09-17-2013, 03:50 PM
Greetings, I am new to these forums. I wasn't sure whether to put this here or in "Off Topic", but, I have a question regarding... well, what the title says. How did you guys manage to create a 64-bit executable for Windows? I'm creating a game of my own, and, according to the UDK forums, the UDK can not build 64-bit games. Since this game seems to be build with the Unreal engine, I was wondering what I need to do to make a 64-bit executable for my game, once I reach that point in development? If this isn't the right place to put this, then please move it to the appropriate section of the forums. Like I said, I'm new here, and I don't mean to do anything wrong.