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Poll: Should we keep the map Lightspeed in 0.8.1?
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Keep
16.13%
5 16.13%
Remove
83.87%
26 83.87%
Total 31 vote(s) 100%
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Lightspeed map poll

#1
This poll is to decide the future of the map Lightspeed, a small CTF map with white textures, part of the game for the past few releases.

I believe it is time to hide or remove this map from the default map pool, for the following reasons:
  • Gameplay with vanilla weapons isn't great, becomes either a shotgun or crylink fest
  • Visuals aren't very appealing. On default settings, the brightness of the white walls is almost blinding... Even on optimized settings, it is difficult to see enemies
  • The map layout is very basic and unimpressive compared to the other stock maps

Possible reasons to keep this map include:
  • Keeping the overly bright and simple facility114 texture set available to mappers (The textures would become part of the Lightspeed pk3 if no other maps use this texture set yet, otherwise it could be made available in a server package)
  • Allowing very small CTF matches (most vanilla maps are balanced for at least 6 players, while Lightspeed can work with as little as 2)

Once this map is out, it can be replaced with a similarly small map with better design, gameplay and visuals.

Lightspeed is currently only really played (and somewhat rarely) on the LX Overkill server according to stats, for which a custom .pk3 could be created to keep the map available.
[Image: 230.png]



Messages In This Thread
Lightspeed map poll - by Mario - 01-19-2015, 10:51 AM
RE: Lightspeed map poll - by Halogene - 01-19-2015, 10:55 AM
RE: Lightspeed map poll - by GoregeousGuy - 01-19-2015, 11:13 AM
RE: Lightspeed map poll - by Smilecythe - 01-19-2015, 02:50 PM
RE: Lightspeed map poll - by frostwyrm333 - 01-19-2015, 02:56 PM
RE: Lightspeed map poll - by CuBe0wL - 01-20-2015, 01:24 AM
RE: Lightspeed map poll - by Mario - 01-20-2015, 07:31 AM
RE: Lightspeed map poll - by kwakkiezalf - 07-26-2016, 04:16 PM
RE: Lightspeed map poll - by aa - 07-27-2016, 08:13 AM

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