| How do you think bone-based damage should be added to Xonotic? | |||
| In the damage code and enabled by default (replace the current damage system) | aa, Cyber Killer, FruitieX, Lee_Stricklin, Maddin, MirceaKitsune, rainerzufalldererste, Squigger, terencehill, TrollBeast | 10 | 35.71% |
| In the damage code but disabled by default | rad dj flimflam | 1 | 3.57% |
| As a mutator (disabled by default) | Debugger, Mepper, rocknroll237, Samual, tZork, Vargos, W4RP1G, _Subzero_ | 8 | 28.57% |
| Don't even bother coding this, the idea is too bad | divVerent, hutty, Kuroyuri, Mirio, nifrek, nowego4, poVoq, srkdy, StAlRuth | 9 | 32.14% |
| Total: | 28 vote(s) | 100% | |
