenode). Please remember that IRC responses may take a while.
Anyway, here's to bug squashing. See you all on the servers, and happy fragging!
EDIT: One of our developers informed me that we need to compile git builds with a specific option for SDLv2 to enable it. You can do this with "SDL_CONFIG=sdl2-config ./all compile". After this is done the "./all run sdl" will use version 2 instead of version 1. Thank you for the tip, packer!
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