06-27-2012, 05:36 PM
I'm trying to create a map of a real-life location that I have plans for. What's the easiest way to make sure the scale of my map is such that the perspective in-game will approximate real-life?
I seem to remember reading somewhere a rule-of-thumb regarding map units to feet, but don't recall the details. Can anyone provide any suggestions?
I seem to remember reading somewhere a rule-of-thumb regarding map units to feet, but don't recall the details. Can anyone provide any suggestions?